Player Matchup

Ishtar
Ishtar
A3NV4113
Ishtar
Level 155
God Stats
15W - 11L
1,797 SR
Queue Stats
151W - 205L
1,574 Elo+
Party 4
Geb
Geb
Blu3Crysis12
Geb
Level 128
God Stats
20W - 18L
1,572 SR
Queue Stats
148W - 176L
1,584 Elo+
Party 4
Bacchus
Bacchus
CCCloudatlas
Bacchus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 31L
1,645 Elo+
Party 1
Hercules
Hercules
Chillsbro
Hercules
Level 96
God Stats
6W - 6L
1,565 SR
Queue Stats
116W - 101L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
RealDrwzee
Ix Chel
Level 173
God Stats
4W - 9L
1,570 SR
Queue Stats
142W - 203L
1,505 Elo+
Party 4
Team Averages
Level 116
1,601 SR
1,558 Elo+

VS

Team Averages
Level 139
1,628 SR
1,531 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Fang1229
Bakasura
Level 127
God Stats
7W - 6L
1,545 SR
Queue Stats
229W - 214L
1,484 Elo+
Solo
Janus
Janus
Ix ZAPATA xI
Janus
Level 185
God Stats
94W - 82L
1,629 SR
Queue Stats
304W - 361L
1,520 Elo+
Party 3
Mercury
Mercury
SeerOfAnubis
Mercury
Level 159
God Stats
7W - 2L
1,893 SR
Queue Stats
207W - 206L
1,551 Elo+
Party 3
The Morrigan
The Morrigan
Unhorsingear476
The Morrigan
Level 135
God Stats
14W - 18L
1,574 SR
Queue Stats
102W - 105L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
A3NV4113
Ishtar
10
1 / 5 / 0
5,548
427
5,407
10,427
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,818
448
3,101
8,746
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
CCCloudatlas
Bacchus
11
0 / 1 / 2
6,085
468
6,094
10,269
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Chillsbro
Hercules
11
3 / 0 / 2
6,950
535
9,379
11,326
14,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RealDrwzee
Ix Chel
10
2 / 4 / 0
6,148
473
9,272
9,559
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 0
6,454
496
5,664
14,183
11,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Fang1229
Bakasura
12
3 / 0 / 4
7,092
546
7,314
15,600
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 3
6,687
514
7,340
6,836
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SeerOfAnubis
Mercury
12
2 / 1 / 3
7,024
540
6,655
9,242
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Unhorsingear476
The Morrigan
11
5 / 1 / 1
6,590
507
7,935
5,458
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
4
0
0
L
Ishtar
A3NV4113
Ishtar
1
5
0
0.2
L
0
1
1
0.5
L
Bacchus
CCCloudatlas
Bacchus
0
1
2
1
L
Hercules
Chillsbro
Hercules
3
0
2
4
W
Bakasura
Fang1229
Bakasura
3
0
4
5
W
1
0
3
2.5
L
Ix Chel
RealDrwzee
Ix Chel
2
4
0
0.5
W
Mercury
SeerOfAnubis
Mercury
2
1
3
3.5
W
The Morrigan
Unhorsingear476
The Morrigan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
34,908
50,327
Taken
51,319
34,940
Mitigated
28,351
16,600
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,664
870
0
2,815
14,183
11,844
0
1,833
12,350
0
38,833
L
Ishtar
A3NV4113
Ishtar
5,407
2,885
0
2,972
10,427
3,765
0
1,852
8,415
0
32,275
L
3,101
267
0
1,880
8,746
6,030
0
3,750
4,776
19,838
0
L
Bacchus
CCCloudatlas
Bacchus
6,094
1,352
0
4,400
10,269
6,753
0
2,238
7,676
46,642
0
L
Hercules
Chillsbro
Hercules
9,379
3,844
0
3,944
11,326
14,460
0
524
10,736
0
39,343
W
Bakasura
Fang1229
Bakasura
7,314
5,769
0
8,282
15,600
8,016
142
7,203
8,397
0
43,259
W
7,340
149
0
1,610
6,836
2,589
0
5,109
1,727
55,466
0
L
Ix Chel
RealDrwzee
Ix Chel
9,272
276
855
2,549
9,559
3,932
0
4,631
4,369
57,418
0
W
Mercury
SeerOfAnubis
Mercury
6,655
2,771
0
2,989
9,242
3,773
0
1,864
7,378
0
46,910
W
The Morrigan
Unhorsingear476
The Morrigan
7,935
3,061
0
1,000
5,458
2,129
92
2,356
3,000
35,061
1,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
33,847
286
Minions Killed
397
0
Camps Cleared
0
1,241,540
Distance Traveled
1,382,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,454
496
64
5
0
250,607
0
L
Ishtar
5,548
427
42
3
0
197,608
0
L
Geb
5,818
448
25
2
0
263,698
3
L
Bacchus
6,085
468
78
6
0
283,318
0
L
Hercules
6,950
535
65
5
0
232,486
0
W
Bakasura
7,092
546
96
7
0
318,952
1
W
Janus
6,687
514
100
8
0
277,770
2
L
Ix Chel
6,148
473
76
6
0
264,430
0
W
Mercury
7,024
540
89
7
0
284,308
2
W
The Morrigan
6,590
507
48
4
0
250,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role