Player Matchup

Neith
Neith
DKDslyksushi
Neith
Level 104
God Stats
1W - 3L
1,411 SR
Queue Stats
45W - 33L
1,573 Elo+
Party 1
Chronos
Chronos
LoafofWallStreet
Chronos
Level 123
God Stats
0W - 1L
1,724 SR
Queue Stats
90W - 76L
1,544 Elo+
Party 1
Horus
Horus
TheOneTrueLoaf
Horus
Level 145
God Stats
1W - 5L
1,602 SR
Queue Stats
154W - 156L
1,542 Elo+
Party 1
Team Averages
Level 124
1,579 SR
1,553 Elo+

VS

Team Averages
Level 128
1,626 SR
1,608 Elo+
Rama
Rama
OGRusBus
Rama
Level 125
God Stats
27W - 20L
1,681 SR
Queue Stats
492W - 316L
1,802 Elo+
Solo
Cthulhu
Cthulhu
ShadowPlanet403
Cthulhu
Level 131
God Stats
4W - 6L
1,378 SR
Queue Stats
374W - 391L
1,507 Elo+
Solo
Nox
Nox
psychoticbobby
Nox
Level 129
God Stats
6W - 2L
1,819 SR
Queue Stats
34W - 34L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,958
696
2,322
9,791
3,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 2
6,675
668
5,141
9,216
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 0
7,643
764
3,923
12,142
8,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
6 / 0 / 7
8,892
889
14,359
5,604
2,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 11
7,892
789
6,965
9,790
6,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 5
8,817
882
5,715
7,608
3,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
5
2
0.2
W
Rama
6
0
7
9.5
W
1
2
11
3.25
L
2
3
0
0.67
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,386
Damage
27,039
31,149
Taken
23,002
15,186
Mitigated
12,352
4,017
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,322
747
0
1,215
9,791
3,623
0
4,244
5,547
0
17,101
L
5,141
1,356
0
481
9,216
3,497
0
3,966
5,250
20,922
0
W
Rama
14,359
10,366
0
1,779
5,604
2,158
1,333
1,413
4,057
0
43,541
W
6,965
402
196
461
9,790
6,781
108
1,875
7,823
21,215
0
L
3,923
1,854
720
1,601
12,142
8,066
0
4,798
7,344
0
11,435
W
5,715
550
0
1,562
7,608
3,413
279
2,491
4,973
24,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,276
Gold Earned
25,601
54
Minions Killed
119
0
Camps Cleared
0
504,185
Distance Traveled
549,772
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,958
696
18
2
0
161,469
0
L
Chronos
6,675
668
23
2
0
160,106
2
W
Rama
8,892
889
50
5
0
170,340
0
W
Cthulhu
7,892
789
27
3
0
196,660
0
L
Horus
7,643
764
13
1
0
182,610
0
W
Nox
8,817
882
42
4
0
182,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role