Player Matchup

Chang'e
Chang'e
PxHz7
Chang'e
Level 103
God Stats
3W - 7L
1,302 SR
Queue Stats
216W - 207L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Siphilide
Ne Zha
Level 118
God Stats
3W - 10L
1,268 SR
Queue Stats
240W - 219L
1,491 Elo+
Party 1
Rama
Rama
Wall-Hook
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 335L
1,488 Elo+
Party 1
Athena
Athena
angeloti69
Athena
Level 116
God Stats
1W - 5L
1,500 SR
Queue Stats
110W - 101L
1,471 Elo+
Party 3
Bellona
Bellona
simoskmv
Bellona
Level 89
God Stats
1W - 9L
1,589 SR
Queue Stats
251W - 246L
1,473 Elo+
Party 3
Team Averages
Level 111
1,432 SR
1,485 Elo+

VS

Team Averages
Level 117
1,605 SR
1,482 Elo+
Nox
Nox
MisterJajao
Nox
Level 127
God Stats
17W - 5L
1,670 SR
Queue Stats
209W - 192L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
The_1tomi
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,471 Elo+
Solo
King Arthur
King Arthur
VJOKERMAN
King Arthur
Level 111
God Stats
16W - 8L
1,539 SR
Queue Stats
257W - 234L
1,515 Elo+
Party 2
Loki
Loki
taleb_kh_99
Loki
Level 128
God Stats
4W - 3L
1,669 SR
Queue Stats
252W - 276L
1,432 Elo+
Solo
Xbalanque
Xbalanque
zoulou-140
Xbalanque
Level 156
God Stats
15W - 6L
1,649 SR
Queue Stats
389W - 376L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PxHz7
Chang'e
11
1 / 0 / 0
6,137
558
2,007
5,399
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Siphilide
Ne Zha
8
1 / 2 / 0
5,207
473
3,553
8,443
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
8
1 / 4 / 0
5,146
468
3,897
7,722
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
angeloti69
Athena
8
0 / 3 / 1
5,142
467
4,002
10,864
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
simoskmv
Bellona
11
1 / 0 / 1
6,615
601
5,410
7,043
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,018
547
1,457
3,748
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
The_1tomi
Cthulhu
9
3 / 1 / 3
5,923
538
4,030
7,884
5,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
VJOKERMAN
King Arthur
11
0 / 2 / 1
5,376
489
3,556
8,577
7,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 1
6,374
579
4,156
8,278
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
zoulou-140
Xbalanque
10
3 / 0 / 5
6,179
562
10,288
6,623
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Chang'e
PxHz7
Chang'e
1
0
0
1
L
Ne Zha
Siphilide
Ne Zha
1
2
0
0.5
W
Cthulhu
The_1tomi
Cthulhu
3
1
3
4.5
W
King Arthur
VJOKERMAN
King Arthur
0
2
1
0.25
L
Rama
1
4
0
0.25
L
Athena
angeloti69
Athena
0
3
1
0.17
L
Bellona
simoskmv
Bellona
1
0
1
1.5
W
3
0
1
3.5
W
Xbalanque
zoulou-140
Xbalanque
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
23,487
39,471
Taken
35,110
21,648
Mitigated
19,051
9,995
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,457
165
0
610
3,748
1,573
0
1,909
1,839
44,189
0
L
Chang'e
PxHz7
Chang'e
2,007
0
127
2,569
5,399
1,878
0
1,381
3,942
43,248
0
L
Ne Zha
Siphilide
Ne Zha
3,553
892
0
1,006
8,443
2,846
0
360
8,083
0
30,475
W
Cthulhu
The_1tomi
Cthulhu
4,030
880
1,133
1,472
7,884
5,094
0
2,153
5,731
19,835
0
W
King Arthur
VJOKERMAN
King Arthur
3,556
289
0
1,379
8,577
7,090
0
0
7,857
0
32,399
L
Rama
3,897
2,746
0
1,413
7,722
2,526
0
1,643
6,079
0
28,173
L
Athena
angeloti69
Athena
4,002
1,742
235
2,425
10,864
6,483
0
2,097
8,767
15,681
0
L
Bellona
simoskmv
Bellona
5,410
1,595
0
2,220
7,043
7,915
0
72
6,971
0
44,559
W
4,156
1,780
0
557
8,278
3,013
0
700
7,490
0
56,535
W
Xbalanque
zoulou-140
Xbalanque
10,288
5,668
0
4,464
6,623
2,281
0
1,387
5,236
0
46,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
29,870
290
Minions Killed
339
0
Camps Cleared
0
1,080,506
Distance Traveled
1,057,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,018
547
95
9
0
199,904
0
L
Chang'e
6,137
558
94
9
0
211,150
1
L
Ne Zha
5,207
473
43
4
0
243,413
0
W
Cthulhu
5,923
538
28
3
0
229,960
0
W
King Arthur
5,376
489
62
6
0
191,327
1
L
Rama
5,146
468
65
6
0
193,670
2
L
Athena
5,142
467
16
1
0
246,221
1
L
Bellona
6,615
601
72
7
0
186,052
0
W
Loki
6,374
579
90
8
0
252,302
0
W
Xbalanque
6,179
562
64
6
0
184,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role