Player Matchup

Morgan Le Fay
Morgan Le Fay
IAmGeneralCuster
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,811 SR
Queue Stats
269W - 244L
1,494 Elo+
Party 1
Da Ji
Da Ji
Modish
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,569 Elo+
Solo
Yemoja
Yemoja
RockragePro
Yemoja
Level 157
God Stats
7W - 18L
1,183 SR
Queue Stats
598W - 606L
1,460 Elo+
Party 1
Maui
Maui
extrememagic27
Maui
Level 127
God Stats
1W - 1L
1,704 SR
Queue Stats
130W - 126L
1,512 Elo+
Solo
Vulcan
Vulcan
xGURTHLUPAx
Vulcan
Level 119
God Stats
1W - 4L
1,237 SR
Queue Stats
145W - 131L
1,489 Elo+
Solo
Team Averages
Level 109
1,487 SR
1,505 Elo+

VS

Team Averages
Level 125
1,447 SR
1,478 Elo+
Scylla
Scylla
Aitor231
Scylla
Level 149
God Stats
3W - 6L
1,255 SR
Queue Stats
500W - 497L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
Cherrios20
Aphrodite
Level 156
God Stats
9W - 11L
1,583 SR
Queue Stats
1,491W - 1,505L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
ItssMarcc
Kuzenbo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,409 Elo+
Solo
Athena
Athena
Sunsongkf
Athena
Level 121
God Stats
12W - 11L
1,396 SR
Queue Stats
681W - 671L
1,442 Elo+
Party 2
Chaac
Chaac
Venus777x
Chaac
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 68L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IAmGeneralCuster
Morgan Le Fay
17
4 / 3 / 3
9,312
716
11,431
12,331
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Modish
Da Ji
12
0 / 8 / 5
7,610
585
10,866
14,345
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
1 / 3 / 3
8,504
654
4,153
14,043
13,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 5
8,090
622
2,650
13,658
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
2 / 6 / 2
8,988
691
15,333
11,275
5,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aitor231
Scylla
19
7 / 2 / 10
11,131
856
19,345
12,320
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Cherrios20
Aphrodite
18
5 / 1 / 11
10,528
810
6,306
12,599
6,086
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
ItssMarcc
Kuzenbo
2
0 / 0 / 0
3,776
290
0
0
0
Athena
Sunsongkf
Athena
17
2 / 4 / 15
9,985
768
6,200
21,147
21,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Venus777x
Chaac
20
10 / 2 / 9
11,500
885
22,317
24,743
25,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
7
Kills
24
24
Deaths
9
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aitor231
Scylla
7
2
10
6
W
Aphrodite
Cherrios20
Aphrodite
5
1
11
10.5
L
Morgan Le Fay
IAmGeneralCuster
Morgan Le Fay
4
3
3
1.83
W
Kuzenbo
ItssMarcc
Kuzenbo
0
0
0
0
L
Da Ji
Modish
Da Ji
0
8
5
0.31
L
Yemoja
1
3
3
0.83
W
Athena
Sunsongkf
Athena
2
4
15
2.38
W
Chaac
Venus777x
Chaac
10
2
9
7.25
L
0
4
5
0.63
L
Vulcan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
54,168
65,652
Taken
70,809
50,489
Mitigated
58,283
15,365
Healing
40,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aitor231
Scylla
19,345
639
750
3,340
12,320
5,030
1,120
6,641
5,483
47,628
0
W
Aphrodite
Cherrios20
Aphrodite
6,306
710
11,496
8,534
12,599
6,086
976
7,540
4,602
21,776
0
L
Morgan Le Fay
IAmGeneralCuster
Morgan Le Fay
11,431
910
1,193
1,665
12,331
8,440
336
5,163
7,168
32,804
0
W
Kuzenbo
ItssMarcc
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Modish
Da Ji
10,866
1,599
0
466
14,345
7,819
0
8,184
6,151
0
13,681
L
Yemoja
4,153
519
4,432
3,358
14,043
13,541
563
6,702
7,144
8,336
0
W
Athena
Sunsongkf
Athena
6,200
1,424
1,389
4,345
21,147
21,552
0
9,583
11,352
16,962
0
W
Chaac
Venus777x
Chaac
22,317
2,616
821
9,880
24,743
25,615
878
9,310
15,245
0
40,721
L
2,650
801
1,218
1,214
13,658
14,789
0
5,833
7,825
6,702
0
L
Vulcan
15,333
7,337
1,035
784
11,275
5,900
41
5,899
5,376
29,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
46,920
101
Minions Killed
171
0
Camps Cleared
0
1,074,997
Distance Traveled
1,044,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,131
856
62
5
0
251,494
0
W
Aphrodite
10,528
810
43
3
0
248,991
0
L
Morgan Le Fay
9,312
716
51
4
0
240,451
0
W
Kuzenbo
3,776
290
0
0
0
0
0
L
Da Ji
7,610
585
6
0
0
188,742
0
L
Yemoja
8,504
654
4
0
0
227,317
0
W
Athena
9,985
768
22
2
0
255,049
0
W
Chaac
11,500
885
44
3
0
288,564
0
L
Maui
8,090
622
6
0
0
162,476
0
L
Vulcan
8,988
691
34
3
0
256,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role