Player Matchup

Medusa
Medusa
Devina
Medusa
Level 130
God Stats
411W - 413L
1,511 SR
Queue Stats
967W - 935L
1,515 Elo+
Solo
Guan Yu
Guan Yu
SSDivine
Guan Yu
Level 148
God Stats
9W - 4L
1,586 SR
Queue Stats
130W - 140L
1,492 Elo+
Solo
Janus
Janus
YtBlixxy
Janus
Level 85
God Stats
2W - 5L
1,473 SR
Queue Stats
86W - 95L
1,459 Elo+
Solo
Cthulhu
Cthulhu
danl25
Cthulhu
Level 123
God Stats
25W - 21L
1,651 SR
Queue Stats
217W - 206L
1,505 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 124
God Stats
381W - 355L
1,634 SR
Queue Stats
444W - 426L
1,591 Elo+
Solo
Team Averages
Level 122
1,571 SR
1,513 Elo+

VS

Team Averages
Level 81
1,554 SR
1,480 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Roscho301
Sol
Level 29
God Stats
9W - 6L
1,457 SR
Queue Stats
89W - 82L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
VirtualHydra
Cliodhna
Level 81
God Stats
3W - 2L
1,700 SR
Queue Stats
132W - 121L
1,465 Elo+
Party 1
Horus
Horus
Yrden44
Horus
Level 28
God Stats
8W - 7L
1,547 SR
Queue Stats
66W - 59L
1,478 Elo+
Party 1
Anubis
Anubis
stinkylightbulb
Anubis
Level 90
God Stats
10W - 8L
1,566 SR
Queue Stats
24W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
5
1 / 1 / 0
4,698
427
2,516
4,551
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
SSDivine
Guan Yu
10
1 / 1 / 3
6,001
546
1,935
9,212
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
YtBlixxy
Janus
10
2 / 4 / 0
5,844
531
6,031
6,129
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
danl25
Cthulhu
10
1 / 4 / 1
5,819
529
6,958
11,414
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
jaz7z7z
Poseidon
11
1 / 1 / 3
5,991
545
4,939
6,498
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 3
6,229
566
6,381
10,619
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 0
6,626
602
5,673
6,142
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
VirtualHydra
Cliodhna
12
4 / 0 / 1
6,984
635
2,920
7,999
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Yrden44
Horus
9
0 / 2 / 3
5,982
544
2,255
7,705
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 0
6,980
635
7,878
7,899
3,571
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
11
11
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
3
1.25
L
Medusa
Devina
Medusa
1
1
0
1
W
1
1
0
1
L
Guan Yu
SSDivine
Guan Yu
1
1
3
2.5
W
Cliodhna
VirtualHydra
Cliodhna
4
0
1
4.5
W
Horus
Yrden44
Horus
0
2
3
0.75
L
Janus
YtBlixxy
Janus
2
4
0
0.5
L
Cthulhu
danl25
Cthulhu
1
4
1
0.38
L
Poseidon
jaz7z7z
Poseidon
1
1
3
2.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
25,107
37,804
Taken
40,364
17,579
Mitigated
21,485
8,855
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,381
2,602
349
4,823
10,619
7,601
0
5,546
4,384
27,418
7,439
L
Medusa
Devina
Medusa
2,516
969
0
973
4,551
1,289
0
2,066
2,485
0
13,961
W
5,673
3,033
0
2,428
6,142
1,659
1,019
1,418
4,710
55,871
0
L
Guan Yu
SSDivine
Guan Yu
1,935
335
142
3,006
9,212
6,419
172
4,175
5,037
0
20,649
W
Cliodhna
VirtualHydra
Cliodhna
2,920
513
0
2,122
7,999
2,949
0
986
6,945
0
52,029
W
Horus
Yrden44
Horus
2,255
1,088
196
2,055
7,705
5,705
209
3,203
4,344
0
12,345
L
Janus
YtBlixxy
Janus
6,031
808
0
375
6,129
1,669
0
4,356
1,773
35,049
0
L
Cthulhu
danl25
Cthulhu
6,958
1,030
69
3,118
11,414
6,431
0
5,053
6,361
38,124
0
L
Poseidon
jaz7z7z
Poseidon
4,939
530
0
1,172
6,498
1,771
400
3,786
2,712
43,148
0
W
7,878
349
0
4,082
7,899
3,571
497
5,514
2,053
59,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
32,801
269
Minions Killed
337
0
Camps Cleared
0
996,771
Distance Traveled
1,050,804
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,229
566
54
5
0
181,673
0
L
Medusa
4,698
427
23
2
0
106,025
1
W
Sol
6,626
602
100
9
0
203,004
0
L
Guan Yu
6,001
546
36
3
0
203,921
4
W
Cliodhna
6,984
635
74
7
0
257,349
2
W
Horus
5,982
544
16
1
0
225,206
3
L
Janus
5,844
531
62
6
0
211,464
0
L
Cthulhu
5,819
529
61
6
0
220,957
0
L
Poseidon
5,991
545
87
8
0
254,404
7
W
Anubis
6,980
635
93
8
0
183,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role