Player Matchup

Apollo
Apollo
NAYAA L2R2
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Royal Turdle
Erlang Shen
Level 128
God Stats
0W - 2L
1,614 SR
Queue Stats
169W - 177L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
XxspookyxX 9668
Kuzenbo
Level 124
God Stats
5W - 7L
1,693 SR
Queue Stats
170W - 154L
1,499 Elo+
Solo
Thanatos
Thanatos
ciru6
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,324 Elo+
Party 3
Kukulkan
Kukulkan
quecofrontera
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 65
1,561 SR
1,465 Elo+

VS

Team Averages
Level 114
1,536 SR
1,447 Elo+
Thor
Thor
Birdman2k17
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,424 Elo+
Party 1
Ra
Ra
Glxck444
Ra
Level 124
God Stats
35W - 31L
1,568 SR
Queue Stats
172W - 168L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
Yonko Alek
Kuzenbo
Level 105
God Stats
6W - 9L
1,726 SR
Queue Stats
137W - 134L
1,444 Elo+
Party 2
Ymir
Ymir
loud_corner1
Ymir
Level 65
God Stats
9W - 5L
1,604 SR
Queue Stats
433W - 418L
1,502 Elo+
Solo
Ullr
Ullr
xJ 0 Y B 0 Y
Ullr
Level 147
God Stats
12W - 10L
1,284 SR
Queue Stats
294W - 331L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NAYAA L2R2
Apollo
7
0 / 6 / 0
4,970
382
2,605
8,064
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Royal Turdle
Erlang Shen
11
1 / 0 / 2
6,819
525
3,245
8,936
7,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 1 / 0
6,550
504
4,432
6,952
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
ciru6
Thanatos
11
3 / 4 / 0
6,892
530
5,698
13,175
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
quecofrontera
Kukulkan
8
0 / 5 / 0
5,048
388
495
5,468
1,753
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,698
592
7,760
11,723
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 1 / 3
8,460
651
5,265
4,811
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Yonko Alek
Kuzenbo
10
1 / 0 / 1
6,911
532
4,464
6,144
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
7,116
547
1,997
7,068
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 1
8,002
616
5,399
7,547
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
16
16
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
5
1
3
6.5
L
Apollo
NAYAA L2R2
Apollo
0
6
0
0
L
Erlang Shen
Royal Turdle
Erlang Shen
1
0
2
2
L
1
1
0
1
W
Kuzenbo
Yonko Alek
Kuzenbo
1
0
1
1.5
L
Thanatos
ciru6
Thanatos
3
4
0
0.75
W
1
1
0
1
L
Kukulkan
quecofrontera
Kukulkan
0
5
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,475
Damage
24,885
42,595
Taken
37,293
23,803
Mitigated
19,779
10,650
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,760
3,293
0
4,273
11,723
4,242
0
187
11,536
0
58,798
W
5,265
703
1,008
2,461
4,811
1,974
0
378
4,433
58,217
0
L
Apollo
NAYAA L2R2
Apollo
2,605
1,962
0
800
8,064
2,523
13
485
7,531
0
17,806
L
Erlang Shen
Royal Turdle
Erlang Shen
3,245
1,588
0
3,190
8,936
7,926
0
2,575
6,244
0
30,810
L
4,432
1,613
0
755
6,952
6,593
0
2,893
3,832
36,412
0
W
Kuzenbo
Yonko Alek
Kuzenbo
4,464
2,007
0
2,898
6,144
6,089
37
938
5,169
21,742
0
L
Thanatos
ciru6
Thanatos
5,698
1,821
0
5,905
13,175
5,008
0
3,184
9,923
0
46,393
W
1,997
252
0
250
7,068
4,511
0
3,569
3,027
40,529
0
L
Kukulkan
quecofrontera
Kukulkan
495
38
0
0
5,468
1,753
0
1,978
3,290
10,252
0
W
5,399
3,233
0
1,313
7,547
2,963
2,107
14
7,533
0
58,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
38,187
244
Minions Killed
398
0
Camps Cleared
0
1,132,266
Distance Traveled
1,244,254
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,698
592
82
6
0
269,468
0
W
Ra
8,460
651
102
8
0
254,488
2
L
Apollo
4,970
382
31
2
0
229,929
0
L
Erlang Shen
6,819
525
56
4
0
265,372
2
L
Kuzenbo
6,550
504
75
6
0
232,871
0
W
Kuzenbo
6,911
532
26
2
0
259,290
2
L
Thanatos
6,892
530
64
5
0
257,414
0
W
Ymir
7,116
547
76
6
0
230,059
2
L
Kukulkan
5,048
388
18
1
0
146,680
0
W
Ullr
8,002
616
112
9
0
230,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role