Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BustaWeight
Bacchus
Level 127
God Stats
28W - 38L
1,454 SR
Queue Stats
58W - 68L
1,509 Elo+
Party 1
Izanami
Izanami
SplatterPattern
Izanami
Level 113
God Stats
10W - 9L
1,576 SR
Queue Stats
52W - 60L
1,522 Elo+
Party 1
Poseidon
Poseidon
StaticStats17
Poseidon
Level 85
God Stats
11W - 7L
1,674 SR
Queue Stats
212W - 218L
1,456 Elo+
Solo
Thanatos
Thanatos
iCompRed
Thanatos
Level 127
God Stats
6W - 7L
1,425 SR
Queue Stats
250W - 244L
1,482 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,494 Elo+

VS

Team Averages
Level 112
1,599 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Anaslow
Aphrodite
Level 103
God Stats
10W - 3L
1,715 SR
Queue Stats
159W - 157L
1,437 Elo+
Party 2
Thanatos
Thanatos
CiscohokieXbox
Thanatos
Level 152
God Stats
4W - 0L
1,809 SR
Queue Stats
20W - 14L
1,600 Elo+
Party 2
Janus
Janus
Faded x Jay
Janus
Level 109
God Stats
2W - 3L
1,617 SR
Queue Stats
50W - 45L
1,369 Elo+
Solo
Hachiman
Hachiman
Ki1oo
Hachiman
Level 46
God Stats
3W - 4L
1,355 SR
Queue Stats
86W - 99L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 0
4,870
487
2,463
9,492
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
BustaWeight
Bacchus
8
1 / 0 / 1
5,687
569
2,783
6,365
4,476
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,289
529
2,808
5,385
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
StaticStats17
Poseidon
8
0 / 3 / 1
4,651
465
882
4,826
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iCompRed
Thanatos
8
0 / 6 / 0
4,757
476
3,751
9,183
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
2 / 1 / 1
5,013
501
2,232
8,737
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Anaslow
Aphrodite
11
2 / 0 / 2
6,314
631
4,733
5,937
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
8 / 1 / 4
6,370
637
8,302
7,862
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
6,143
614
2,750
3,722
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ki1oo
Hachiman
9
1 / 0 / 2
5,195
520
5,103
2,927
859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
15
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Artio
 
Artio
2
1
1
2.5
W
Aphrodite
Anaslow
Aphrodite
2
0
2
3
L
Bacchus
BustaWeight
Bacchus
1
0
1
1.5
W
Thanatos
8
1
4
10
W
2
0
2
3
W
Hachiman
Ki1oo
Hachiman
1
0
2
2
L
0
2
1
0.25
L
Poseidon
StaticStats17
Poseidon
0
3
1
0.17
L
Thanatos
iCompRed
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
23,120
35,251
Taken
29,185
14,661
Mitigated
11,326
9,154
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,463
830
0
1,648
9,492
5,105
0
4,319
4,759
0
24,685
W
Artio
 
Artio
2,232
282
638
2,140
8,737
4,908
0
2,032
6,705
14,580
0
W
Aphrodite
Anaslow
Aphrodite
4,733
558
0
4,737
5,937
1,841
190
0
5,937
34,193
0
L
Bacchus
BustaWeight
Bacchus
2,783
255
194
2,209
6,365
4,476
0
2,097
4,205
12,983
0
W
Thanatos
8,302
3,252
0
4,338
7,862
2,557
0
866
6,996
0
33,349
W
2,750
134
0
1,363
3,722
1,161
320
252
3,470
42,069
0
W
Hachiman
Ki1oo
Hachiman
5,103
2,127
0
1,357
2,927
859
0
515
2,412
0
31,665
L
2,808
1,787
0
1,542
5,385
1,856
0
804
4,541
0
44,867
L
Poseidon
StaticStats17
Poseidon
882
441
0
407
4,826
657
0
651
4,115
22,777
0
L
Thanatos
iCompRed
Thanatos
3,751
1,360
0
3,154
9,183
2,567
0
1,223
7,916
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
29,035
228
Minions Killed
275
0
Camps Cleared
0
953,692
Distance Traveled
961,143
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,870
487
37
4
0
177,151
0
W
Artio
5,013
501
16
2
0
192,667
3
W
Aphrodite
6,314
631
77
8
0
183,136
0
L
Bacchus
5,687
569
15
2
0
200,525
5
W
Thanatos
6,370
637
41
4
0
223,522
0
W
Janus
6,143
614
86
9
0
186,794
2
W
Hachiman
5,195
520
55
6
0
175,024
1
L
Izanami
5,289
529
92
9
0
202,283
0
L
Poseidon
4,651
465
48
5
0
174,162
2
L
Thanatos
4,757
476
36
4
0
199,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role