Player Matchup

Chang'e
Chang'e
Forevernin
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Sexytoytle420
Guan Yu
Level 39
God Stats
4W - 5L
1,355 SR
Queue Stats
79W - 96L
1,455 Elo+
Solo
Ra
Ra
Spawn_of_Hades__
Ra
Level 60
God Stats
1W - 2L
1,563 SR
Queue Stats
14W - 21L
1,393 Elo+
Solo
Ishtar
Ishtar
pancakesyruptime
Ishtar
Level 106
God Stats
235W - 257L
1,497 SR
Queue Stats
366W - 363L
1,480 Elo+
Solo
Merlin
Merlin
warnott000
Merlin
Level 49
God Stats
108W - 144L
1,411 SR
Queue Stats
118W - 162L
1,363 Elo+
Solo
Team Averages
Level 71
1,465 SR
1,418 Elo+

VS

Team Averages
Level 84
1,417 SR
1,413 Elo+
Cernunnos
Cernunnos
Chirp91
Cernunnos
Level 69
God Stats
2W - 3L
1,240 SR
Queue Stats
26W - 17L
1,444 Elo+
Solo
Fenrir
Fenrir
Killerwolf360
Fenrir
Level 28
God Stats
17W - 28L
1,353 SR
Queue Stats
37W - 49L
1,395 Elo+
Party 1
Nox
Nox
SEAHAWKS_OWN_U
Nox
Level 129
God Stats
14W - 14L
1,554 SR
Queue Stats
595W - 557L
1,429 Elo+
Solo
Cthulhu
Cthulhu
hydralisk247
Cthulhu
Level 127
God Stats
6W - 5L
1,439 SR
Queue Stats
57W - 73L
1,403 Elo+
Party 1
Agni
Agni
wildenightmare
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forevernin
Chang'e
11
0 / 0 / 1
5,869
1,174
2,664
6,274
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
0 / 1 / 1
5,759
1,152
3,210
9,797
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 0
5,493
1,099
331
1,243
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,009
1,202
7,831
3,387
1,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
warnott000
Merlin
11
0 / 7 / 1
6,164
1,233
3,907
11,042
3,821
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

328

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chirp91
Cernunnos
11
3 / 0 / 7
6,742
1,348
5,798
3,303
922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 8
6,164
1,233
4,559
3,695
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 9
6,810
1,362
4,891
3,442
1,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
hydralisk247
Cthulhu
12
1 / 1 / 10
6,677
1,335
7,624
7,484
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 7
7,013
1,403
5,092
3,367
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
11
11
Deaths
1
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chirp91
Cernunnos
3
0
7
6.5
L
Chang'e
Forevernin
Chang'e
0
0
1
0.5
W
1
0
8
5
W
2
0
9
6.5
L
Guan Yu
0
1
1
0.5
L
0
1
0
0
W
Cthulhu
hydralisk247
Cthulhu
1
1
10
6
L
1
2
0
0.5
L
Merlin
warnott000
Merlin
0
7
1
0.07
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
27,964
31,743
Taken
21,291
14,382
Mitigated
12,236
4,386
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chirp91
Cernunnos
5,798
3,630
0
1,396
3,303
922
0
880
2,423
0
16,407
L
Chang'e
Forevernin
Chang'e
2,664
615
619
817
6,274
2,340
0
3,793
2,188
12,402
0
W
4,559
268
0
336
3,695
1,910
0
2,060
1,605
0
4,497
W
4,891
364
201
1,577
3,442
1,288
0
1,069
2,333
17,629
0
L
Guan Yu
3,210
323
574
1,579
9,797
6,483
0
6,132
3,319
0
9,737
L
331
0
70
120
1,243
402
0
726
443
3,090
0
W
Cthulhu
hydralisk247
Cthulhu
7,624
483
173
1,946
7,484
6,800
0
2,340
5,135
15,312
0
L
7,831
5,256
0
133
3,387
1,336
0
1,901
1,442
0
14,571
L
Merlin
warnott000
Merlin
3,907
185
0
474
11,042
3,821
0
4,302
6,275
24,464
0
W
5,092
654
0
230
3,367
1,316
0
587
2,712
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
33,406
85
Minions Killed
109
3
Camps Cleared
6
412,839
Distance Traveled
572,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,742
1,348
33
7
3
109,895
0
L
Chang'e
5,869
1,174
20
4
0
109,197
0
W
Fenrir
6,164
1,233
4
1
1
117,485
0
W
Nox
6,810
1,362
27
5
2
108,273
0
L
Guan Yu
5,759
1,152
12
2
0
99,097
0
L
Ra
5,493
1,099
8
2
3
26,484
0
W
Cthulhu
6,677
1,335
25
5
0
121,329
0
L
Ishtar
6,009
1,202
16
3
0
94,024
0
L
Merlin
6,164
1,233
29
6
0
84,037
0
W
Agni
7,013
1,403
20
4
0
115,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role