Player Matchup

Neith
Neith
GeneralRedSnake
Neith
Level 52
God Stats
2W - 3L
1,559 SR
Queue Stats
50W - 48L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Gyroclopes
Nu Wa
Level 15
God Stats
7W - 10L
1,549 SR
Queue Stats
31W - 35L
1,487 Elo+
Party 1
Achilles
Achilles
JPE2K17
Achilles
Level 61
God Stats
15W - 14L
1,456 SR
Queue Stats
78W - 82L
1,508 Elo+
Solo
Xing Tian
Xing Tian
LizBiz333
Xing Tian
Level 116
God Stats
32W - 27L
1,619 SR
Queue Stats
1,567W - 1,578L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Zacorax
Baron Samedi
Level 124
God Stats
14W - 5L
1,781 SR
Queue Stats
17W - 6L
1,768 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,570 Elo+

VS

Team Averages
Level 115
1,522 SR
1,487 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alphadino1
Zeus
Level 75
God Stats
1W - 0L
1,589 SR
Queue Stats
36W - 37L
1,461 Elo+
Solo
Chaac
Chaac
DarkRumorz
Chaac
Level 140
God Stats
10W - 10L
1,541 SR
Queue Stats
423W - 436L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Doomshepard
Sylvanus
Level 148
God Stats
304W - 281L
1,481 SR
Queue Stats
630W - 654L
1,478 Elo+
Solo
Artemis
Artemis
ErectG
Artemis
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 202L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,769
1,128
5,058
9,818
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
11
1 / 2 / 0
6,828
1,138
7,045
3,979
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JPE2K17
Achilles
11
0 / 0 / 0
5,999
1,000
0
0
0
Xing Tian
LizBiz333
Xing Tian
12
0 / 0 / 1
7,451
1,242
5,763
10,146
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Zacorax
Baron Samedi
12
0 / 3 / 1
6,604
1,101
5,410
9,763
8,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

312

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 4
6,797
1,133
6,337
7,468
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 3
7,446
1,241
7,169
3,427
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
4 / 0 / 4
7,929
1,322
9,098
6,403
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Doomshepard
Sylvanus
12
0 / 0 / 6
6,771
1,129
2,560
5,580
4,904
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ErectG
Artemis
13
1 / 0 / 6
7,547
1,258
7,138
3,846
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
8
8
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
3
1
3
4.5
W
Chaac
4
0
4
6
W
Sylvanus
Doomshepard
Sylvanus
0
0
6
3
W
Artemis
ErectG
Artemis
1
0
6
4
L
0
3
0
0
L
Nu Wa
1
2
0
0.5
L
Achilles
JPE2K17
Achilles
0
0
0
0
L
Xing Tian
LizBiz333
Xing Tian
0
0
1
0.5
L
Baron Samedi
Zacorax
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
32,302
33,706
Taken
26,724
21,541
Mitigated
20,176
7,141
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,337
2,086
0
426
7,468
7,589
0
5,084
2,207
14,857
151
W
7,169
555
0
0
3,427
1,573
0
3,048
379
20,462
0
W
Chaac
9,098
406
0
1,316
6,403
4,395
0
3,915
2,488
0
19,060
W
Sylvanus
Doomshepard
Sylvanus
2,560
186
1,581
1,157
5,580
4,904
0
3,642
1,938
8,376
0
W
Artemis
ErectG
Artemis
7,138
2,778
0
1,857
3,846
1,715
0
2,334
1,388
0
31,272
L
5,058
2,077
0
1,112
9,818
3,312
0
4,359
5,226
0
29,454
L
Nu Wa
7,045
1,771
0
250
3,979
1,474
0
1,607
2,277
19,819
0
L
Achilles
JPE2K17
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
LizBiz333
Xing Tian
5,763
481
0
2,414
10,146
8,576
0
5,114
4,627
11,581
139
L
Baron Samedi
Zacorax
Baron Samedi
5,410
434
1,074
2,291
9,763
8,179
0
4,056
5,375
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
36,490
136
Minions Killed
143
3
Camps Cleared
6
487,030
Distance Traveled
629,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,797
1,133
14
2
0
149,147
0
W
Zeus
7,446
1,241
31
5
2
115,526
0
W
Chaac
7,929
1,322
22
4
1
108,238
0
W
Sylvanus
6,771
1,129
15
3
2
139,099
0
W
Artemis
7,547
1,258
61
10
1
117,930
0
L
Neith
6,769
1,128
83
14
0
113,718
0
L
Nu Wa
6,828
1,138
37
6
1
103,431
0
L
Achilles
5,999
1,000
0
0
0
1,141
0
L
Xing Tian
7,451
1,242
8
1
1
148,886
0
L
Baron Samedi
6,604
1,101
8
1
1
119,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role