Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
KoolKidd4321
Ix Chel
Bronze III
Level 98
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 0L
1,600 MMR
Party 1
Chaac
Chaac
Silver IV
crazybro321
Chaac
Silver IV
Level 81
God Stats
7W - 1L
1,431 SR
Queue Stats
90W - 91L
852 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,545 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,445 SR
1,225 MMR
Horus
Horus
Silver I
MiNDPuZZLa
Horus
Silver I
Level 205
God Stats
34W - 30L
1,527 SR
Queue Stats
397W - 437L
1,204 MMR
Solo
Kukulkan
Kukulkan
Silver I
Mollyman97
Kukulkan
Silver I
Level 128
God Stats
12W - 12L
1,519 SR
Queue Stats
564W - 607L
1,284 MMR
Solo
Hachiman
Hachiman
Silver I
badhabits4lyfe20
Hachiman
Silver I
Level 109
God Stats
11W - 18L
1,289 SR
Queue Stats
387W - 438L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 4
12,534
836
14,259
10,990
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
KoolKidd4321
Ix Chel
15
5 / 3 / 6
11,880
792
17,064
10,578
5,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 10
10,685
712
6,291
19,845
26,399
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HadesBacchusTyrNe ZhaAnubis

VS

Bans
HerculesMartichorasAresSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 4 / 2
9,891
659
6,951
17,574
26,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Mollyman97
Kukulkan
14
2 / 4 / 2
10,654
710
9,450
10,379
4,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
9,961
664
8,524
15,166
6,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
4
10
W
Ix Chel
KoolKidd4321
Ix Chel
5
3
6
2.67
L
Horus
3
4
2
1
L
Kukulkan
Mollyman97
Kukulkan
2
4
2
0.75
L
1
6
3
0.42
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
24,925
41,413
Taken
43,119
36,732
Mitigated
38,108
14,729
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,259
8,883
0
2,696
10,990
4,846
2,268
2,713
8,277
0
61,231
W
Ix Chel
KoolKidd4321
Ix Chel
17,064
2,405
1,733
2,339
10,578
5,487
460
2,752
7,826
62,355
0
L
Horus
6,951
2,859
1,025
3,261
17,574
26,432
99
7,433
10,141
1,213
14,586
L
Kukulkan
Mollyman97
Kukulkan
9,450
825
0
472
10,379
4,992
0
5,037
5,342
61,736
0
L
8,524
6,258
0
1,913
15,166
6,684
0
5,086
10,080
0
23,504
W
6,291
1,029
0
7,961
19,845
26,399
260
5,360
14,485
0
21,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
30,506
164
Minions Killed
114
0
Camps Cleared
0
801,477
Distance Traveled
722,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,534
836
84
6
0
259,056
0
W
Ix Chel
11,880
792
65
4
0
263,403
0
L
Horus
9,891
659
7
0
0
239,523
1
L
Kukulkan
10,654
710
79
5
0
254,820
0
L
Hachiman
9,961
664
28
2
0
228,196
0
W
Chaac
10,685
712
15
1
0
279,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role