Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AKzaGoD7
Thor
Level 157
God Stats
5W - 22L
1,477 SR
Queue Stats
139W - 363L
1,360 Elo+
Party 1
Anubis
Anubis
GRIZZLY11224
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,630 Elo+
Party 1
Surtr
Surtr
Vegetta525
Surtr
Level 158
God Stats
7W - 10L
1,487 SR
Queue Stats
63W - 138L
1,419 Elo+
Party 1
Skadi
Skadi
kennedy3178
Skadi
Level 149
God Stats
5W - 10L
1,509 SR
Queue Stats
169W - 404L
1,379 Elo+
Party 1
Team Averages
Level 125
1,495 SR
1,458 Elo+

VS

Team Averages
Level 115
1,550 SR
1,577 Elo+
Danzaburou
Danzaburou
Fleegyboy
Danzaburou
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 87L
1,567 Elo+
Party 2
King Arthur
King Arthur
Mythicalnoose178
King Arthur
Level 125
God Stats
1W - 0L
1,922 SR
Queue Stats
21W - 15L
1,582 Elo+
Solo
Maui
Maui
Super Walnut23
Maui
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 91L
1,553 Elo+
Party 2
Discordia
Discordia
TarzansTuffFeet
Discordia
Level 73
God Stats
4W - 6L
1,220 SR
Queue Stats
610W - 515L
1,584 Elo+
Solo
Nemesis
Nemesis
callofdutyneil
Nemesis
Level 123
God Stats
5W - 5L
1,607 SR
Queue Stats
80W - 76L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 2
5,618
562
1,899
10,879
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
2 / 2 / 0
5,970
597
5,020
7,671
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
8
0 / 4 / 0
4,586
459
241
6,078
2,583
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
9
0 / 0 / 0
5,507
551
2,714
8,773
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
5,266
527
4,386
7,351
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fleegyboy
Danzaburou
10
5 / 1 / 1
6,766
677
6,071
6,305
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Mythicalnoose178
King Arthur
11
0 / 0 / 0
6,239
624
4,780
6,736
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 7
5,910
591
2,215
6,461
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
TarzansTuffFeet
Discordia
11
4 / 1 / 0
6,616
662
9,269
3,086
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,284
628
4,208
7,619
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
Thor
2
2
0
1
W
Danzaburou
Fleegyboy
Danzaburou
5
1
1
5.5
L
Anubis
0
4
0
0
W
King Arthur
Mythicalnoose178
King Arthur
0
0
0
0
W
0
1
7
3.5
W
Discordia
TarzansTuffFeet
Discordia
4
1
0
4
L
Surtr
0
0
0
0
W
4
1
2
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
26,543
40,752
Taken
30,207
24,856
Mitigated
16,598
7,435
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,899
53
0
2,882
10,879
8,411
0
4,200
6,423
17,353
0
L
Thor
5,020
1,716
0
500
7,671
3,074
0
1,013
6,564
0
46,558
W
Danzaburou
Fleegyboy
Danzaburou
6,071
2,833
0
2,359
6,305
2,300
104
203
6,102
0
47,181
L
Anubis
241
0
0
1,064
6,078
2,583
0
4,458
1,230
20,577
0
W
King Arthur
Mythicalnoose178
King Arthur
4,780
897
0
1,014
6,736
5,819
0
223
6,513
0
52,436
W
2,215
643
0
1,355
6,461
4,408
0
324
6,137
16,086
0
W
Discordia
TarzansTuffFeet
Discordia
9,269
749
0
645
3,086
1,228
0
1,443
1,643
49,886
0
L
Surtr
2,714
925
0
1,829
8,773
8,530
0
0
8,773
901
35,597
W
4,208
2,024
0
440
7,619
2,843
0
170
7,449
0
43,549
L
4,386
1,549
0
1,160
7,351
2,258
0
1,073
6,278
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
31,815
263
Minions Killed
373
0
Camps Cleared
0
961,961
Distance Traveled
994,133
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,618
562
23
2
0
195,193
0
L
Thor
5,970
597
80
8
0
217,630
0
W
Danzaburou
6,766
677
86
9
0
188,291
0
L
Anubis
4,586
459
50
5
0
163,288
0
W
King Arthur
6,239
624
105
11
0
193,808
1
W
Maui
5,910
591
16
2
0
192,285
0
W
Discordia
6,616
662
96
10
0
173,629
2
L
Surtr
5,507
551
71
7
0
196,500
0
W
Nemesis
6,284
628
70
7
0
246,120
1
L
Skadi
5,266
527
39
4
0
189,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role