Player Matchup

Thanatos
Thanatos
BaeScylla
Thanatos
Level 133
God Stats
11W - 4L
1,694 SR
Queue Stats
151W - 141L
1,581 Elo+
Party 1
Sol
Sol
DCGclawbaby
Sol
Level 102
God Stats
2W - 1L
1,698 SR
Queue Stats
39W - 33L
1,521 Elo+
Party 3
Hera
Hera
EclipseXR
Hera
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,517 Elo+
Party 3
Cupid
Cupid
MonkeyHuntrZoro
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,609 Elo+
Party 3
Guan Yu
Guan Yu
keese1
Guan Yu
Level 64
God Stats
6W - 5L
1,743 SR
Queue Stats
425W - 429L
1,507 Elo+
Party 1
Team Averages
Level 118
1,627 SR
1,547 Elo+

VS

Team Averages
Level 102
1,496 SR
1,448 Elo+
Sobek
Sobek
GordoPan
Sobek
Level 142
God Stats
1W - 2L
1,788 SR
Queue Stats
30W - 45L
1,228 Elo+
Party 2
Discordia
Discordia
Peluffo
Discordia
Level 58
God Stats
0W - 2L
1,346 SR
Queue Stats
14W - 26L
1,306 Elo+
Party 2
Thanatos
Thanatos
SirKnight121
Thanatos
Level 129
God Stats
3W - 6L
1,325 SR
Queue Stats
334W - 282L
1,617 Elo+
Solo
Bakasura
Bakasura
T1CKL3T1CKL3
Bakasura
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
438W - 426L
1,486 Elo+
Solo
Hachiman
Hachiman
TOMASasus
Hachiman
Level 72
God Stats
2W - 3L
1,523 SR
Queue Stats
369W - 329L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaeScylla
Thanatos
15
10 / 2 / 5
8,746
875
14,220
12,004
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 7
8,291
829
9,032
8,110
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
2 / 2 / 11
7,708
771
9,428
5,989
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 6
7,860
786
3,170
8,250
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
keese1
Guan Yu
14
2 / 3 / 5
7,546
755
4,083
11,191
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GordoPan
Sobek
13
2 / 4 / 6
7,721
772
3,751
11,596
11,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Peluffo
Discordia
15
4 / 3 / 5
8,231
823
12,474
6,462
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SirKnight121
Thanatos
12
1 / 4 / 4
7,210
721
6,232
10,892
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
T1CKL3T1CKL3
Bakasura
14
4 / 5 / 3
8,340
834
6,163
12,649
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
TOMASasus
Hachiman
13
0 / 3 / 3
6,933
693
6,605
7,843
2,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
19
Kills
11
11
Deaths
19
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BaeScylla
Thanatos
10
2
5
6.25
W
4
2
7
3.75
W
Hera
2
2
11
3.75
L
Sobek
GordoPan
Sobek
2
4
6
1.25
W
1
2
6
2
L
Discordia
Peluffo
Discordia
4
3
5
2.17
L
Thanatos
SirKnight121
Thanatos
1
4
4
0.75
L
Bakasura
T1CKL3T1CKL3
Bakasura
4
5
3
1.1
L
Hachiman
TOMASasus
Hachiman
0
3
3
0.5
W
Guan Yu
keese1
Guan Yu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,933
Damage
35,225
45,544
Taken
49,442
20,045
Mitigated
28,965
16,135
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BaeScylla
Thanatos
14,220
4,450
0
7,842
12,004
4,824
0
3,337
8,083
0
26,886
W
9,032
4,286
0
3,775
8,110
2,623
1,598
3,468
4,329
33,129
0
W
Hera
9,428
1,547
0
970
5,989
2,130
672
2,397
3,165
25,438
0
L
Sobek
GordoPan
Sobek
3,751
97
124
2,807
11,596
11,243
162
5,608
5,434
11,271
0
W
3,170
1,550
0
2,700
8,250
3,125
893
3,803
4,337
0
26,405
L
Discordia
Peluffo
Discordia
12,474
405
0
469
6,462
1,308
633
1,360
4,194
29,362
0
L
Thanatos
SirKnight121
Thanatos
6,232
1,369
0
3,439
10,892
4,587
712
2,390
8,308
0
17,791
L
Bakasura
T1CKL3T1CKL3
Bakasura
6,163
3,521
0
1,709
12,649
9,335
60
5,287
7,042
457
11,762
L
Hachiman
TOMASasus
Hachiman
6,605
4,202
0
1,561
7,843
2,492
110
3,098
4,528
0
21,150
W
Guan Yu
keese1
Guan Yu
4,083
806
226
622
11,191
7,343
106
3,762
5,887
0
12,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
38,435
211
Minions Killed
145
0
Camps Cleared
0
1,038,241
Distance Traveled
1,038,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,746
875
27
3
0
243,414
0
W
Sol
8,291
829
52
5
0
190,090
0
W
Hera
7,708
771
47
5
0
209,001
0
L
Sobek
7,721
772
19
2
0
203,609
0
W
Cupid
7,860
786
61
6
0
192,753
0
L
Discordia
8,231
823
40
4
0
227,019
0
L
Thanatos
7,210
721
29
3
0
217,980
0
L
Bakasura
8,340
834
28
3
0
221,382
0
L
Hachiman
6,933
693
29
3
0
168,900
0
W
Guan Yu
7,546
755
24
2
0
202,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role