Player Matchup

Martichoras
Martichoras
Diablovally
Martichoras
Level 105
God Stats
4W - 0L
1,739 SR
Queue Stats
91W - 88L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Rambokill3r2
Baron Samedi
Level 46
God Stats
1W - 1L
1,479 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Fenrir
Fenrir
conanloko22
Fenrir
Level 131
God Stats
36W - 30L
1,544 SR
Queue Stats
597W - 636L
1,470 Elo+
Solo
Sylvanus
Sylvanus
shadowkill101
Sylvanus
Level 61
God Stats
3W - 2L
1,314 SR
Queue Stats
36W - 23L
1,613 Elo+
Party 1
Zeus
Zeus
twichkng
Zeus
Level 97
God Stats
6W - 5L
1,192 SR
Queue Stats
52W - 47L
1,354 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,482 Elo+

VS

Team Averages
Level 98
1,395 SR
1,441 Elo+
Ao Kuang
Ao Kuang
DaFynestRican
Ao Kuang
Level 157
God Stats
11W - 26L
1,236 SR
Queue Stats
580W - 613L
1,431 Elo+
Solo
Pele
Pele
chan95chan
Pele
Level 48
God Stats
3W - 7L
1,123 SR
Queue Stats
31W - 34L
1,436 Elo+
Solo
Danzaburou
Danzaburou
heavenlyhadouken
Danzaburou
Level 130
God Stats
46W - 39L
1,537 SR
Queue Stats
413W - 420L
1,451 Elo+
Solo
Hou Yi
Hou Yi
rolixter72
Hou Yi
Level 68
God Stats
3W - 7L
1,474 SR
Queue Stats
666W - 730L
1,386 Elo+
Solo
Shiva
Shiva
z_nErDz69
Shiva
Level 89
God Stats
2W - 2L
1,605 SR
Queue Stats
121W - 127L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Diablovally
Martichoras
19
10 / 2 / 9
13,589
1,235
26,005
13,814
8,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rambokill3r2
Baron Samedi
19
7 / 1 / 13
12,868
1,170
22,044
9,915
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
17
3 / 4 / 6
11,091
1,008
8,915
13,074
6,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
shadowkill101
Sylvanus
18
2 / 3 / 17
11,943
1,086
13,469
16,726
13,885
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
14
0 / 0 / 0
8,947
813
0
0
0
Team 1 Tickets

226

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaFynestRican
Ao Kuang
16
6 / 6 / 3
12,252
1,114
14,021
17,624
7,203
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 8 / 3
9,881
898
6,054
19,353
13,224
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
heavenlyhadouken
Danzaburou
17
0 / 0 / 3
11,154
1,014
6,224
3,371
1,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
rolixter72
Hou Yi
16
3 / 5 / 2
10,624
966
10,653
18,596
7,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
z_nErDz69
Shiva
17
1 / 3 / 7
10,808
983
12,251
17,491
23,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
22
Kills
10
10
Deaths
22
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DaFynestRican
Ao Kuang
6
6
3
1.25
W
Martichoras
Diablovally
Martichoras
10
2
9
7.25
W
Baron Samedi
Rambokill3r2
Baron Samedi
7
1
13
13.5
L
0
8
3
0.19
W
Fenrir
3
4
6
1.5
L
Danzaburou
heavenlyhadouken
Danzaburou
0
0
3
1.5
L
Hou Yi
rolixter72
Hou Yi
3
5
2
0.8
W
Sylvanus
shadowkill101
Sylvanus
2
3
17
3.5
W
Zeus
0
0
0
0
L
Shiva
z_nErDz69
Shiva
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,433
Damage
49,203
53,529
Taken
76,435
34,870
Mitigated
52,488
15,684
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DaFynestRican
Ao Kuang
14,021
3,997
0
2,387
17,624
7,203
0
8,631
8,921
25,709
0
W
Martichoras
Diablovally
Martichoras
26,005
12,476
0
4,186
13,814
8,183
0
4,745
8,579
0
58,993
W
Baron Samedi
Rambokill3r2
Baron Samedi
22,044
723
3,347
2,668
9,915
5,986
0
1,429
8,004
36,170
0
L
6,054
1,463
35
375
19,353
13,224
0
8,228
11,125
0
19,566
W
Fenrir
8,915
1,715
0
993
13,074
6,816
0
4,138
8,644
0
24,240
L
Danzaburou
heavenlyhadouken
Danzaburou
6,224
1,944
0
529
3,371
1,294
0
1,923
1,448
0
49,723
L
Hou Yi
rolixter72
Hou Yi
10,653
5,876
0
759
18,596
7,712
0
7,524
10,880
0
17,461
W
Sylvanus
shadowkill101
Sylvanus
13,469
4,026
1,545
2,945
16,726
13,885
0
4,395
11,591
27,146
0
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
z_nErDz69
Shiva
12,251
1,119
839
2,159
17,491
23,055
0
9,152
8,172
426
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
54,719
175
Minions Killed
191
9
Camps Cleared
6
816,740
Distance Traveled
1,065,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,252
1,114
21
2
3
221,514
0
W
Martichoras
13,589
1,235
60
5
8
180,550
0
W
Baron Samedi
12,868
1,170
41
4
0
235,813
0
L
Pele
9,881
898
21
2
0
180,188
0
W
Fenrir
11,091
1,008
41
4
0
221,235
0
L
Danzaburou
11,154
1,014
113
10
0
203,738
0
L
Hou Yi
10,624
966
15
1
1
239,593
0
W
Sylvanus
11,943
1,086
33
3
1
179,142
0
W
Zeus
8,947
813
0
0
0
0
0
L
Shiva
10,808
983
21
2
2
220,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role