Player Matchup

Baron Samedi
Baron Samedi
BKHaveItUrWay
Baron Samedi
Level 126
God Stats
6W - 3L
1,565 SR
Queue Stats
66W - 59L
1,447 Elo+
Solo
Discordia
Discordia
GamingWeasel
Discordia
Level 85
God Stats
10W - 6L
1,632 SR
Queue Stats
23W - 23L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
IPQQPOnKids
Danzaburou
Level 68
God Stats
56W - 35L
1,526 SR
Queue Stats
240W - 221L
1,480 Elo+
Party 2
Fenrir
Fenrir
Lunchboy
Fenrir
Level 69
God Stats
15W - 14L
1,405 SR
Queue Stats
38W - 40L
1,420 Elo+
Party 2
Tyr
Tyr
Par4dojzzz
Tyr
Level 54
God Stats
4W - 3L
1,722 SR
Queue Stats
116W - 94L
1,474 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,450 Elo+

VS

Team Averages
Level 48
1,415 SR
1,423 Elo+
Danzaburou
Danzaburou
CurryKing32
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,448 Elo+
Solo
Nike
Nike
LeoR1096
Nike
Level 42
God Stats
3W - 5L
1,530 SR
Queue Stats
63W - 78L
1,371 Elo+
Solo
Ra
Ra
PetSheep
Ra
Level 8
God Stats
1W - 1L
1,496 SR
Queue Stats
145W - 144L
1,258 Elo+
Party 1
Athena
Athena
Rakescar
Athena
Level 68
God Stats
1W - 2L
1,064 SR
Queue Stats
481W - 416L
1,506 Elo+
Party 1
Fenrir
Fenrir
SnowieGinja
Fenrir
Level 68
God Stats
32W - 29L
1,486 SR
Queue Stats
560W - 498L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BKHaveItUrWay
Baron Samedi
9
1 / 0 / 4
6,250
694
2,808
4,804
2,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
GamingWeasel
Discordia
10
1 / 0 / 0
6,159
684
3,642
1,401
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IPQQPOnKids
Danzaburou
10
4 / 0 / 0
6,621
736
2,542
5,330
1,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lunchboy
Fenrir
8
1 / 1 / 0
5,212
579
2,159
7,728
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 3
6,161
685
6,596
7,142
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurryKing32
Danzaburou
3
0 / 2 / 0
3,574
397
448
2,010
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
8
1 / 3 / 1
4,788
532
3,774
8,090
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,253
473
365
4,770
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rakescar
Athena
7
0 / 3 / 1
4,162
462
1,941
6,766
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
8
1 / 0 / 1
4,695
522
1,710
6,550
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BKHaveItUrWay
Baron Samedi
1
0
4
3
L
Danzaburou
CurryKing32
Danzaburou
0
2
0
0
W
Discordia
GamingWeasel
Discordia
1
0
0
1
W
Danzaburou
IPQQPOnKids
Danzaburou
4
0
0
4
L
Nike
1
3
1
0.5
W
Fenrir
Lunchboy
Fenrir
1
1
0
1
W
2
1
3
3.5
L
0
1
0
0
L
Athena
Rakescar
Athena
0
3
1
0.17
L
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
8,238
26,405
Taken
28,186
12,473
Mitigated
15,576
9,117
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BKHaveItUrWay
Baron Samedi
2,808
372
1,127
1,404
4,804
2,329
267
872
3,932
23,557
0
L
Danzaburou
CurryKing32
Danzaburou
448
120
0
223
2,010
525
0
559
1,451
0
5,285
W
Discordia
GamingWeasel
Discordia
3,642
113
0
542
1,401
436
100
525
876
37,291
0
W
Danzaburou
IPQQPOnKids
Danzaburou
2,542
1,551
0
2,341
5,330
1,597
2,625
1,045
4,245
0
45,661
L
Nike
3,774
751
0
2,080
8,090
6,029
0
419
7,641
0
22,482
W
Fenrir
Lunchboy
Fenrir
2,159
400
0
1,172
7,728
2,622
0
494
6,946
0
32,215
W
6,596
1,335
0
2,531
7,142
5,489
0
702
5,994
0
32,855
L
365
0
96
912
4,770
1,775
0
3,568
1,202
17,981
0
L
Athena
Rakescar
Athena
1,941
595
0
1,029
6,766
4,666
0
1,532
5,169
9,779
0
L
Fenrir
1,710
337
0
691
6,550
2,581
0
614
5,828
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
21,472
289
Minions Killed
135
0
Camps Cleared
0
906,369
Distance Traveled
798,710
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,250
694
31
3
0
172,133
3
L
Danzaburou
3,574
397
8
1
0
52,204
0
W
Discordia
6,159
684
64
7
0
181,882
0
W
Danzaburou
6,621
736
86
10
0
153,355
0
L
Nike
4,788
532
35
4
0
172,661
2
W
Fenrir
5,212
579
55
6
0
183,929
2
W
Tyr
6,161
685
53
6
0
215,070
1
L
Ra
4,253
473
30
3
0
163,482
0
L
Athena
4,162
462
10
1
0
199,359
1
L
Fenrir
4,695
522
52
6
0
211,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role