Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CCCloudatlas
Thor
Level 31
God Stats
1W - 8L
1,193 SR
Queue Stats
20W - 31L
1,555 Elo+
Solo
Izanami
Izanami
POTTED
Izanami
Level 83
God Stats
5W - 3L
1,853 SR
Queue Stats
193W - 180L
1,498 Elo+
Party 1
Raijin
Raijin
UnidentifiedDuck
Raijin
Level 108
God Stats
14W - 6L
1,687 SR
Queue Stats
327W - 285L
1,491 Elo+
Party 1
Loki
Loki
cantstoptheban
Loki
Level 94
God Stats
1W - 1L
1,835 SR
Queue Stats
32W - 22L
1,575 Elo+
Solo
Team Averages
Level 87
1,614 SR
1,524 Elo+

VS

Team Averages
Level 141
1,668 SR
1,519 Elo+
Ymir
Ymir
DDylaxn
Ymir
Level 150
God Stats
5W - 2L
1,721 SR
Queue Stats
97W - 91L
1,493 Elo+
Party 2
Skadi
Skadi
ExoticMario
Skadi
Level 108
God Stats
13W - 11L
1,678 SR
Queue Stats
158W - 126L
1,551 Elo+
Solo
Achilles
Achilles
Kumbacha_Sama
Achilles
Level 143
God Stats
4W - 1L
1,776 SR
Queue Stats
181W - 196L
1,519 Elo+
Solo
Janus
Janus
espartan1014
Janus
Level 148
God Stats
8W - 0L
1,630 SR
Queue Stats
142W - 137L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
hubadubdub
Kumbhakarna
Level 155
God Stats
1W - 5L
1,535 SR
Queue Stats
232W - 217L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 4
6,501
542
4,733
9,780
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 3
7,138
595
5,827
9,738
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
POTTED
Izanami
10
2 / 6 / 0
6,281
523
2,465
9,825
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
5,784
482
5,893
8,765
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,763
564
2,955
7,788
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DDylaxn
Ymir
10
4 / 4 / 4
6,866
572
7,663
11,293
6,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 2
7,936
661
9,310
6,652
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Kumbacha_Sama
Achilles
12
1 / 0 / 1
7,079
590
4,432
7,989
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 4
7,408
617
5,734
6,203
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
hubadubdub
Kumbhakarna
12
4 / 2 / 4
7,533
628
6,837
7,552
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
17
17
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
4
1
L
4
1
3
5.5
W
Ymir
DDylaxn
Ymir
4
4
4
1.5
W
5
1
2
6
W
Achilles
Kumbacha_Sama
Achilles
1
0
1
1.5
L
Izanami
POTTED
Izanami
2
6
0
0.33
L
0
5
4
0.4
L
1
2
0
0.5
W
3
1
4
5
W
Kumbhakarna
hubadubdub
Kumbhakarna
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
33,976
45,896
Taken
39,689
22,452
Mitigated
22,142
8,010
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,733
1,647
602
3,164
9,780
8,411
0
4,718
5,062
16,431
0
L
5,827
1,514
0
1,005
9,738
4,552
0
4,366
5,372
0
52,822
W
Ymir
DDylaxn
Ymir
7,663
2,075
0
1,502
11,293
6,132
228
3,279
8,014
30,494
0
W
9,310
4,840
0
567
6,652
2,374
321
995
5,657
0
68,476
W
Achilles
Kumbacha_Sama
Achilles
4,432
908
0
2,325
7,989
8,408
0
724
7,265
0
47,869
L
Izanami
POTTED
Izanami
2,465
1,792
0
924
9,825
3,668
0
2,733
7,092
0
29,503
L
5,893
680
0
550
8,765
3,125
0
7,428
1,337
32,785
0
L
2,955
428
0
1,765
7,788
2,696
0
989
6,214
0
45,721
W
5,734
463
0
3,134
6,203
1,911
0
1,191
5,012
51,876
0
W
Kumbhakarna
hubadubdub
Kumbhakarna
6,837
664
0
1,018
7,552
3,317
457
4,437
3,115
40,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
36,822
308
Minions Killed
405
0
Camps Cleared
0
1,150,281
Distance Traveled
1,211,751
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,501
542
24
2
0
214,071
0
L
Thor
7,138
595
83
7
0
232,924
1
W
Ymir
6,866
572
39
3
0
213,197
0
W
Skadi
7,936
661
103
9
0
224,363
0
W
Achilles
7,079
590
86
7
0
226,590
1
L
Izanami
6,281
523
61
5
0
237,137
3
L
Raijin
5,784
482
56
5
0
223,249
2
L
Loki
6,763
564
84
7
0
242,900
0
W
Janus
7,408
617
84
7
0
280,913
2
W
Kumbhakarna
7,533
628
93
8
0
266,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role