Player Matchup

Tsukuyomi
Tsukuyomi
Chapfish1
Tsukuyomi
Level 68
God Stats
3W - 3L
1,283 SR
Queue Stats
50W - 60L
1,452 Elo+
Party 1
Ishtar
Ishtar
Dr-Mezcalina
Ishtar
Level 122
God Stats
61W - 52L
1,561 SR
Queue Stats
816W - 794L
1,440 Elo+
Solo
Fenrir
Fenrir
GoldBee77
Fenrir
Level 163
God Stats
6W - 5L
1,563 SR
Queue Stats
370W - 361L
1,462 Elo+
Solo
Hercules
Hercules
Phiisic
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,317 Elo+
Party 1
He Bo
He Bo
little_dark_13
He Bo
Level 85
God Stats
2W - 2L
1,285 SR
Queue Stats
175W - 155L
1,452 Elo+
Party 1
Team Averages
Level 101
1,438 SR
1,425 Elo+

VS

Team Averages
Level 96
1,580 SR
1,447 Elo+
Rama
Rama
Ananim_Death_13
Rama
Level 79
God Stats
5W - 4L
1,641 SR
Queue Stats
90W - 86L
1,474 Elo+
Solo
Bakasura
Bakasura
Jiraya3983
Bakasura
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 28L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Kurios0810
Nu Wa
Level 127
God Stats
2W - 0L
1,698 SR
Queue Stats
130W - 128L
1,471 Elo+
Solo
Yemoja
Yemoja
Signer_Rua
Yemoja
Level 98
God Stats
6W - 2L
1,560 SR
Queue Stats
94W - 71L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Spontaneous_Nut
Guan Yu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 174L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chapfish1
Tsukuyomi
9
2 / 2 / 1
5,540
504
3,290
7,396
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
11
2 / 2 / 2
6,228
566
7,355
6,992
2,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
GoldBee77
Fenrir
10
2 / 2 / 3
6,168
561
3,103
9,163
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Phiisic
Hercules
11
3 / 2 / 0
6,353
578
2,868
8,006
5,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 2
5,401
491
3,295
6,789
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,825
530
4,159
10,096
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Jiraya3983
Bakasura
13
5 / 0 / 3
7,459
678
7,193
8,558
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
12
1 / 1 / 1
6,590
599
4,261
3,241
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Signer_Rua
Yemoja
10
1 / 2 / 6
6,320
575
3,351
7,966
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 0
6,523
593
3,328
6,449
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
10
10
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Tsukuyomi
Chapfish1
Tsukuyomi
2
2
1
1.25
L
Ishtar
2
2
2
1.5
L
Fenrir
GoldBee77
Fenrir
2
2
3
1.75
W
Bakasura
Jiraya3983
Bakasura
5
0
3
6.5
W
Nu Wa
1
1
1
1.5
L
Hercules
Phiisic
Hercules
3
2
0
1.5
W
Yemoja
Signer_Rua
Yemoja
1
2
6
2
W
2
3
0
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
22,292
38,346
Taken
36,310
18,006
Mitigated
16,912
8,566
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,159
3,442
0
3,593
10,096
3,093
0
0
10,096
0
35,885
L
Tsukuyomi
Chapfish1
Tsukuyomi
3,290
494
0
331
7,396
2,120
0
687
6,111
0
28,716
L
Ishtar
7,355
4,069
0
1,817
6,992
2,729
0
842
5,870
0
56,429
L
Fenrir
GoldBee77
Fenrir
3,103
811
0
3,583
9,163
6,062
0
1,917
7,176
0
19,820
W
Bakasura
Jiraya3983
Bakasura
7,193
5,094
0
3,667
8,558
3,708
0
631
7,927
0
52,275
W
Nu Wa
4,261
932
0
250
3,241
1,296
0
1,236
2,005
55,983
0
L
Hercules
Phiisic
Hercules
2,868
915
0
2,085
8,006
5,143
0
472
6,943
0
32,460
W
Yemoja
Signer_Rua
Yemoja
3,351
775
1,731
2,152
7,966
4,726
122
1,428
6,538
12,487
0
W
3,328
689
0
979
6,449
4,089
0
0
6,449
0
36,069
L
3,295
245
0
750
6,789
1,952
0
3,694
3,095
45,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
32,717
309
Minions Killed
328
0
Camps Cleared
0
1,091,218
Distance Traveled
1,085,612
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,825
530
61
6
0
169,778
0
L
Tsukuyomi
5,540
504
51
5
0
252,998
0
L
Ishtar
6,228
566
89
8
0
191,587
2
L
Fenrir
6,168
561
30
3
0
227,800
0
W
Bakasura
7,459
678
113
10
0
288,528
0
W
Nu Wa
6,590
599
92
8
0
206,907
1
L
Hercules
6,353
578
59
5
0
215,534
2
W
Yemoja
6,320
575
11
1
0
201,315
3
W
Guan Yu
6,523
593
51
5
0
219,084
0
L
He Bo
5,401
491
80
7
0
203,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role