Player Matchup

Surtr
Surtr
Joshuanz45
Surtr
Level 95
God Stats
4W - 14L
1,248 SR
Queue Stats
80W - 131L
1,341 Elo+
Party 1
Anubis
Anubis
Maoritaniwha86
Anubis
Level 69
God Stats
38W - 35L
1,503 SR
Queue Stats
116W - 162L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
PooStains
Gilgamesh
Level 98
God Stats
5W - 5L
1,576 SR
Queue Stats
150W - 187L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
Priskguss
Zhong Kui
Level 88
God Stats
41W - 52L
1,556 SR
Queue Stats
121W - 156L
1,363 Elo+
Party 1
Horus
Horus
priskelle
Horus
Level 78
God Stats
1W - 5L
1,699 SR
Queue Stats
79W - 116L
1,376 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,364 Elo+

VS

Team Averages
Level 79
1,499 SR
1,514 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Brap2000
Kuzenbo
Level 92
God Stats
4W - 1L
1,292 SR
Queue Stats
69W - 58L
1,521 Elo+
Party 2
Bellona
Bellona
DaboDabo
Bellona
Level 28
God Stats
4W - 2L
1,597 SR
Queue Stats
30W - 32L
1,473 Elo+
Party 2
Izanami
Izanami
UndeadFateHD
Izanami
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 68L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
noahkd
Baron Samedi
Level 43
God Stats
8W - 6L
1,606 SR
Queue Stats
221W - 196L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 2 / 1
6,625
473
5,061
13,485
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 1
7,283
520
5,772
14,180
7,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
PooStains
Gilgamesh
12
2 / 5 / 3
7,243
517
6,126
15,421
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Priskguss
Zhong Kui
11
1 / 2 / 1
6,491
464
6,659
8,557
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
priskelle
Horus
11
0 / 2 / 1
6,785
485
6,379
12,701
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 4
7,272
519
8,922
10,673
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Brap2000
Kuzenbo
15
10 / 1 / 3
8,914
637
11,637
11,376
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DaboDabo
Bellona
12
2 / 1 / 0
7,316
523
6,854
11,510
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
UndeadFateHD
Izanami
11
1 / 1 / 2
6,675
477
6,544
8,380
3,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
noahkd
Baron Samedi
14
5 / 1 / 5
8,597
614
9,273
8,154
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
19
19
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
4
3
W
Kuzenbo
Brap2000
Kuzenbo
10
1
3
11.5
W
Bellona
DaboDabo
Bellona
2
1
0
2
L
Surtr
1
2
1
0.75
L
1
8
1
0.19
L
Gilgamesh
PooStains
Gilgamesh
2
5
3
0.7
L
Zhong Kui
Priskguss
Zhong Kui
1
2
1
0.75
W
Izanami
UndeadFateHD
Izanami
1
1
2
2
W
Baron Samedi
noahkd
Baron Samedi
5
1
5
7.5
L
Horus
priskelle
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
43,230
64,344
Taken
50,093
42,663
Mitigated
35,021
19,532
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,922
4,275
0
2,759
10,673
8,719
474
3,976
6,697
23,294
0
W
Kuzenbo
Brap2000
Kuzenbo
11,637
4,493
0
1,162
11,376
8,302
46
1,692
9,559
60,164
0
W
Bellona
DaboDabo
Bellona
6,854
2,079
0
3,567
11,510
10,817
160
87
10,536
0
40,006
L
Surtr
5,061
1,472
63
3,796
13,485
10,701
0
5,542
7,943
518
20,545
L
5,772
210
0
4,796
14,180
7,398
0
9,538
4,642
67,787
0
L
Gilgamesh
PooStains
Gilgamesh
6,126
2,362
0
1,046
15,421
6,885
18
8,402
6,970
0
52,329
L
Zhong Kui
Priskguss
Zhong Kui
6,659
1,298
0
3,815
8,557
7,789
1,029
3,873
4,684
48,100
4,821
W
Izanami
UndeadFateHD
Izanami
6,544
5,088
0
3,251
8,380
3,421
3,382
3,717
4,663
0
62,706
W
Baron Samedi
noahkd
Baron Samedi
9,273
432
625
3,329
8,154
3,762
156
3,219
4,935
59,246
0
L
Horus
priskelle
Horus
6,379
2,885
260
5,756
12,701
9,890
0
2,451
10,170
87
32,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
38,774
361
Minions Killed
377
0
Camps Cleared
0
1,251,096
Distance Traveled
1,299,599
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,272
519
15
1
0
253,315
2
W
Kuzenbo
8,914
637
85
6
0
292,289
2
W
Bellona
7,316
523
69
5
0
214,668
0
L
Surtr
6,625
473
29
2
0
291,638
0
L
Anubis
7,283
520
99
7
0
224,397
0
L
Gilgamesh
7,243
517
76
5
0
287,034
0
L
Zhong Kui
6,491
464
100
7
0
251,428
0
W
Izanami
6,675
477
116
8
0
260,088
0
W
Baron Samedi
8,597
614
92
7
0
279,239
0
L
Horus
6,785
485
57
4
0
196,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role