Player Matchup

Bacchus
Bacchus
BigCoochiGuy
Bacchus
Level 30
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 1
Anubis
Anubis
KuronoKan
Anubis
Level 52
God Stats
18W - 29L
1,424 SR
Queue Stats
106W - 121L
1,406 Elo+
Solo
Jing Wei
Jing Wei
hazyipagod
Jing Wei
Level 89
God Stats
0W - 1L
1,719 SR
Queue Stats
33W - 56L
1,402 Elo+
Party 1
Serqet
Serqet
jghks
Serqet
Level 105
God Stats
52W - 37L
1,432 SR
Queue Stats
282W - 293L
1,389 Elo+
Solo
Amaterasu
Amaterasu
lookiepookie
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,391 Elo+

VS

Team Averages
Level 66
1,473 SR
1,453 Elo+
Chronos
Chronos
B0nKHan
Chronos
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
49W - 44L
1,480 Elo+
Solo
Charybdis
Charybdis
N0t4R34lP3rs0n
Charybdis
Level 39
God Stats
26W - 23L
1,715 SR
Queue Stats
153W - 173L
1,495 Elo+
Solo
Hel
Hel
Sareer
Hel
Level 89
God Stats
66W - 86L
1,353 SR
Queue Stats
133W - 147L
1,352 Elo+
Solo
Nemesis
Nemesis
legordeee
Nemesis
Level 47
God Stats
9W - 5L
1,494 SR
Queue Stats
9W - 5L
1,454 Elo+
Solo
Kukulkan
Kukulkan
xxsamanthaxx
Kukulkan
Level 88
God Stats
6W - 6L
1,507 SR
Queue Stats
38W - 31L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigCoochiGuy
Bacchus
16
1 / 6 / 3
10,957
1,096
10,956
24,745
40,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
KuronoKan
Anubis
15
1 / 2 / 0
9,654
965
5,964
8,573
4,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
hazyipagod
Jing Wei
15
1 / 9 / 1
9,253
925
7,661
20,389
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
jghks
Serqet
15
1 / 3 / 2
9,742
974
4,689
8,350
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
lookiepookie
Amaterasu
15
0 / 14 / 4
9,239
924
15,237
28,110
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

95

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B0nKHan
Chronos
18
8 / 0 / 22
11,834
1,183
22,207
6,565
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
N0t4R34lP3rs0n
Charybdis
17
9 / 1 / 16
11,308
1,131
17,828
10,388
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hel
Sareer
Hel
18
4 / 1 / 27
11,267
1,127
10,086
10,817
8,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nemesis
legordeee
Nemesis
17
4 / 2 / 15
10,303
1,030
7,974
8,643
3,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xxsamanthaxx
Kukulkan
18
9 / 0 / 20
12,541
1,254
24,422
11,449
5,562
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
134
4
Kills
34
34
Deaths
4
10
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chronos
B0nKHan
Chronos
8
0
22
19
L
Bacchus
BigCoochiGuy
Bacchus
1
6
3
0.42
L
Anubis
KuronoKan
Anubis
1
2
0
0.5
W
Charybdis
N0t4R34lP3rs0n
Charybdis
9
1
16
17
W
Hel
Sareer
Hel
4
1
27
17.5
L
Jing Wei
hazyipagod
Jing Wei
1
9
1
0.17
L
Serqet
jghks
Serqet
1
3
2
0.67
W
Nemesis
legordeee
Nemesis
4
2
15
5.75
L
Amaterasu
lookiepookie
Amaterasu
0
14
4
0.14
W
Kukulkan
xxsamanthaxx
Kukulkan
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
82,517
90,167
Taken
47,862
75,680
Mitigated
25,708
6,716
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
B0nKHan
Chronos
22,207
7,460
0
199
6,565
3,041
0
1,808
4,121
33,338
0
L
Bacchus
BigCoochiGuy
Bacchus
10,956
1,197
0
2,178
24,745
40,173
0
12,388
10,915
26,322
0
L
Anubis
KuronoKan
Anubis
5,964
148
0
1,908
8,573
4,539
0
5,363
2,809
31,871
0
W
Charybdis
N0t4R34lP3rs0n
Charybdis
17,828
11,646
0
1,654
10,388
4,241
0
3,682
6,406
0
38,185
W
Hel
Sareer
Hel
10,086
573
8,545
6,300
10,817
8,906
0
3,528
6,461
19,409
0
L
Jing Wei
hazyipagod
Jing Wei
7,661
5,808
0
1,351
20,389
8,424
0
12,302
7,632
0
16,411
L
Serqet
jghks
Serqet
4,689
809
0
0
8,350
4,731
0
3,887
4,280
0
19,189
W
Nemesis
legordeee
Nemesis
7,974
5,193
0
674
8,643
3,958
0
2,612
4,970
0
14,584
L
Amaterasu
lookiepookie
Amaterasu
15,237
3,788
0
1,279
28,110
17,813
0
19,595
7,751
0
22,973
W
Kukulkan
xxsamanthaxx
Kukulkan
24,422
2,563
0
0
11,449
5,562
0
4,539
6,553
47,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
57,253
161
Minions Killed
185
9
Camps Cleared
5
997,632
Distance Traveled
973,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,834
1,183
37
4
1
193,840
0
L
Bacchus
10,957
1,096
18
2
1
215,126
0
L
Anubis
9,654
965
64
6
1
208,612
0
W
Charybdis
11,308
1,131
35
4
0
175,584
0
W
Hel
11,267
1,127
24
2
0
228,196
0
L
Jing Wei
9,253
925
28
3
0
214,290
0
L
Serqet
9,742
974
28
3
7
174,553
0
W
Nemesis
10,303
1,030
22
2
1
165,485
0
L
Amaterasu
9,239
924
23
2
0
185,051
0
W
Kukulkan
12,541
1,254
67
7
3
210,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role