Player Matchup

Ares
Ares
Endwar4263
Ares
Level 143
God Stats
13W - 4L
1,845 SR
Queue Stats
740W - 716L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Meenanoona
Danzaburou
Level 125
God Stats
6W - 8L
1,495 SR
Queue Stats
806W - 794L
1,558 Elo+
Solo
Mulan
Mulan
MidniteDlite387
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,533 Elo+
Solo
Medusa
Medusa
XxDEATH_2_YOUxX
Medusa
Level 148
God Stats
7W - 8L
1,342 SR
Queue Stats
559W - 592L
1,526 Elo+
Solo
Hachiman
Hachiman
Zay6
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,566 Elo+
Solo
Team Averages
Level 138
1,536 SR
1,533 Elo+

VS

Team Averages
Level 132
1,547 SR
1,495 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FadingStar
Sol
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,414 Elo+
Solo
Neith
Neith
TargetBeta
Neith
Level 156
God Stats
6W - 3L
1,574 SR
Queue Stats
348W - 345L
1,514 Elo+
Solo
Thoth
Thoth
WhiffMaster696
Thoth
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,459 Elo+
Solo
Vulcan
Vulcan
qiaonima
Vulcan
Level 142
God Stats
3W - 3L
1,661 SR
Queue Stats
53W - 52L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 15
10,927
841
7,484
16,156
22,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Meenanoona
Danzaburou
17
4 / 3 / 7
10,277
791
7,073
8,785
4,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 2 / 15
11,472
882
10,623
15,366
13,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 11
9,825
756
13,396
12,130
7,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Zay6
Hachiman
19
4 / 1 / 11
10,701
823
14,052
11,837
6,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
0 / 6 / 8
8,624
663
8,060
12,263
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 6
9,844
757
11,611
13,839
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
18
9 / 2 / 2
10,489
807
14,041
9,510
5,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 7 / 7
8,564
659
6,530
10,873
4,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
qiaonima
Vulcan
16
1 / 3 / 8
9,235
710
11,760
10,319
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
22
Kills
13
14
Deaths
22
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
8
0.67
W
4
4
15
2.88
L
3
4
6
1.5
W
Danzaburou
Meenanoona
Danzaburou
4
3
7
2.5
W
6
2
15
6.75
L
Neith
9
2
2
5
L
0
7
7
0.5
W
4
4
11
2.38
W
Hachiman
Zay6
Hachiman
4
1
11
9.5
L
Vulcan
qiaonima
Vulcan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
52,002
64,274
Taken
56,804
54,977
Mitigated
26,617
26,230
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,060
1,117
854
1,722
12,263
5,339
11
1,527
10,736
0
11,346
W
7,484
134
1,060
3,389
16,156
22,298
190
6,798
9,358
11,499
0
L
11,611
2,213
558
5,784
13,839
5,864
687
2,086
11,753
27,442
0
W
Danzaburou
Meenanoona
Danzaburou
7,073
747
481
2,649
8,785
4,509
1,906
4,622
4,163
0
20,785
W
10,623
1,068
1,267
5,932
15,366
13,821
666
5,815
9,551
0
28,689
L
Neith
14,041
7,864
376
3,472
9,510
5,193
903
1,446
8,064
0
24,128
L
6,530
65
283
589
10,873
4,498
232
1,397
9,476
21,132
0
W
13,396
2,951
2,572
2,797
12,130
7,395
1,591
6,025
6,105
0
28,825
W
Hachiman
Zay6
Hachiman
14,052
6,518
730
5,353
11,837
6,954
2,140
6,641
5,196
0
36,584
L
Vulcan
qiaonima
Vulcan
11,760
2,718
1,978
2,768
10,319
5,723
152
1,028
9,291
27,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
46,756
197
Minions Killed
160
0
Camps Cleared
0
1,230,652
Distance Traveled
1,149,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,624
663
7
1
0
223,100
0
W
Ares
10,927
841
13
1
0
236,727
0
L
Sol
9,844
757
58
4
0
221,590
0
W
Danzaburou
10,277
791
34
3
0
217,358
0
W
Mulan
11,472
882
45
3
0
268,701
0
L
Neith
10,489
807
27
2
0
193,400
0
L
Thoth
8,564
659
37
3
0
242,730
0
W
Medusa
9,825
756
35
3
0
253,611
0
W
Hachiman
10,701
823
70
5
0
254,255
0
L
Vulcan
9,235
710
31
2
0
268,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role