Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CACHORREXX
Pele
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 93L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
Frizz1348
Ao Kuang
Level 124
God Stats
2W - 0L
1,614 SR
Queue Stats
104W - 100L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
GoofierHawkins
Jing Wei
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,405 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Slip xTime
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,819 SR
Queue Stats
63W - 60L
1,490 Elo+
Party 3
Team Averages
Level 99
1,587 SR
1,446 Elo+

VS

Team Averages
Level 86
1,499 SR
1,442 Elo+
Martichoras
Martichoras
DareBear4208222
Martichoras
Level 77
God Stats
0W - 4L
1,115 SR
Queue Stats
46W - 65L
1,450 Elo+
Solo
Hera
Hera
EndGame4u2
Hera
Level 124
God Stats
8W - 9L
1,631 SR
Queue Stats
535W - 553L
1,453 Elo+
Solo
Fafnir
Fafnir
Mattalee_54
Fafnir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,402 Elo+
Party 1
Atlas
Atlas
NWerdSnowman
Atlas
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 99L
1,501 Elo+
Solo
Artio
Artio
The OLY Crew
Artio
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
15W - 19L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 3
5,926
741
1,489
8,799
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 7
6,806
851
4,142
5,651
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Frizz1348
Ao Kuang
14
7 / 0 / 5
7,742
968
7,775
8,812
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
13
0 / 1 / 5
6,622
828
6,339
6,560
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Slip xTime
Ah Muzen Cab
15
3 / 1 / 5
7,663
958
13,165
6,647
2,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DareBear4208222
Martichoras
13
2 / 3 / 4
6,539
817
8,628
8,634
4,656
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
7,331
916
13,116
6,108
2,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
0 / 3 / 2
5,731
716
1,351
5,733
6,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 1
5,245
656
1,085
2,621
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
4 / 3 / 2
7,162
895
4,811
13,404
14,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
12
Kills
7
7
Deaths
12
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
3
0.5
W
2
2
7
2.75
L
Martichoras
DareBear4208222
Martichoras
2
3
4
1.33
L
1
2
4
1.5
W
Ao Kuang
Frizz1348
Ao Kuang
7
0
5
9.5
W
Jing Wei
0
1
5
2.5
L
Fafnir
0
3
2
0.33
L
0
1
1
0.5
W
Ah Muzen Cab
Slip xTime
Ah Muzen Cab
3
1
5
5.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
28,991
36,469
Taken
36,500
22,051
Mitigated
30,678
15,940
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,489
191
1,472
1,414
8,799
7,687
0
5,602
3,197
3,101
0
W
4,142
868
370
978
5,651
2,330
0
3,153
2,498
0
7,440
L
Martichoras
DareBear4208222
Martichoras
8,628
2,329
463
1,486
8,634
4,656
0
3,889
4,745
0
14,512
L
13,116
3,079
1,553
1,209
6,108
2,936
21
2,550
3,558
30,985
0
W
Ao Kuang
Frizz1348
Ao Kuang
7,775
1,876
1,416
4,712
8,812
6,121
0
4,021
4,791
12,600
0
W
Jing Wei
6,339
5,134
1,109
1,379
6,560
2,941
0
4,529
2,031
0
15,839
L
Fafnir
1,351
289
0
19
5,733
6,658
0
251
5,482
1,716
0
L
1,085
444
103
450
2,621
1,652
0
416
2,205
1,482
0
W
Ah Muzen Cab
Slip xTime
Ah Muzen Cab
13,165
3,045
1,654
1,436
6,647
2,972
0
3,058
3,589
0
34,190
L
4,811
361
3,258
5,010
13,404
14,776
0
2,158
11,246
10,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
32,008
74
Minions Killed
76
0
Camps Cleared
0
787,370
Distance Traveled
619,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,926
741
0
0
0
139,826
0
W
Pele
6,806
851
8
1
0
157,823
0
L
Martichoras
6,539
817
12
2
0
134,892
0
L
Hera
7,331
916
47
6
0
183,868
0
W
Ao Kuang
7,742
968
9
1
0
156,555
0
W
Jing Wei
6,622
828
17
2
0
172,006
1
L
Fafnir
5,731
716
1
0
0
71,594
0
L
Atlas
5,245
656
2
0
0
63,123
0
W
Ah Muzen Cab
7,663
958
40
5
0
161,160
0
L
Artio
7,162
895
14
2
0
166,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role