Player Matchup

Janus
Janus
Advm
Janus
Level 125
God Stats
12W - 8L
1,460 SR
Queue Stats
383W - 388L
1,475 Elo+
Solo
Bellona
Bellona
TheRedDeath7724
Bellona
Level 7
God Stats
7W - 14L
1,447 SR
Queue Stats
10W - 21L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
ivan3456
Danzaburou
Level 28
God Stats
37W - 35L
1,330 SR
Queue Stats
101W - 140L
1,298 Elo+
Party 1
Hercules
Hercules
jonaxdxd1
Hercules
Level 27
God Stats
40W - 47L
1,380 SR
Queue Stats
144W - 156L
1,370 Elo+
Party 1
Thanatos
Thanatos
sercho
Thanatos
Level 138
God Stats
9W - 12L
1,406 SR
Queue Stats
535W - 534L
1,415 Elo+
Party 1
Team Averages
Level 65
1,404 SR
1,386 Elo+

VS

Team Averages
Level 99
1,482 SR
1,530 Elo+
Cabrakan
Cabrakan
BaronRadial
Cabrakan
Level 158
God Stats
6W - 10L
1,441 SR
Queue Stats
774W - 722L
1,518 Elo+
Solo
Danzaburou
Danzaburou
JokuseiDolo
Danzaburou
Level 87
God Stats
5W - 6L
1,522 SR
Queue Stats
86W - 75L
1,476 Elo+
Party 2
Anubis
Anubis
babytsukii
Anubis
Level 99
God Stats
2W - 3L
1,429 SR
Queue Stats
61W - 52L
1,484 Elo+
Party 2
Surtr
Surtr
namechanged9900
Surtr
Level 115
God Stats
10W - 4L
1,741 SR
Queue Stats
113W - 63L
1,940 Elo+
Solo
Thanatos
Thanatos
xearthADx
Thanatos
Level 38
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 11L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Advm
Janus
16
5 / 7 / 7
10,955
577
20,600
12,684
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 2
9,204
484
7,675
19,159
22,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ivan3456
Danzaburou
16
3 / 2 / 6
10,905
574
9,865
13,541
6,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
jonaxdxd1
Hercules
13
3 / 3 / 15
9,523
501
9,980
18,126
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
sercho
Thanatos
18
11 / 3 / 7
12,240
644
11,966
17,865
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaronRadial
Cabrakan
13
1 / 6 / 5
8,991
473
6,424
22,621
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
JokuseiDolo
Danzaburou
11
1 / 5 / 4
7,812
411
6,103
11,144
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
babytsukii
Anubis
13
5 / 4 / 2
9,028
475
10,048
11,111
5,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 2 / 2
12,053
634
20,676
21,596
24,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
xearthADx
Thanatos
14
2 / 7 / 6
9,309
490
6,248
15,884
5,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
24
Kills
20
21
Deaths
24
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Advm
Janus
5
7
7
1.21
L
Cabrakan
BaronRadial
Cabrakan
1
6
5
0.58
L
Danzaburou
JokuseiDolo
Danzaburou
1
5
4
0.6
W
2
6
2
0.5
L
Anubis
babytsukii
Anubis
5
4
2
1.5
W
Danzaburou
ivan3456
Danzaburou
3
2
6
3
W
Hercules
jonaxdxd1
Hercules
3
3
15
3.5
L
11
2
2
6
W
Thanatos
sercho
Thanatos
11
3
7
4.83
L
Thanatos
xearthADx
Thanatos
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,086
Damage
49,499
81,375
Taken
82,356
64,519
Mitigated
66,563
29,110
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Advm
Janus
20,600
1,666
0
625
12,684
5,356
1,811
5,551
7,133
84,585
0
L
Cabrakan
BaronRadial
Cabrakan
6,424
1,195
456
4,421
22,621
27,292
79
7,080
15,541
24,322
0
L
Danzaburou
JokuseiDolo
Danzaburou
6,103
2,504
135
2,630
11,144
3,864
180
652
10,492
0
39,353
W
7,675
3,352
0
3,720
19,159
22,176
374
1,533
17,626
0
58,809
L
Anubis
babytsukii
Anubis
10,048
234
112
4,247
11,111
5,462
608
5,920
5,191
59,713
0
W
Danzaburou
ivan3456
Danzaburou
9,865
5,219
0
4,287
13,541
6,806
6,185
1,780
11,761
0
85,502
W
Hercules
jonaxdxd1
Hercules
9,980
2,135
0
5,774
18,126
20,853
335
5,686
12,440
0
26,557
L
20,676
8,760
0
3,124
21,596
24,186
88
4,329
17,267
1,595
98,409
W
Thanatos
sercho
Thanatos
11,966
3,929
0
14,704
17,865
9,328
776
4,308
13,557
0
91,975
L
Thanatos
xearthADx
Thanatos
6,248
2,196
0
7,148
15,884
5,759
0
3,467
12,417
0
58,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
47,193
460
Minions Killed
390
0
Camps Cleared
0
1,879,161
Distance Traveled
1,638,401
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,955
577
106
6
0
363,374
2
L
Cabrakan
8,991
473
35
2
0
362,285
3
L
Danzaburou
7,812
411
58
3
0
287,448
0
W
Bellona
9,204
484
86
5
0
391,968
0
L
Anubis
9,028
475
80
4
0
232,996
0
W
Danzaburou
10,905
574
126
7
0
341,807
1
W
Hercules
9,523
501
21
1
0
383,301
0
L
Surtr
12,053
634
127
7
0
393,700
5
W
Thanatos
12,240
644
121
6
0
398,711
0
L
Thanatos
9,309
490
90
5
0
361,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role