Player Matchup

Cernunnos
Cernunnos
Gehrig12950
Cernunnos
Level 120
God Stats
14W - 9L
1,704 SR
Queue Stats
114W - 106L
1,487 Elo+
Party 2
Awilix
Awilix
Mystic12950
Awilix
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
72W - 61L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
Rstrupd
Kuzenbo
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 164L
1,573 Elo+
Solo
Janus
Janus
oNyxous
Janus
Level 127
God Stats
3W - 6L
1,220 SR
Queue Stats
127W - 111L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
yumbies
Sun Wukong
Level 112
God Stats
6W - 8L
1,480 SR
Queue Stats
965W - 889L
1,528 Elo+
Solo
Team Averages
Level 111
1,520 SR
1,530 Elo+

VS

Team Averages
Level 141
1,600 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
MaractusStan
Nike
Level 95
God Stats
1W - 2L
1,591 SR
Queue Stats
33W - 33L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
buttfacington
Ah Puch
Level 156
God Stats
2W - 2L
1,923 SR
Queue Stats
109W - 78L
1,593 Elo+
Solo
Pele
Pele
cyberspero
Pele
Level 148
God Stats
10W - 12L
1,488 SR
Queue Stats
109W - 145L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gehrig12950
Cernunnos
11
5 / 0 / 1
6,720
611
7,992
8,342
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
13
6 / 1 / 3
7,327
666
5,407
7,848
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Rstrupd
Kuzenbo
10
2 / 0 / 5
6,111
556
5,470
7,552
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
oNyxous
Janus
11
1 / 3 / 5
6,362
578
3,869
6,878
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
yumbies
Sun Wukong
12
0 / 0 / 0
6,431
585
6,218
10,455
7,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,869
534
3,766
9,357
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
7
0 / 4 / 1
4,990
454
4,971
10,242
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,759
614
7,627
12,094
7,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
11
2 / 4 / 2
6,651
605
5,511
9,086
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 1
6,514
592
1,658
9,917
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Cernunnos
Gehrig12950
Cernunnos
5
0
1
5.5
L
0
0
0
0
W
Awilix
6
1
3
7.5
W
Kuzenbo
Rstrupd
Kuzenbo
2
0
5
4.5
L
Ah Puch
2
4
2
0.75
L
2
2
1
1.25
W
Janus
oNyxous
Janus
1
3
5
1.17
W
Sun Wukong
yumbies
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
23,533
41,075
Taken
50,696
22,752
Mitigated
24,807
13,499
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,766
2,303
0
1,558
9,357
3,115
0
1,653
7,704
0
47,838
L
Sylvanus
 
Sylvanus
4,971
1,490
636
3,066
10,242
7,620
0
2,803
7,411
12,875
0
W
Cernunnos
Gehrig12950
Cernunnos
7,992
3,988
0
5,629
8,342
2,988
98
1,949
6,248
0
55,904
L
7,627
1,811
0
4,202
12,094
7,280
0
944
11,150
0
60,459
W
Awilix
5,407
1,634
0
703
7,848
2,932
0
1,358
6,490
0
55,455
W
Kuzenbo
Rstrupd
Kuzenbo
5,470
2,654
0
2,749
7,552
6,932
27
2,368
5,107
16,335
0
L
Ah Puch
5,511
144
0
1,606
9,086
3,226
314
2,986
5,976
46,675
0
L
1,658
241
0
1,361
9,917
3,566
0
1,116
8,759
0
52,750
W
Janus
oNyxous
Janus
3,869
324
0
258
6,878
2,559
60
4,732
2,101
44,793
0
W
Sun Wukong
yumbies
Sun Wukong
6,218
1,819
0
4,160
10,455
7,341
0
0
10,455
0
54,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
30,783
379
Minions Killed
368
0
Camps Cleared
0
1,210,912
Distance Traveled
1,108,849
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,869
534
85
8
0
202,294
1
L
Sylvanus
4,990
454
14
1
0
219,568
0
W
Cernunnos
6,720
611
74
7
0
207,793
3
L
Nike
6,759
614
108
10
0
217,721
0
W
Awilix
7,327
666
94
9
0
279,110
4
W
Kuzenbo
6,111
556
23
2
0
248,537
2
L
Ah Puch
6,651
605
84
8
0
205,939
0
L
Pele
6,514
592
77
7
0
263,327
0
W
Janus
6,362
578
96
9
0
228,771
0
W
Sun Wukong
6,431
585
92
8
0
246,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role