Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Chinito444
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hachiman
Hachiman
ExecutiveGinger
Hachiman
Level 117
God Stats
4W - 0L
1,514 SR
Queue Stats
133W - 126L
1,533 Elo+
Party 3
Surtr
Surtr
Wuhan9089
Surtr
Level 120
God Stats
2W - 2L
1,566 SR
Queue Stats
151W - 139L
1,546 Elo+
Party 3
Agni
Agni
ZaddyC010N31
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Team Averages
Level 116
1,516 SR
1,483 Elo+

VS

Team Averages
Level 69
1,581 SR
1,484 Elo+
Neith
Neith
DAMAGE43
Neith
Level 96
God Stats
0W - 1L
1,676 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 1
Ullr
Ullr
Jawn923
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Littlehead6144
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Tannyblue2
Cernunnos
Level 40
God Stats
1W - 1L
1,731 SR
Queue Stats
122W - 123L
1,439 Elo+
Solo
Raijin
Raijin
Zed128614
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 25
9,562
797
17,240
9,031
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Chinito444
Hercules
18
11 / 2 / 22
10,950
913
18,168
18,143
26,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
17
7 / 3 / 22
10,545
879
16,355
11,214
6,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Wuhan9089
Surtr
16
6 / 3 / 27
10,880
907
12,392
15,677
23,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
13 / 1 / 15
11,314
943
12,509
7,239
4,054
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAMAGE43
Neith
16
4 / 8 / 6
9,691
808
16,922
17,865
8,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
Jawn923
Ullr
13
1 / 8 / 8
7,860
655
5,984
15,649
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
14
2 / 6 / 6
8,063
672
8,767
14,920
10,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Tannyblue2
Cernunnos
16
4 / 6 / 5
8,736
728
7,974
19,400
19,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Zed128614
Raijin
10
0 / 12 / 5
7,077
590
8,231
14,428
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
41
40
Kills
11
13
Deaths
40
111
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
25
3.88
W
Hercules
Chinito444
Hercules
11
2
22
11
L
Neith
DAMAGE43
Neith
4
8
6
0.88
W
Hachiman
7
3
22
6
L
Ullr
Jawn923
Ullr
1
8
8
0.63
L
Hun Batz
2
6
6
0.83
L
Cernunnos
Tannyblue2
Cernunnos
4
6
5
1.08
W
Surtr
Wuhan9089
Surtr
6
3
27
6.5
W
13
1
15
20.5
L
Raijin
Zed128614
Raijin
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,664
Damage
47,878
61,304
Taken
82,262
64,064
Mitigated
53,675
30,128
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,240
3,639
1,765
1,547
9,031
4,238
980
1,609
7,422
33,291
0
W
Hercules
Chinito444
Hercules
18,168
6,339
1,298
9,948
18,143
26,430
228
3,325
14,818
0
29,276
L
Neith
DAMAGE43
Neith
16,922
9,410
318
4,543
17,865
8,652
0
6,090
11,775
0
34,000
W
Hachiman
16,355
9,827
630
3,663
11,214
6,064
4,137
898
10,316
0
31,344
L
Ullr
Jawn923
Ullr
5,984
4,046
314
1,645
15,649
8,340
0
5,573
10,076
0
13,985
L
Hun Batz
8,767
369
0
2,012
14,920
10,954
0
5,152
9,768
0
23,363
L
Cernunnos
Tannyblue2
Cernunnos
7,974
2,228
579
3,299
19,400
19,635
0
9,200
10,200
2,871
19,606
W
Surtr
Wuhan9089
Surtr
12,392
3,655
2,130
4,992
15,677
23,278
667
2,426
13,251
1,882
18,216
W
12,509
1,461
1,203
2,952
7,239
4,054
1,559
1,063
6,176
27,406
0
L
Raijin
Zed128614
Raijin
8,231
1,079
0
54
14,428
6,094
0
5,201
9,227
19,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,251
Gold Earned
41,427
129
Minions Killed
142
0
Camps Cleared
0
1,106,537
Distance Traveled
880,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,562
797
27
2
0
201,846
0
W
Hercules
10,950
913
20
2
0
254,634
0
L
Neith
9,691
808
45
4
0
169,229
0
W
Hachiman
10,545
879
40
3
0
208,958
0
L
Ullr
7,860
655
28
2
0
175,746
5
L
Hun Batz
8,063
672
21
2
0
219,101
0
L
Cernunnos
8,736
728
23
2
0
175,641
0
W
Surtr
10,880
907
10
1
0
237,525
0
W
Agni
11,314
943
32
3
0
203,574
0
L
Raijin
7,077
590
25
2
0
140,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role