Player Matchup

Danzaburou
Danzaburou
Abdul_Elmenshawy
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,316 Elo+
Party 2
Scylla
Scylla
Ahm3d24Kar4m
Scylla
Level 138
God Stats
15W - 16L
1,667 SR
Queue Stats
266W - 237L
1,475 Elo+
Party 2
Serqet
Serqet
CSO-Reek
Serqet
Level 89
God Stats
2W - 4L
1,494 SR
Queue Stats
72W - 76L
1,504 Elo+
Solo
Mulan
Mulan
MyBrussels55
Mulan
Level 32
God Stats
2W - 6L
1,314 SR
Queue Stats
156W - 167L
1,131 Elo+
Solo
Cthulhu
Cthulhu
notsNooKz
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,540 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,393 Elo+

VS

Team Averages
Level 62
1,573 SR
1,417 Elo+
Kukulkan
Kukulkan
Cosda1
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,385 Elo+
Solo
Cthulhu
Cthulhu
ElGordo_2CB_
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,439 Elo+
Party 1
Bellona
Bellona
KobiSplash
Bellona
Level 46
God Stats
14W - 7L
1,715 SR
Queue Stats
93W - 99L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Sinister69hades
Xbalanque
Level 68
God Stats
10W - 11L
1,375 SR
Queue Stats
124W - 153L
1,282 Elo+
Solo
Bakasura
Bakasura
pipelonr77
Bakasura
Level 105
God Stats
4W - 0L
1,774 SR
Queue Stats
84W - 62L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abdul_Elmenshawy
Danzaburou
12
2 / 7 / 4
7,955
419
10,834
15,147
5,898
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 5 / 4
9,280
488
9,520
12,245
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
CSO-Reek
Serqet
15
5 / 5 / 2
9,564
503
7,659
15,679
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 0
9,538
502
10,426
20,484
20,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
notsNooKz
Cthulhu
13
3 / 6 / 4
9,017
475
12,812
21,437
20,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cosda1
Kukulkan
16
3 / 2 / 12
10,218
538
11,317
9,854
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ElGordo_2CB_
Cthulhu
15
4 / 3 / 9
10,605
558
9,743
18,166
16,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
KobiSplash
Bellona
18
4 / 0 / 5
11,844
623
12,230
18,948
19,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
Sinister69hades
Xbalanque
14
3 / 3 / 10
9,349
492
11,332
14,600
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
pipelonr77
Bakasura
20
11 / 3 / 6
12,539
660
15,323
23,595
13,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
25
26
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abdul_Elmenshawy
Danzaburou
2
7
4
0.57
L
Scylla
0
5
4
0.4
L
Serqet
CSO-Reek
Serqet
5
5
2
1.2
W
Kukulkan
Cosda1
Kukulkan
3
2
12
4.5
W
Cthulhu
ElGordo_2CB_
Cthulhu
4
3
9
2.83
W
Bellona
KobiSplash
Bellona
4
0
5
6.5
L
1
3
0
0.33
W
Xbalanque
Sinister69hades
Xbalanque
3
3
10
2.67
L
Cthulhu
notsNooKz
Cthulhu
3
6
4
0.83
W
Bakasura
pipelonr77
Bakasura
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,251
Damage
59,945
84,992
Taken
85,163
61,191
Mitigated
60,943
13,579
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abdul_Elmenshawy
Danzaburou
10,834
4,548
0
2,435
15,147
5,898
0
4,668
9,736
0
49,652
L
Scylla
9,520
868
0
1,840
12,245
5,382
0
3,692
7,823
87,007
0
L
Serqet
CSO-Reek
Serqet
7,659
2,073
0
587
15,679
8,355
0
2,816
12,069
0
65,244
W
Kukulkan
Cosda1
Kukulkan
11,317
1,984
0
2,062
9,854
4,352
696
6,128
3,366
61,580
0
W
Cthulhu
ElGordo_2CB_
Cthulhu
9,743
301
3,221
3,564
18,166
16,804
209
5,391
12,611
41,462
209
W
Bellona
KobiSplash
Bellona
12,230
5,294
0
9,717
18,948
19,733
501
2,673
16,024
0
104,674
L
10,426
1,104
0
5,036
20,484
20,721
272
2,608
17,306
305
83,773
W
Xbalanque
Sinister69hades
Xbalanque
11,332
6,656
0
2,946
14,600
6,670
794
4,063
10,316
0
52,916
L
Cthulhu
notsNooKz
Cthulhu
12,812
802
2,115
1,566
21,437
20,835
0
7,088
13,173
32,949
719
W
Bakasura
pipelonr77
Bakasura
15,323
10,021
0
7,623
23,595
13,384
677
4,379
18,714
0
121,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
54,555
495
Minions Killed
575
0
Camps Cleared
0
1,725,251
Distance Traveled
1,886,422
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,955
419
71
4
0
311,597
0
L
Scylla
9,280
488
165
9
0
348,163
8
L
Serqet
9,564
503
90
5
0
371,777
0
W
Kukulkan
10,218
538
92
5
0
370,658
0
W
Cthulhu
10,605
558
52
3
0
375,618
0
W
Bellona
11,844
623
170
9
0
379,899
3
L
Mulan
9,538
502
141
7
0
302,462
0
W
Xbalanque
9,349
492
71
4
0
324,402
0
L
Cthulhu
9,017
475
28
1
0
391,252
0
W
Bakasura
12,539
660
190
10
0
435,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role