Player Matchup

Cthulhu
Cthulhu
AppleBad
Cthulhu
Level 107
God Stats
3W - 3L
1,783 SR
Queue Stats
105W - 100L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
ExpiredSmiles
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 1
Vulcan
Vulcan
Mrseaturtles
Vulcan
Level 125
God Stats
2W - 1L
1,615 SR
Queue Stats
135W - 120L
1,525 Elo+
Party 1
Mercury
Mercury
Thee12fear
Mercury
Level 89
God Stats
2W - 4L
1,551 SR
Queue Stats
52W - 56L
1,484 Elo+
Party 1
Vamana
Vamana
banjo321
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,391 Elo+
Solo
Team Averages
Level 75
1,590 SR
1,484 Elo+

VS

Team Averages
Level 136
1,532 SR
1,470 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IMCRAZYUDEAD
Guan Yu
Level 146
God Stats
8W - 13L
1,488 SR
Queue Stats
43W - 55L
1,442 Elo+
Party 2
Mulan
Mulan
Jaeunix
Mulan
Level 113
God Stats
8W - 8L
1,693 SR
Queue Stats
116W - 141L
1,443 Elo+
Party 2
Athena
Athena
Lemon_Grub_
Athena
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 190L
1,447 Elo+
Party 2
Anubis
Anubis
MetalJypsy
Anubis
Level 144
God Stats
8W - 4L
1,478 SR
Queue Stats
238W - 234L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AppleBad
Cthulhu
14
0 / 1 / 0
8,085
539
6,779
15,608
10,183
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ExpiredSmiles
Danzaburou
10
0 / 4 / 0
6,229
415
3,582
8,613
3,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
13
1 / 3 / 0
7,823
522
9,287
8,793
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Thee12fear
Mercury
14
0 / 5 / 0
7,572
505
3,867
15,614
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
banjo321
Vamana
9
0 / 1 / 0
5,945
396
2,739
10,457
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 0 / 2
9,580
639
14,233
6,784
3,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IMCRAZYUDEAD
Guan Yu
14
1 / 0 / 0
8,271
551
8,714
11,066
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Jaeunix
Mulan
15
2 / 0 / 3
8,185
546
4,578
11,296
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
2 / 0 / 8
8,108
541
4,654
7,972
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
MetalJypsy
Anubis
14
2 / 1 / 2
8,512
567
5,642
11,549
4,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
2
8
L
Cthulhu
AppleBad
Cthulhu
0
1
0
0
L
Danzaburou
ExpiredSmiles
Danzaburou
0
4
0
0
W
Guan Yu
IMCRAZYUDEAD
Guan Yu
1
0
0
1
W
Mulan
Jaeunix
Mulan
2
0
3
3.5
W
Athena
2
0
8
6
W
Anubis
MetalJypsy
Anubis
2
1
2
3
L
Vulcan
1
3
0
0.33
L
Mercury
Thee12fear
Mercury
0
5
0
0
L
Vamana
banjo321
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
37,821
59,085
Taken
48,667
28,217
Mitigated
30,484
11,521
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,233
8,736
0
3,980
6,784
3,679
89
144
6,626
0
86,934
L
Cthulhu
AppleBad
Cthulhu
6,779
476
0
6,353
15,608
10,183
0
401
14,193
66,456
0
L
Danzaburou
ExpiredSmiles
Danzaburou
3,582
2,300
0
1,855
8,613
3,131
0
1,649
6,964
0
33,268
W
Guan Yu
IMCRAZYUDEAD
Guan Yu
8,714
1,849
108
4,677
11,066
9,095
484
4,742
6,324
0
56,913
W
Mulan
Jaeunix
Mulan
4,578
714
0
1,940
11,296
6,296
548
3,834
7,462
0
77,622
W
Athena
4,654
1,545
0
1,670
7,972
6,950
0
1,215
6,725
20,204
0
W
Anubis
MetalJypsy
Anubis
5,642
180
108
7,151
11,549
4,464
31
6,304
5,245
77,015
0
L
Vulcan
9,287
2,777
0
574
8,793
3,327
0
4,363
4,430
65,615
0
L
Mercury
Thee12fear
Mercury
3,867
2,504
0
625
15,614
5,482
0
3,016
12,598
0
82,169
L
Vamana
banjo321
Vamana
2,739
534
188
1,926
10,457
6,094
0
975
9,426
0
21,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
42,656
443
Minions Killed
518
0
Camps Cleared
0
1,448,050
Distance Traveled
1,529,049
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,580
639
139
9
0
272,781
0
L
Cthulhu
8,085
539
113
8
0
295,998
0
L
Danzaburou
6,229
415
67
4
0
247,477
0
W
Guan Yu
8,271
551
110
7
0
318,081
4
W
Mulan
8,185
546
112
7
0
337,183
0
W
Athena
8,108
541
26
2
0
305,272
0
W
Anubis
8,512
567
131
9
0
295,732
6
L
Vulcan
7,823
522
126
8
0
288,030
0
L
Mercury
7,572
505
113
8
0
326,714
0
L
Vamana
5,945
396
24
2
0
289,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role