Player Matchup

Ganesha
Ganesha
Janceli
Ganesha
Level 136
God Stats
3W - 10L
1,629 SR
Queue Stats
212W - 221L
1,543 Elo+
Party 1
Thanatos
Thanatos
Monneer
Thanatos
Level 148
God Stats
2W - 2L
1,283 SR
Queue Stats
93W - 83L
1,509 Elo+
Solo
Terra
Terra
Muukkonen
Terra
Level 153
God Stats
2W - 4L
1,185 SR
Queue Stats
421W - 428L
1,505 Elo+
Party 1
Shiva
Shiva
Shaede
Shiva
Level 99
God Stats
4W - 3L
1,579 SR
Queue Stats
209W - 206L
1,538 Elo+
Party 1
Awilix
Awilix
Zeerios
Awilix
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 121L
1,468 Elo+
Party 1
Team Averages
Level 120
1,435 SR
1,513 Elo+

VS

Team Averages
Level 97
1,467 SR
1,510 Elo+
Vamana
Vamana
Laurakıller
Vamana
Level 69
God Stats
1W - 4L
1,396 SR
Queue Stats
277W - 314L
1,463 Elo+
Solo
Hachiman
Hachiman
MrCabbuge
Hachiman
Level 106
God Stats
3W - 2L
1,255 SR
Queue Stats
89W - 75L
1,530 Elo+
Solo
Osiris
Osiris
Reezistor
Osiris
Level 86
God Stats
2W - 3L
1,612 SR
Queue Stats
165W - 151L
1,520 Elo+
Party 2
Artemis
Artemis
Wondero
Artemis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 77L
1,483 Elo+
Party 2
Horus
Horus
bioazards
Horus
Level 149
God Stats
0W - 1L
1,574 SR
Queue Stats
135W - 109L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Janceli
Ganesha
15
0 / 2 / 19
8,304
830
5,099
14,445
20,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Monneer
Thanatos
15
8 / 2 / 12
9,726
973
10,753
10,359
9,229
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Muukkonen
Terra
15
2 / 1 / 10
9,079
908
3,203
12,453
15,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Shiva
Shaede
Shiva
15
7 / 3 / 11
9,320
932
13,959
14,935
14,863
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Awilix
Zeerios
Awilix
13
4 / 3 / 7
8,133
813
6,456
9,998
5,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 3 / 4
7,280
728
1,653
6,549
4,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MrCabbuge
Hachiman
16
4 / 7 / 5
8,191
819
17,951
14,623
6,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Reezistor
Osiris
6
0 / 2 / 1
5,792
579
1,421
3,833
3,654
Artemis
Wondero
Artemis
2
0 / 2 / 1
2,675
268
0
1,426
80
Horus
bioazards
Horus
14
5 / 7 / 3
8,146
815
7,772
16,289
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
21
Kills
9
11
Deaths
21
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Janceli
Ganesha
0
2
19
4.75
L
Vamana
0
3
4
0.67
W
Thanatos
Monneer
Thanatos
8
2
12
7
L
Hachiman
MrCabbuge
Hachiman
4
7
5
0.93
W
Terra
Muukkonen
Terra
2
1
10
7
L
Osiris
Reezistor
Osiris
0
2
1
0.25
W
Shiva
Shaede
Shiva
7
3
11
4.17
L
Artemis
Wondero
Artemis
0
2
1
0.25
W
Awilix
Zeerios
Awilix
4
3
7
2.5
L
Horus
bioazards
Horus
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
28,797
62,190
Taken
42,720
65,457
Mitigated
28,089
27,708
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Janceli
Ganesha
5,099
658
1,069
1,937
14,445
20,393
1,437
143
13,765
13,529
0
L
Vamana
1,653
273
110
1,253
6,549
4,155
0
871
5,496
0
11,305
W
Thanatos
Monneer
Thanatos
10,753
2,884
306
5,409
10,359
9,229
1,253
139
9,274
0
19,645
L
Hachiman
MrCabbuge
Hachiman
17,951
9,817
108
1,866
14,623
6,027
0
3,359
11,076
0
29,614
W
Terra
Muukkonen
Terra
3,203
706
6,897
4,758
12,453
15,010
2,046
68
11,923
9,758
0
L
Osiris
Reezistor
Osiris
1,421
429
44
309
3,833
3,654
0
623
3,142
0
1,167
W
Shiva
Shaede
Shiva
13,959
775
3,324
2,656
14,935
14,863
597
33
14,465
804
23,881
L
Artemis
Wondero
Artemis
0
0
0
0
1,426
80
0
0
1,426
0
0
W
Awilix
Zeerios
Awilix
6,456
2,848
497
855
9,998
5,962
1,820
59
9,741
0
11,735
L
Horus
bioazards
Horus
7,772
3,345
1,405
2,845
16,289
14,173
0
2,936
12,410
0
10,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
32,084
83
Minions Killed
48
0
Camps Cleared
0
946,217
Distance Traveled
611,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,304
830
0
0
0
174,161
0
L
Vamana
7,280
728
16
2
0
195,181
0
W
Thanatos
9,726
973
24
2
0
207,319
0
L
Hachiman
8,191
819
17
2
0
138,061
0
W
Terra
9,079
908
15
2
0
177,521
0
L
Osiris
5,792
579
1
0
0
138,659
0
W
Shiva
9,320
932
28
3
0
199,496
0
L
Artemis
2,675
268
0
0
0
3,694
0
W
Awilix
8,133
813
16
2
0
187,720
0
L
Horus
8,146
815
14
1
0
135,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role