Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Donza093
Chang'e
Level 153
God Stats
20W - 16L
1,637 SR
Queue Stats
105W - 75L
1,552 Elo+
Party 3
Lancelot
Lancelot
FrostMMCC
Lancelot
Level 136
God Stats
2W - 0L
1,717 SR
Queue Stats
86W - 80L
1,605 Elo+
Party 2
Ratatoskr
Ratatoskr
Sandistorms
Ratatoskr
Level 228
God Stats
3W - 1L
1,561 SR
Queue Stats
431W - 328L
1,674 Elo+
Solo
Eset
Eset
Yerocc
Eset
Level 159
God Stats
2W - 0L
1,718 SR
Queue Stats
140W - 124L
1,621 Elo+
Party 2
Team Averages
Level 166
1,627 SR
1,590 Elo+

VS

Team Averages
Level 109
1,619 SR
1,571 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GrifferHD
Vulcan
Level 127
God Stats
17W - 7L
1,742 SR
Queue Stats
119W - 107L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
godimissgab
Erlang Shen
Level 156
God Stats
0W - 2L
1,604 SR
Queue Stats
166W - 42L
1,688 Elo+
Party 1
Artio
Artio
urdogwaterbozo
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,353 Elo+
Party 1
King Arthur
King Arthur
Âmanita
King Arthur
Level 8
God Stats
7W - 5L
1,748 SR
Queue Stats
12W - 9L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 6
6,731
841
10,192
6,851
2,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Donza093
Chang'e
13
4 / 0 / 5
7,093
887
11,739
7,113
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
FrostMMCC
Lancelot
13
4 / 0 / 4
7,011
876
7,779
9,370
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Sandistorms
Ratatoskr
14
2 / 1 / 6
7,307
913
7,947
9,218
5,896
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Yerocc
Eset
12
0 / 1 / 12
6,818
852
8,098
8,735
7,181
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 1
6,084
761
5,720
10,285
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
GrifferHD
Vulcan
9
0 / 1 / 0
5,395
674
1,050
1,313
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
godimissgab
Erlang Shen
13
1 / 1 / 1
6,402
800
7,380
13,653
14,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 1
6,206
776
7,079
14,543
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Âmanita
King Arthur
11
1 / 6 / 1
5,960
745
5,590
13,606
11,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
12
Kills
4
4
Deaths
12
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
6
2.5
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Chang'e
Donza093
Chang'e
4
0
5
6.5
W
Lancelot
FrostMMCC
Lancelot
4
0
4
6
L
Vulcan
GrifferHD
Vulcan
0
1
0
0
W
Ratatoskr
Sandistorms
Ratatoskr
2
1
6
5
W
Eset
Yerocc
Eset
0
1
12
6
L
Erlang Shen
godimissgab
Erlang Shen
1
1
1
1.5
L
2
2
1
1.25
L
King Arthur
Âmanita
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
26,819
41,287
Taken
53,400
26,465
Mitigated
48,157
14,519
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,192
6,285
0
1,114
6,851
2,824
1,459
2,793
3,766
0
24,896
L
Kuzenbo
 
Kuzenbo
5,720
1,552
0
1,069
10,285
11,828
12
3,526
6,606
17,469
0
W
Chang'e
Donza093
Chang'e
11,739
1,228
4,638
3,062
7,113
3,311
2,421
2,779
3,945
25,818
0
W
Lancelot
FrostMMCC
Lancelot
7,779
1,399
0
141
9,370
7,253
715
2,736
6,063
29
21,439
L
Vulcan
GrifferHD
Vulcan
1,050
366
0
170
1,313
390
0
349
964
3,505
0
W
Ratatoskr
Sandistorms
Ratatoskr
7,947
2,286
0
3,607
9,218
5,896
0
2,284
6,576
0
30,715
W
Eset
Yerocc
Eset
8,098
1,020
726
1,231
8,735
7,181
278
2,330
6,209
14,754
0
L
Erlang Shen
godimissgab
Erlang Shen
7,380
2,935
0
5,506
13,653
14,058
0
5,045
8,548
470
21,587
L
7,079
314
770
2,414
14,543
10,766
0
5,302
9,241
13,830
27
L
King Arthur
Âmanita
King Arthur
5,590
506
0
140
13,606
11,115
0
5,676
7,930
0
14,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
30,047
181
Minions Killed
99
0
Camps Cleared
0
970,666
Distance Traveled
815,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,731
841
34
4
0
157,612
0
L
Kuzenbo
6,084
761
25
3
0
196,164
0
W
Chang'e
7,093
887
38
5
0
188,001
0
W
Lancelot
7,011
876
37
5
0
223,388
0
L
Vulcan
5,395
674
7
1
0
48,524
0
W
Ratatoskr
7,307
913
51
6
0
210,499
0
W
Eset
6,818
852
21
3
0
191,166
0
L
Erlang Shen
6,402
800
33
4
0
194,711
0
L
Artio
6,206
776
14
2
0
195,220
0
L
King Arthur
5,960
745
20
3
0
181,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role