Player Matchup

Ravana
Ravana
BluBrawls
Ravana
Level 109
God Stats
13W - 7L
1,650 SR
Queue Stats
164W - 154L
1,515 Elo+
Party 2
Ra
Ra
Grimothy21
Ra
Level 107
God Stats
3W - 1L
1,720 SR
Queue Stats
38W - 37L
1,413 Elo+
Party 3
Lancelot
Lancelot
MRKO0LA1D
Lancelot
Level 129
God Stats
2W - 0L
1,735 SR
Queue Stats
157W - 160L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TardyToast
Cthulhu
Level 155
God Stats
2W - 0L
1,714 SR
Queue Stats
231W - 236L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
rme30000
Cernunnos
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
31W - 29L
1,413 Elo+
Party 3
Team Averages
Level 103
1,664 SR
1,472 Elo+

VS

Team Averages
Level 93
1,484 SR
1,468 Elo+
Fenrir
Fenrir
JuNk1E1
Fenrir
Level 106
God Stats
4W - 9L
1,538 SR
Queue Stats
221W - 299L
1,455 Elo+
Party 1
Merlin
Merlin
Marioneta745
Merlin
Level 66
God Stats
0W - 5L
1,260 SR
Queue Stats
186W - 172L
1,536 Elo+
Solo
Horus
Horus
NotYourSenpai27
Horus
Level 104
God Stats
54W - 51L
1,589 SR
Queue Stats
554W - 591L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
keise2
Heimdallr
Level 86
God Stats
0W - 2L
1,326 SR
Queue Stats
286W - 292L
1,459 Elo+
Solo
Athena
Athena
xgdeadpool91
Athena
Level 103
God Stats
4W - 2L
1,709 SR
Queue Stats
290W - 347L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BluBrawls
Ravana
17
10 / 3 / 8
10,679
628
14,033
12,620
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 3
9,228
543
6,177
10,045
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MRKO0LA1D
Lancelot
15
2 / 2 / 4
9,074
534
8,832
17,032
12,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
TardyToast
Cthulhu
14
5 / 2 / 5
8,939
526
7,771
13,819
12,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
rme30000
Cernunnos
15
2 / 0 / 10
9,182
540
15,544
15,736
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuNk1E1
Fenrir
15
8 / 7 / 1
9,800
576
12,887
20,902
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
16
2 / 4 / 1
9,547
562
7,702
10,382
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 2
8,586
505
13,275
12,741
11,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
keise2
Heimdallr
12
0 / 5 / 0
7,416
436
10,578
15,455
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
0 / 5 / 5
7,580
446
3,811
15,194
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
11
11
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
BluBrawls
Ravana
10
3
8
4.67
W
3
4
3
1.13
L
Fenrir
JuNk1E1
Fenrir
8
7
1
1.21
W
Lancelot
MRKO0LA1D
Lancelot
2
2
4
2
L
Merlin
2
4
1
0.63
L
1
2
2
1
W
Cthulhu
TardyToast
Cthulhu
5
2
5
3.75
L
Heimdallr
keise2
Heimdallr
0
5
0
0
W
Cernunnos
rme30000
Cernunnos
2
0
10
7
L
Athena
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
48,253
69,252
Taken
74,674
41,792
Mitigated
44,028
22,840
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BluBrawls
Ravana
14,033
6,046
0
1,662
12,620
6,278
221
2,931
9,689
0
92,068
W
6,177
697
1,598
2,902
10,045
4,137
62
3,256
6,564
77,830
0
L
Fenrir
JuNk1E1
Fenrir
12,887
4,368
0
3,321
20,902
9,073
0
3,737
17,165
0
76,868
W
Lancelot
MRKO0LA1D
Lancelot
8,832
1,516
0
5,947
17,032
12,315
0
961
15,679
0
66,670
L
Merlin
7,702
612
0
1,356
10,382
4,638
1,309
2,835
7,493
80,571
0
L
13,275
5,069
320
2,967
12,741
11,815
0
1,262
11,471
954
60,803
W
Cthulhu
TardyToast
Cthulhu
7,771
1,162
220
2,050
13,819
12,556
124
3,653
10,166
33,572
0
L
Heimdallr
keise2
Heimdallr
10,578
3,099
0
3,780
15,455
5,774
492
745
14,710
0
56,040
W
Cernunnos
rme30000
Cernunnos
15,544
9,693
0
8,461
15,736
6,506
1,803
1,904
13,608
0
71,149
L
Athena
3,811
1,379
0
3,178
15,194
12,728
0
5,705
9,489
21,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
42,929
490
Minions Killed
455
0
Camps Cleared
0
1,755,760
Distance Traveled
1,510,851
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,679
628
123
7
0
350,488
2
W
Ra
9,228
543
131
8
0
328,481
0
L
Fenrir
9,800
576
97
6
0
333,852
0
W
Lancelot
9,074
534
102
6
0
339,405
0
L
Merlin
9,547
562
152
9
0
312,628
0
L
Horus
8,586
505
98
6
0
247,933
0
W
Cthulhu
8,939
526
36
2
0
320,180
8
L
Heimdallr
7,416
436
83
5
0
291,463
0
W
Cernunnos
9,182
540
98
6
0
417,206
0
L
Athena
7,580
446
25
1
0
324,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role