Player Matchup

Fafnir
Fafnir
IIIAlucardIII
Fafnir
Level 179
God Stats
0W - 2L
1,296 SR
Queue Stats
170W - 159L
1,513 Elo+
Solo
Artemis
Artemis
Kеnshin
Artemis
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 75L
1,504 Elo+
Solo
Ne Zha
Ne Zha
PashtiGO
Ne Zha
Level 142
God Stats
3W - 3L
1,813 SR
Queue Stats
140W - 138L
1,565 Elo+
Solo
Set
Set
frigoo20
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,509 Elo+
Solo
Horus
Horus
zxiuhgf
Horus
Level 23
God Stats
2W - 1L
1,877 SR
Queue Stats
7W - 6L
1,642 Elo+
Solo
Team Averages
Level 125
1,597 SR
1,546 Elo+

VS

Team Averages
Level 117
1,543 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daymidayler
Morgan Le Fay
Level 93
God Stats
5W - 1L
1,757 SR
Queue Stats
146W - 131L
1,525 Elo+
Solo
Camazotz
Camazotz
ItsT1m
Camazotz
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 57L
1,652 Elo+
Solo
Nox
Nox
MrGrin
Nox
Level 120
God Stats
4W - 5L
1,457 SR
Queue Stats
375W - 399L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,377
852
7,841
15,002
21,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Kеnshin
Artemis
15
4 / 6 / 0
8,514
774
13,522
11,956
6,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
PashtiGO
Ne Zha
14
1 / 6 / 2
7,321
666
12,704
11,623
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
6,539
594
3,857
7,931
7,770
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
zxiuhgf
Horus
8
0 / 0 / 1
6,420
584
3,491
2,954
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 1 / 13
9,498
863
5,385
21,745
20,389
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
 
Cliodhna
14
2 / 5 / 11
9,191
836
9,827
13,582
7,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Daymidayler
Morgan Le Fay
16
5 / 1 / 10
9,465
860
11,280
13,157
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ItsT1m
Camazotz
16
10 / 1 / 8
9,912
901
9,778
14,164
15,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
MrGrin
Nox
16
1 / 0 / 14
9,277
843
10,339
8,801
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
19
19
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
13
7.5
W
Cliodhna
 
Cliodhna
2
5
11
1.5
W
Morgan Le Fay
Daymidayler
Morgan Le Fay
5
1
10
10
L
3
4
4
1.25
W
Camazotz
ItsT1m
Camazotz
10
1
8
14
L
Artemis
Kеnshin
Artemis
4
6
0
0.67
W
Nox
MrGrin
Nox
1
0
14
8
L
Ne Zha
PashtiGO
Ne Zha
1
6
2
0.33
L
0
3
2
0.33
L
Horus
zxiuhgf
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
46,609
49,466
Taken
71,449
45,050
Mitigated
54,930
9,734
Healing
39,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,385
300
15,997
12,105
21,745
20,389
1,148
2,215
19,492
731
14,762
W
Cliodhna
 
Cliodhna
9,827
637
515
596
13,582
7,494
951
1,705
11,800
0
26,485
W
Morgan Le Fay
Daymidayler
Morgan Le Fay
11,280
1,265
1,166
1,716
13,157
7,066
2,192
2,293
10,663
27,565
0
L
7,841
2,243
0
3,141
15,002
21,398
0
7,729
7,273
16,746
0
W
Camazotz
ItsT1m
Camazotz
9,778
1,579
930
4,268
14,164
15,281
1,288
1,368
12,671
0
12,561
L
Artemis
Kеnshin
Artemis
13,522
4,454
453
1,517
11,956
6,820
0
4,046
7,910
0
26,979
W
Nox
MrGrin
Nox
10,339
668
1,147
1,166
8,801
4,700
2,217
2,290
6,472
30,020
0
L
Ne Zha
PashtiGO
Ne Zha
12,704
1,222
857
1,043
11,623
6,261
0
5,685
5,938
0
26,504
L
3,857
699
142
548
7,931
7,770
0
3,570
4,361
0
4,360
L
Horus
zxiuhgf
Horus
3,491
780
710
1,323
2,954
2,801
0
1,252
1,702
3,115
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
47,343
79
Minions Killed
136
0
Camps Cleared
0
762,815
Distance Traveled
1,127,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,498
863
22
2
0
257,579
0
W
Cliodhna
9,191
836
25
2
0
217,081
0
W
Morgan Le Fay
9,465
860
23
2
0
209,380
0
L
Fafnir
9,377
852
13
1
0
187,410
0
W
Camazotz
9,912
901
5
0
0
221,904
0
L
Artemis
8,514
774
44
4
0
184,338
0
W
Nox
9,277
843
61
6
0
221,139
0
L
Ne Zha
7,321
666
14
1
0
167,552
0
L
Set
6,539
594
4
0
0
138,388
0
L
Horus
6,420
584
4
0
0
85,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role