Player Matchup

Osiris
Osiris
FadingStar
Osiris
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,381 Elo+
Solo
Chaac
Chaac
Grandtheftcorgi
Chaac
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
397W - 151L
1,706 Elo+
Solo
Kuzenbo
Kuzenbo
HVAK87
Kuzenbo
Level 149
God Stats
2W - 6L
1,500 SR
Queue Stats
612W - 594L
1,605 Elo+
Solo
Jormungandr
Jormungandr
HitmanPlaysGames
Jormungandr
Level 67
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 34L
1,601 Elo+
Solo
Tiamat
Tiamat
PSitsNickelass
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 105L
1,420 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,543 Elo+

VS

Team Averages
Level 110
1,466 SR
1,502 Elo+
Fafnir
Fafnir
Dragontoast56
Fafnir
Level 108
God Stats
9W - 13L
1,594 SR
Queue Stats
457W - 450L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrandPlastic
Kumbhakarna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,514 Elo+
Solo
Cerberus
Cerberus
HyperxFaze
Cerberus
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 122L
1,460 Elo+
Solo
Cabrakan
Cabrakan
Jaykidd99
Cabrakan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,514 Elo+
Solo
Xbalanque
Xbalanque
ajmatthysse
Xbalanque
Level 129
God Stats
1W - 3L
1,235 SR
Queue Stats
311W - 322L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FadingStar
Osiris
16
3 / 7 / 5
9,830
702
11,826
16,288
15,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 4 / 4
9,987
713
18,136
16,131
19,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
HVAK87
Kuzenbo
17
3 / 4 / 7
9,751
697
12,636
19,624
29,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
HitmanPlaysGames
Jormungandr
17
3 / 6 / 4
10,102
722
13,719
19,795
21,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 6
9,949
711
14,050
14,031
10,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 12
11,232
802
16,915
20,442
23,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
GrandPlastic
Kumbhakarna
18
3 / 2 / 13
11,159
797
7,218
14,453
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
HyperxFaze
Cerberus
18
4 / 2 / 17
11,105
793
12,621
19,665
23,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Jaykidd99
Cabrakan
17
4 / 3 / 14
10,521
752
13,040
26,863
32,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ajmatthysse
Xbalanque
19
9 / 2 / 11
11,724
837
24,383
12,902
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
27
27
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
Osiris
FadingStar
Osiris
3
7
5
0.79
W
Kumbhakarna
GrandPlastic
Kumbhakarna
3
2
13
4.75
L
3
4
4
1.25
L
Kuzenbo
HVAK87
Kuzenbo
3
4
7
1.63
L
Jormungandr
HitmanPlaysGames
Jormungandr
3
6
4
0.83
W
Cerberus
HyperxFaze
Cerberus
4
2
17
6.25
W
Cabrakan
Jaykidd99
Cabrakan
4
3
14
3.67
L
2
6
6
0.83
W
Xbalanque
ajmatthysse
Xbalanque
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,367
Damage
74,177
85,869
Taken
94,325
97,113
Mitigated
105,301
22,538
Healing
44,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,915
6,365
797
6,267
20,442
23,651
447
10,490
9,626
30,728
0
L
Osiris
FadingStar
Osiris
11,826
2,884
259
1,306
16,288
15,705
63
11,686
3,508
0
15,146
W
Kumbhakarna
GrandPlastic
Kumbhakarna
7,218
1,113
1,558
2,920
14,453
18,267
421
6,203
7,697
16,335
0
L
18,136
1,295
1,509
5,349
16,131
19,039
74
10,365
5,120
0
32,430
L
Kuzenbo
HVAK87
Kuzenbo
12,636
3,007
1,788
4,568
19,624
29,579
0
7,918
10,545
22,965
287
L
Jormungandr
HitmanPlaysGames
Jormungandr
13,719
1,740
1,074
3,344
19,795
21,879
0
8,380
10,298
28,247
0
W
Cerberus
HyperxFaze
Cerberus
12,621
832
5,170
7,800
19,665
23,214
1,334
6,830
11,842
27,883
0
W
Cabrakan
Jaykidd99
Cabrakan
13,040
1,297
2,276
11,176
26,863
32,105
354
9,620
15,834
24,790
0
L
14,050
1,775
663
2,678
14,031
10,911
0
7,833
5,825
27,691
0
W
Xbalanque
ajmatthysse
Xbalanque
24,383
13,649
2,258
4,298
12,902
8,064
2,182
5,967
6,577
0
54,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
55,741
134
Minions Killed
229
0
Camps Cleared
0
1,201,840
Distance Traveled
1,218,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,232
802
23
2
0
229,740
0
L
Osiris
9,830
702
9
1
0
207,386
0
W
Kumbhakarna
11,159
797
30
2
0
267,574
0
L
Chaac
9,987
713
42
3
0
282,676
0
L
Kuzenbo
9,751
697
20
1
0
255,999
0
L
Jormungandr
10,102
722
31
2
0
227,766
0
W
Cerberus
11,105
793
63
5
0
263,292
0
W
Cabrakan
10,521
752
30
2
0
218,179
0
L
Tiamat
9,949
711
32
2
0
228,013
0
W
Xbalanque
11,724
837
83
6
0
239,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role