Player Matchup

Tyr
Tyr
FlyinZedbra
Tyr
Level 136
God Stats
3W - 3L
1,874 SR
Queue Stats
310W - 302L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
HeyImTheBoss
Kuzenbo
Level 74
God Stats
10W - 12L
1,537 SR
Queue Stats
378W - 341L
1,528 Elo+
Party 1
Vulcan
Vulcan
KaliLaFlame
Vulcan
Level 105
God Stats
5W - 9L
1,580 SR
Queue Stats
138W - 157L
1,402 Elo+
Solo
Neith
Neith
baltazzar87
Neith
Level 140
God Stats
47W - 52L
1,525 SR
Queue Stats
54W - 60L
1,505 Elo+
Solo
Cupid
Cupid
clinkyyy
Cupid
Level 65
God Stats
4W - 1L
1,803 SR
Queue Stats
328W - 291L
1,524 Elo+
Party 1
Team Averages
Level 104
1,664 SR
1,495 Elo+

VS

Team Averages
Level 112
1,579 SR
1,545 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Esw1n2222
Artio
Level 120
God Stats
22W - 17L
1,526 SR
Queue Stats
202W - 202L
1,550 Elo+
Party 2
Ullr
Ullr
GSoCAngel
Ullr
Level 128
God Stats
4W - 4L
1,531 SR
Queue Stats
287W - 279L
1,554 Elo+
Party 2
Serqet
Serqet
GankyMcSpanky
Serqet
Level 88
God Stats
8W - 4L
1,662 SR
Queue Stats
344W - 322L
1,530 Elo+
Party 2
Bakasura
Bakasura
ShiningxDragon
Bakasura
Level 119
God Stats
1W - 1L
1,678 SR
Queue Stats
38W - 34L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,210
621
2,728
7,645
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
HeyImTheBoss
Kuzenbo
8
1 / 1 / 0
5,221
522
4,863
6,968
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
10
3 / 2 / 0
5,658
566
3,927
4,679
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,938
494
3,369
7,226
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
clinkyyy
Cupid
9
0 / 1 / 1
5,146
515
3,250
5,495
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,376
538
3,125
5,599
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Esw1n2222
Artio
8
0 / 1 / 1
5,171
517
2,700
8,551
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
10
2 / 0 / 0
5,292
529
4,867
4,945
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 2
6,646
665
4,105
8,381
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
12
2 / 0 / 0
6,630
663
4,041
7,437
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Artio
Esw1n2222
Artio
0
1
1
0.5
L
0
1
0
0
W
Ullr
2
0
0
2
W
3
0
2
4
L
Kuzenbo
HeyImTheBoss
Kuzenbo
1
1
0
1
L
Vulcan
3
2
0
1.5
W
Bakasura
2
0
0
2
L
0
2
1
0.25
L
Cupid
clinkyyy
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
18,838
32,013
Taken
34,913
17,048
Mitigated
18,811
12,805
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,125
826
0
682
5,599
1,847
174
2,955
2,482
39,604
0
W
Artio
Esw1n2222
Artio
2,700
154
406
2,894
8,551
7,375
0
2,257
6,294
15,161
0
L
2,728
133
0
3,245
7,645
4,737
0
320
6,292
0
51,099
W
Ullr
4,867
1,597
0
1,017
4,945
1,703
0
1,903
3,042
0
37,610
W
4,105
672
0
1,125
8,381
3,104
0
1,459
6,822
0
53,394
L
Kuzenbo
HeyImTheBoss
Kuzenbo
4,863
2,262
0
2,359
6,968
6,501
0
1,415
5,553
10,734
0
L
Vulcan
3,927
499
0
500
4,679
1,497
0
1,812
2,460
32,933
0
W
Bakasura
4,041
2,328
0
5,017
7,437
4,782
0
0
7,437
0
31,424
L
3,369
1,617
0
3,619
7,226
2,362
0
703
6,380
0
34,165
L
Cupid
clinkyyy
Cupid
3,250
1,801
166
2,916
5,495
1,951
0
1,610
3,885
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
29,115
303
Minions Killed
347
0
Camps Cleared
0
983,706
Distance Traveled
1,090,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,376
538
67
7
0
177,830
1
W
Artio
5,171
517
25
3
0
223,604
0
L
Tyr
6,210
621
90
9
0
233,211
0
W
Ullr
5,292
529
67
7
0
196,110
2
W
Serqet
6,646
665
89
9
0
257,171
1
L
Kuzenbo
5,221
522
13
1
0
214,764
2
L
Vulcan
5,658
566
68
7
0
165,732
2
W
Bakasura
6,630
663
99
10
0
236,166
0
L
Neith
4,938
494
48
5
0
192,552
0
L
Cupid
5,146
515
84
8
0
177,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role