Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Drakathh__
King Arthur
Bronze III
Level 61
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
ManiSigt
Cupid
Bronze III
Level 122
God Stats
3W - 1L
1,920 SR
Queue Stats
20W - 12L
1,499 MMR
Solo
Athena
Athena
Gold IV
alejandroadrados
Athena
Gold IV
Level 121
God Stats
24W - 17L
1,671 SR
Queue Stats
71W - 74L
1,444 MMR
Party 1
Bakasura
Bakasura
Platinum V
amm2704
Bakasura
Platinum V
Level 136
God Stats
2W - 3L
1,464 SR
Queue Stats
347W - 335L
1,611 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,557 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,442 SR
1,511 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
Ghost-Pharo
Cernunnos
Gold III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 242L
1,499 MMR
Solo
Cthulhu
Cthulhu
Gold IV
R4nd0mChoice
Cthulhu
Gold IV
Level 76
God Stats
37W - 29L
1,540 SR
Queue Stats
185W - 189L
1,479 MMR
Solo
Nemesis
Nemesis
Platinum V
dremzy96
Nemesis
Platinum V
Level 121
God Stats
2W - 6L
1,171 SR
Queue Stats
231W - 227L
1,543 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
kopalaa
Sun Wukong
Gold I
Level 176
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 248L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 4 / 3
9,289
581
15,564
12,370
6,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Drakathh__
King Arthur
11
0 / 8 / 1
7,078
442
5,948
17,112
15,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
ManiSigt
Cupid
16
1 / 2 / 4
9,192
575
7,923
8,976
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 5
7,307
457
4,021
17,698
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
amm2704
Bakasura
16
6 / 3 / 2
9,488
593
10,717
15,656
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
MerlinKaliAchillesFafnir

VS

Bans
VamanaHerculesSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 6 / 7
7,972
498
8,910
12,517
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Ghost-Pharo
Cernunnos
16
2 / 3 / 1
9,474
592
4,641
13,168
5,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
R4nd0mChoice
Cthulhu
13
4 / 3 / 3
7,903
494
9,157
15,379
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
dremzy96
Nemesis
16
5 / 0 / 3
9,300
581
9,081
11,639
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
kopalaa
Sun Wukong
17
8 / 2 / 5
10,908
682
17,242
20,847
18,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
14
Kills
20
20
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
4
3
2.13
W
Janus
 
Janus
1
6
7
0.75
L
King Arthur
Drakathh__
King Arthur
0
8
1
0.06
W
Cernunnos
Ghost-Pharo
Cernunnos
2
3
1
0.83
L
Cupid
ManiSigt
Cupid
1
2
4
1.5
W
Cthulhu
R4nd0mChoice
Cthulhu
4
3
3
1.83
L
0
3
5
0.83
L
Bakasura
amm2704
Bakasura
6
3
2
2.33
W
Nemesis
dremzy96
Nemesis
5
0
3
6.5
W
Sun Wukong
kopalaa
Sun Wukong
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
49,031
71,812
Taken
73,550
47,689
Mitigated
42,815
17,728
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,564
1,646
0
4,286
12,370
6,815
0
4,566
7,098
79,245
0
W
Janus
 
Janus
8,910
361
0
561
12,517
3,445
0
6,792
5,179
58,445
0
L
King Arthur
Drakathh__
King Arthur
5,948
1,081
0
1,590
17,112
15,006
0
1,004
16,055
0
48,801
W
Cernunnos
Ghost-Pharo
Cernunnos
4,641
2,110
0
6,322
13,168
5,749
1
1,183
11,765
0
89,865
L
Cupid
ManiSigt
Cupid
7,923
4,836
26
4,304
8,976
3,533
400
1,089
7,702
0
78,092
W
Cthulhu
R4nd0mChoice
Cthulhu
9,157
611
113
3,389
15,379
10,294
0
8,093
6,597
25,657
0
L
4,021
760
0
3,605
17,698
14,710
9
5,414
11,496
16,936
0
L
Bakasura
amm2704
Bakasura
10,717
6,801
0
3,917
15,656
7,625
0
4,261
11,041
0
71,464
W
Nemesis
dremzy96
Nemesis
9,081
4,514
0
2,982
11,639
4,604
0
2,661
8,768
226
83,823
W
Sun Wukong
kopalaa
Sun Wukong
17,242
4,165
0
8,371
20,847
18,723
168
1,648
18,748
0
89,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
45,557
491
Minions Killed
526
0
Camps Cleared
0
1,614,815
Distance Traveled
1,657,934
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,289
581
125
8
0
284,033
4
W
Janus
7,972
498
94
6
0
317,233
0
L
King Arthur
7,078
442
78
5
0
269,152
2
W
Cernunnos
9,474
592
147
9
0
300,494
3
L
Cupid
9,192
575
138
9
0
336,468
4
W
Cthulhu
7,903
494
26
2
0
353,372
0
L
Athena
7,307
457
18
1
0
341,121
2
L
Bakasura
9,488
593
132
8
0
384,041
2
W
Nemesis
9,300
581
124
8
0
390,125
0
W
Sun Wukong
10,908
682
135
8
0
296,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role