Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MJT1996
Medusa
Level 180
God Stats
13W - 8L
1,637 SR
Queue Stats
358W - 345L
1,490 Elo+
Solo
Mercury
Mercury
RamzaBel
Mercury
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
623W - 666L
1,514 Elo+
Solo
Ix Chel
Ix Chel
foreverwoogames
Ix Chel
Level 64
God Stats
9W - 11L
1,807 SR
Queue Stats
374W - 373L
1,465 Elo+
Solo
Anubis
Anubis
supremebird18
Anubis
Level 66
God Stats
2W - 1L
1,299 SR
Queue Stats
105W - 118L
1,428 Elo+
Solo
Team Averages
Level 129
1,549 SR
1,479 Elo+

VS

Team Averages
Level 89
1,446 SR
1,473 Elo+
Tyr
Tyr
D1nOnly
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GORDOFREDO137
Kukulkan
Level 108
God Stats
18W - 21L
1,481 SR
Queue Stats
100W - 105L
1,449 Elo+
Solo
Fenrir
Fenrir
JustAFenrirMain
Fenrir
Level 37
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Yu Huang
Yu Huang
sebastians_g
Yu Huang
Level 128
God Stats
1W - 1L
1,349 SR
Queue Stats
21W - 20L
1,482 Elo+
Solo
King Arthur
King Arthur
x Dark Ninja x
King Arthur
Level 155
God Stats
0W - 1L
1,614 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 3
7,315
1,219
3,464
5,814
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MJT1996
Medusa
13
1 / 1 / 4
7,576
1,263
6,754
5,134
1,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RamzaBel
Mercury
12
2 / 2 / 1
7,915
1,319
3,355
8,625
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 4
7,847
1,308
2,932
2,539
1,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 1
7,117
1,186
1,876
2,443
1,228
Team 1 Tickets

346

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 0 / 0
6,065
1,011
0
0
0
Kukulkan
GORDOFREDO137
Kukulkan
13
1 / 2 / 2
7,919
1,320
5,332
5,470
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,930
1,155
5,918
6,426
3,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
sebastians_g
Yu Huang
13
1 / 0 / 2
7,416
1,236
7,064
4,291
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
x Dark Ninja x
King Arthur
11
0 / 1 / 2
6,964
1,161
2,682
3,975
2,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
5
Kills
4
4
Deaths
5
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
Tyr
0
0
0
0
L
Kukulkan
GORDOFREDO137
Kukulkan
1
2
2
1
L
2
2
0
1
W
Medusa
MJT1996
Medusa
1
1
4
3
W
Mercury
RamzaBel
Mercury
2
2
1
1.25
W
0
1
4
2
L
Yu Huang
sebastians_g
Yu Huang
1
0
2
2
W
2
0
1
2.5
L
King Arthur
x Dark Ninja x
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
20,996
24,555
Taken
20,162
16,535
Mitigated
10,993
3,831
Healing
1,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,464
1,477
0
444
5,814
7,813
0
3,060
2,651
8,730
0
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
GORDOFREDO137
Kukulkan
5,332
294
0
0
5,470
2,546
0
1,933
3,537
33,040
0
L
5,918
1,671
0
660
6,426
3,710
0
2,610
3,816
0
11,021
W
Medusa
MJT1996
Medusa
6,754
4,134
0
331
5,134
1,806
0
2,197
2,871
0
31,873
W
Mercury
RamzaBel
Mercury
3,355
1,567
0
535
8,625
4,173
0
3,247
5,274
0
12,477
W
2,932
155
1,365
455
2,539
1,515
0
1,928
585
13,291
0
L
Yu Huang
sebastians_g
Yu Huang
7,064
305
0
250
4,291
1,827
0
1,298
2,993
14,948
0
W
1,876
0
0
701
2,443
1,228
0
1,593
778
8,195
0
L
King Arthur
x Dark Ninja x
King Arthur
2,682
242
0
178
3,975
2,910
0
2,431
1,544
0
7,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
35,294
123
Minions Killed
127
9
Camps Cleared
3
644,954
Distance Traveled
432,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,315
1,219
18
3
0
134,755
0
L
Tyr
6,065
1,011
0
0
0
0
0
L
Kukulkan
7,919
1,320
90
15
1
123,470
0
L
Fenrir
6,930
1,155
6
1
0
107,688
0
W
Medusa
7,576
1,263
54
9
3
137,603
0
W
Mercury
7,915
1,319
14
2
3
151,841
0
W
Ix Chel
7,847
1,308
18
3
2
135,885
0
L
Yu Huang
7,416
1,236
20
3
2
136,382
0
W
Anubis
7,117
1,186
19
3
1
84,870
0
L
King Arthur
6,964
1,161
11
2
0
64,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role