Player Matchup

Loki
Loki
BoyGremory
Loki
Level 143
God Stats
26W - 21L
1,682 SR
Queue Stats
26W - 24L
1,667 Elo+
Party 1
Neith
Neith
Herrera King666
Neith
Level 143
God Stats
31W - 29L
1,639 SR
Queue Stats
93W - 93L
1,505 Elo+
Party 1
Hel
Hel
N cielyn
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
SebastianMgar
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 187L
1,500 Elo+
Party 1
Bakasura
Bakasura
iJuana
Bakasura
Level 177
God Stats
14W - 4L
1,898 SR
Queue Stats
200W - 157L
1,593 Elo+
Party 1
Team Averages
Level 127
1,644 SR
1,559 Elo+

VS

Team Averages
Level 112
1,531 SR
1,542 Elo+
Ishtar
Ishtar
BRENDA Mxx
Ishtar
Level 124
God Stats
7W - 7L
1,632 SR
Queue Stats
140W - 152L
1,589 Elo+
Party 2
Chaac
Chaac
Creamberries193
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,564 Elo+
Solo
Mulan
Mulan
MclovinSub
Mulan
Level 88
God Stats
76W - 32L
1,749 SR
Queue Stats
121W - 75L
1,665 Elo+
Solo
Heimdallr
Heimdallr
TInanatos
Heimdallr
Level 152
God Stats
3W - 3L
1,574 SR
Queue Stats
216W - 208L
1,557 Elo+
Solo
Awilix
Awilix
zNVz Empire
Awilix
Level 68
God Stats
2W - 11L
1,202 SR
Queue Stats
62W - 110L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 4
4,132
689
3,067
3,432
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 4
4,557
760
2,990
3,397
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 1
3,882
647
2,433
6,031
1,222
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SebastianMgar
Baron Samedi
7
0 / 2 / 2
3,848
641
1,534
3,381
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iJuana
Bakasura
9
4 / 1 / 1
4,860
810
3,381
6,396
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BRENDA Mxx
Ishtar
8
1 / 1 / 0
4,244
707
2,133
4,363
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,640
607
2,240
4,801
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
9
4 / 1 / 0
5,305
884
5,162
6,963
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
TInanatos
Heimdallr
3
0 / 2 / 0
3,017
503
1,540
2,859
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
7
0 / 2 / 1
3,930
655
1,821
4,612
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
5
6
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BRENDA Mxx
Ishtar
1
1
0
1
W
2
0
4
4
L
0
2
0
0
W
2
0
4
4
L
Mulan
4
1
0
4
W
0
3
1
0.17
W
Baron Samedi
SebastianMgar
Baron Samedi
0
2
2
0.5
L
Heimdallr
TInanatos
Heimdallr
0
2
0
0
W
Bakasura
iJuana
Bakasura
4
1
1
4.5
L
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
12,896
22,637
Taken
23,598
7,010
Mitigated
9,127
8,052
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BRENDA Mxx
Ishtar
2,133
1,331
0
2,680
4,363
1,361
0
911
3,181
0
25,731
W
3,067
970
0
646
3,432
1,483
0
35
3,397
0
17,112
L
2,240
410
0
1,604
4,801
2,721
0
54
4,672
0
13,919
W
2,990
1,305
0
1,859
3,397
1,037
0
7
3,390
0
22,950
L
Mulan
5,162
1,371
0
3,442
6,963
2,885
0
2,433
4,145
0
36,578
W
2,433
228
0
2,320
6,031
1,222
0
0
6,031
22,848
0
W
Baron Samedi
SebastianMgar
Baron Samedi
1,534
138
104
768
3,381
1,189
0
15
3,366
19,156
0
L
Heimdallr
TInanatos
Heimdallr
1,540
837
0
779
2,859
808
0
0
2,834
0
8,368
W
Bakasura
iJuana
Bakasura
3,381
2,449
0
2,355
6,396
2,079
22
32
6,364
0
25,651
L
Awilix
1,821
742
0
322
4,612
1,352
0
603
3,899
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
20,136
192
Minions Killed
181
0
Camps Cleared
0
616,796
Distance Traveled
599,337
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,244
707
46
8
0
122,970
0
W
Loki
4,132
689
27
5
0
117,515
0
L
Chaac
3,640
607
25
4
0
133,171
0
W
Neith
4,557
760
29
5
0
111,930
0
L
Mulan
5,305
884
64
11
0
126,495
0
W
Hel
3,882
647
42
7
0
112,442
0
W
Baron Samedi
3,848
641
39
7
0
116,961
3
L
Heimdallr
3,017
503
12
2
0
64,758
0
W
Bakasura
4,860
810
55
9
0
157,948
0
L
Awilix
3,930
655
34
6
0
151,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role