Player Matchup

Rama
Rama
MagicTheRisen
Rama
Level 100
God Stats
2W - 0L
1,538 SR
Queue Stats
67W - 60L
1,509 Elo+
Party 1
Ra
Ra
MattHardyFan123
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,542 Elo+
Party 1
Atlas
Atlas
Onisuro
Atlas
Level 47
God Stats
5W - 4L
1,570 SR
Queue Stats
41W - 35L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Unknown158
Hun Batz
Level 147
God Stats
1W - 0L
1,768 SR
Queue Stats
44W - 40L
1,590 Elo+
Solo
King Arthur
King Arthur
xPWT
King Arthur
Level 89
God Stats
1W - 0L
1,240 SR
Queue Stats
61W - 56L
1,538 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,540 Elo+

VS

Team Averages
Level 118
1,510 SR
1,521 Elo+
Maui
Maui
CheeseWiz12
Maui
Level 68
God Stats
15W - 21L
1,429 SR
Queue Stats
95W - 92L
1,491 Elo+
Solo
Heimdallr
Heimdallr
PPACCA
Heimdallr
Level 149
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 2L
1,625 Elo+
Solo
Vulcan
Vulcan
SSantoro10
Vulcan
Level 128
God Stats
0W - 2L
1,491 SR
Queue Stats
95W - 88L
1,494 Elo+
Party 2
Surtr
Surtr
WeHitHardOutHere
Surtr
Level 119
God Stats
8W - 7L
1,685 SR
Queue Stats
109W - 98L
1,500 Elo+
Party 2
Nemesis
Nemesis
YungXNeph
Nemesis
Level 128
God Stats
5W - 7L
1,253 SR
Queue Stats
95W - 97L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
10,365
648
13,263
9,065
4,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 5
8,878
555
6,357
9,180
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Onisuro
Atlas
12
0 / 0 / 8
7,851
491
5,260
10,228
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Unknown158
Hun Batz
16
4 / 1 / 5
9,409
588
9,631
13,059
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
xPWT
King Arthur
15
4 / 3 / 5
9,197
575
16,452
18,750
26,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,280
455
4,299
13,795
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PPACCA
Heimdallr
12
0 / 6 / 1
7,150
447
5,437
12,246
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SSantoro10
Vulcan
13
1 / 3 / 3
8,101
506
9,862
7,760
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 1
8,706
544
9,791
23,534
19,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
YungXNeph
Nemesis
13
2 / 3 / 2
7,979
499
7,090
13,754
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
7
7
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
11
0
2
12
W
3
3
5
1.83
W
Atlas
Onisuro
Atlas
0
0
8
4
L
Heimdallr
PPACCA
Heimdallr
0
6
1
0.08
L
Vulcan
SSantoro10
Vulcan
1
3
3
0.83
W
Hun Batz
Unknown158
Hun Batz
4
1
5
6.5
L
3
6
1
0.58
L
Nemesis
YungXNeph
Nemesis
2
3
2
1
W
King Arthur
xPWT
King Arthur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,963
Damage
36,479
60,282
Taken
71,089
49,238
Mitigated
46,882
17,488
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
1,041
0
2,049
13,795
13,597
0
5,002
8,454
23,235
0
W
13,263
9,761
0
5,678
9,065
4,026
566
701
8,364
0
98,431
W
6,357
539
1,169
2,554
9,180
3,945
0
4,592
4,588
59,029
0
W
Atlas
Onisuro
Atlas
5,260
1,930
0
1,763
10,228
8,840
222
4,040
6,188
17,262
0
L
Heimdallr
PPACCA
Heimdallr
5,437
2,760
0
2,037
12,246
4,615
0
1,450
10,744
0
50,287
L
Vulcan
SSantoro10
Vulcan
9,862
2,826
0
726
7,760
3,569
0
2,437
5,323
71,461
0
W
Hun Batz
Unknown158
Hun Batz
9,631
3,300
0
1,250
13,059
5,445
0
4,199
8,860
0
90,375
L
9,791
5,009
0
9,522
23,534
19,530
0
2,088
20,112
328
57,912
L
Nemesis
YungXNeph
Nemesis
7,090
2,832
0
1,316
13,754
5,571
0
1,438
12,180
0
67,116
W
King Arthur
xPWT
King Arthur
16,452
2,840
0
5,074
18,750
26,982
90
875
17,875
3,058
62,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
39,216
553
Minions Killed
430
0
Camps Cleared
0
1,615,231
Distance Traveled
1,555,466
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,280
455
18
1
0
308,463
0
W
Rama
10,365
648
179
11
0
296,556
2
W
Ra
8,878
555
129
8
0
325,572
0
W
Atlas
7,851
491
20
1
0
329,040
2
L
Heimdallr
7,150
447
82
5
0
270,292
0
L
Vulcan
8,101
506
140
9
0
345,778
4
W
Hun Batz
9,409
588
131
8
0
377,028
4
L
Surtr
8,706
544
98
6
0
261,246
0
L
Nemesis
7,979
499
92
6
0
369,687
1
W
King Arthur
9,197
575
94
6
0
287,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role