Player Matchup

Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Insane06
Neith
Level 124
God Stats
7W - 4L
1,810 SR
Queue Stats
148W - 149L
1,491 Elo+
Solo
Thor
Thor
JovemHanzo
Thor
Level 105
God Stats
7W - 11L
1,476 SR
Queue Stats
109W - 101L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
NicoleQuicaForte
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 204L
1,509 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,498 Elo+

VS

Team Averages
Level 123
1,403 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FeDelRey
Charybdis
Level 140
God Stats
14W - 22L
1,499 SR
Queue Stats
252W - 271L
1,430 Elo+
Party 1
Persephone
Persephone
Wophine
Persephone
Level 148
God Stats
3W - 9L
1,173 SR
Queue Stats
173W - 166L
1,455 Elo+
Party 1
Bacchus
Bacchus
Zonenis
Bacchus
Level 28
God Stats
3W - 2L
1,343 SR
Queue Stats
37W - 48L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 3 / 1
5,599
560
4,508
6,417
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
8
1 / 3 / 0
5,124
512
3,692
8,421
5,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Insane06
Neith
6
1 / 4 / 0
4,241
424
2,460
5,244
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 1
5,012
501
3,562
7,756
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
9
0 / 2 / 1
5,007
501
2,279
5,368
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 2
6,900
690
4,480
4,879
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
11
2 / 1 / 1
6,001
600
2,162
6,827
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
FeDelRey
Charybdis
11
4 / 1 / 4
6,288
629
5,792
6,641
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Wophine
Persephone
11
1 / 2 / 1
6,635
664
3,445
6,686
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zonenis
Bacchus
9
5 / 1 / 5
6,398
640
5,384
4,358
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
1
0.83
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Ra
 
Ra
2
0
2
3
W
Bastet
 
Bastet
2
1
1
2.5
W
Charybdis
FeDelRey
Charybdis
4
1
4
6
L
Neith
Insane06
Neith
1
4
0
0.25
L
1
2
1
0.75
L
Baba Yaga
0
2
1
0.25
W
Persephone
Wophine
Persephone
1
2
1
0.75
W
Bacchus
Zonenis
Bacchus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
21,263
33,206
Taken
29,391
14,024
Mitigated
11,778
6,827
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,508
194
75
1,087
6,417
2,341
0
3,126
3,291
36,016
0
L
Cthulhu
 
Cthulhu
3,692
580
433
1,360
8,421
5,394
0
2,091
6,330
21,987
0
W
Ra
 
Ra
4,480
430
271
2,551
4,879
1,769
290
1,568
3,311
59,337
0
W
Bastet
 
Bastet
2,162
739
0
3,895
6,827
2,260
0
1,123
5,704
0
34,984
W
Charybdis
FeDelRey
Charybdis
5,792
4,042
0
3,824
6,641
2,500
0
2,632
4,009
0
37,505
L
Neith
Insane06
Neith
2,460
922
0
519
5,244
1,535
0
2,533
2,711
0
13,767
L
3,562
695
0
2,421
7,756
2,733
0
3,091
4,665
0
29,532
L
Baba Yaga
2,279
154
0
932
5,368
2,021
0
2,468
2,900
30,428
0
W
Persephone
Wophine
Persephone
3,445
231
0
1,786
6,686
2,276
0
3,568
3,110
47,976
0
W
Bacchus
Zonenis
Bacchus
5,384
1,011
0
1,566
4,358
2,973
0
1,582
2,776
14,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
32,222
238
Minions Killed
334
0
Camps Cleared
0
915,630
Distance Traveled
1,066,296
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,599
560
64
6
0
200,183
2
L
Cthulhu
5,124
512
39
4
0
188,698
3
W
Ra
6,900
690
106
11
0
215,387
2
W
Bastet
6,001
600
59
6
0
239,744
0
W
Charybdis
6,288
629
55
6
0
208,679
5
L
Neith
4,241
424
22
2
0
123,047
0
L
Thor
5,012
501
49
5
0
205,215
0
L
Baba Yaga
5,007
501
64
6
0
198,487
2
W
Persephone
6,635
664
101
10
0
183,541
4
W
Bacchus
6,398
640
13
1
0
218,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role