Player Matchup

Artio
Artio
RoliHU
Artio
Level 129
God Stats
1W - 0L
1,266 SR
Queue Stats
156W - 145L
1,446 Elo+
Solo
Izanami
Izanami
TiesIsDeMan2
Izanami
Level 88
God Stats
2W - 3L
1,699 SR
Queue Stats
24W - 23L
1,707 Elo+
Solo
Fenrir
Fenrir
davpunk
Fenrir
Level 126
God Stats
6W - 8L
1,598 SR
Queue Stats
59W - 62L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
pasteque27200
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
soixev
Gilgamesh
Level 121
God Stats
1W - 1L
1,316 SR
Queue Stats
79W - 80L
1,439 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,504 Elo+

VS

Team Averages
Level 118
1,456 SR
1,496 Elo+
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Slumb3r
Artemis
Level 68
God Stats
11W - 9L
1,626 SR
Queue Stats
386W - 381L
1,523 Elo+
Solo
Pele
Pele
bananaoil
Pele
Level 212
God Stats
6W - 6L
1,283 SR
Queue Stats
566W - 552L
1,480 Elo+
Solo
Poseidon
Poseidon
kruskechi
Poseidon
Level 95
God Stats
12W - 15L
1,373 SR
Queue Stats
359W - 384L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RoliHU
Artio
11
0 / 1 / 4
7,096
473
2,428
13,818
9,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TiesIsDeMan2
Izanami
13
0 / 3 / 1
7,448
497
2,884
9,720
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
davpunk
Fenrir
13
5 / 1 / 2
7,933
529
6,900
9,207
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
14
3 / 0 / 3
8,511
567
7,457
5,682
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
soixev
Gilgamesh
12
0 / 4 / 0
7,388
493
1,868
17,247
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 1 / 1
9,322
621
13,169
4,436
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
 
Eset
11
0 / 2 / 4
7,209
481
4,094
9,669
6,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Slumb3r
Artemis
12
0 / 2 / 3
7,122
475
3,978
7,415
2,510
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
3 / 0 / 0
8,553
570
5,612
10,704
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
kruskechi
Poseidon
11
3 / 3 / 0
7,336
489
5,774
5,999
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
9
9
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
1
3.5
L
Eset
 
Eset
0
2
4
1
W
Artio
RoliHU
Artio
0
1
4
2
L
Artemis
Slumb3r
Artemis
0
2
3
0.75
W
Izanami
TiesIsDeMan2
Izanami
0
3
1
0.17
L
Pele
3
0
0
3
W
Fenrir
davpunk
Fenrir
5
1
2
6
L
Poseidon
kruskechi
Poseidon
3
3
0
1
W
Ah Puch
3
0
3
4.5
W
Gilgamesh
soixev
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
32,627
55,674
Taken
38,223
33,543
Mitigated
19,327
13,854
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
13,169
4,143
0
1,339
4,436
3,713
615
1,233
3,031
0
79,720
L
Eset
 
Eset
4,094
572
323
1,708
9,669
6,847
0
3,401
6,268
38,537
0
W
Artio
RoliHU
Artio
2,428
348
1,833
3,905
13,818
9,428
151
3,688
10,130
27,716
0
L
Artemis
Slumb3r
Artemis
3,978
2,107
0
1,705
7,415
2,510
924
556
6,859
0
46,570
W
Izanami
TiesIsDeMan2
Izanami
2,884
1,581
0
1,087
9,720
3,093
215
2,002
7,718
0
66,068
L
Pele
5,612
946
0
1,068
10,704
4,330
0
1,555
9,062
0
82,931
W
Fenrir
davpunk
Fenrir
6,900
2,774
0
2,004
9,207
3,904
0
2,630
6,577
0
52,709
L
Poseidon
kruskechi
Poseidon
5,774
942
0
594
5,999
1,927
0
3,168
2,831
45,080
0
W
Ah Puch
7,457
429
0
1,374
5,682
2,097
495
1,604
4,026
61,652
0
W
Gilgamesh
soixev
Gilgamesh
1,868
485
0
3,651
17,247
15,021
0
73
16,037
0
50,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
39,542
441
Minions Killed
488
0
Camps Cleared
0
1,474,280
Distance Traveled
1,328,999
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,322
621
131
9
0
271,906
0
L
Eset
7,209
481
53
4
0
260,943
2
W
Artio
7,096
473
53
4
0
293,956
1
L
Artemis
7,122
475
92
6
0
246,304
0
W
Izanami
7,448
497
110
7
0
291,817
0
L
Pele
8,553
570
120
8
0
333,898
4
W
Fenrir
7,933
529
67
4
0
342,288
0
L
Poseidon
7,336
489
92
6
0
215,948
2
W
Ah Puch
8,511
567
105
7
0
283,903
0
W
Gilgamesh
7,388
493
106
7
0
262,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role