Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HeGotsNoNippels
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,863 Elo+
Solo
Nox
Nox
MrSharkVEVO
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Artio
Artio
Trance619
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,361 Elo+
Solo
Cliodhna
Cliodhna
mydogbad
Cliodhna
Level 63
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 3
Team Averages
Level 49
1,450 SR
1,543 Elo+

VS

Team Averages
Level 94
1,499 SR
1,483 Elo+
Ix Chel
Ix Chel
BrightHammer03
Ix Chel
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Odin
Odin
BunkaTheGoat
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,604 Elo+
Party 1
Hachiman
Hachiman
NeoAnnubis
Hachiman
Level 138
God Stats
2W - 1L
1,507 SR
Queue Stats
36W - 33L
1,521 Elo+
Party 1
Anubis
Anubis
WhySoLuxurious
Anubis
Level 107
God Stats
4W - 6L
1,488 SR
Queue Stats
247W - 246L
1,381 Elo+
Party 2
Set
Set
skyborg15
Set
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 235L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 5 / 2
7,840
713
8,279
12,440
5,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 6 / 2
7,013
638
2,236
13,453
18,863
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 3
6,857
623
5,809
8,473
4,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Trance619
Artio
12
0 / 7 / 4
6,753
614
2,292
15,247
20,676
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
mydogbad
Cliodhna
12
1 / 7 / 1
6,771
616
5,506
11,635
4,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
9,275
843
10,030
8,434
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 21
10,290
935
10,709
10,686
13,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
NeoAnnubis
Hachiman
16
8 / 1 / 14
9,818
893
14,501
8,365
3,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 17
9,324
848
11,177
7,912
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 20
9,496
863
10,762
10,256
5,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
6
Kills
28
28
Deaths
7
12
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
2
1
W
3
2
19
6.25
W
7
1
21
17.5
L
0
6
2
0.17
L
1
3
3
0.83
W
Hachiman
NeoAnnubis
Hachiman
8
1
14
15
L
Artio
Trance619
Artio
0
7
4
0.29
W
5
2
17
6.75
L
Cliodhna
mydogbad
Cliodhna
1
7
1
0.21
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
57,179
61,248
Taken
45,653
53,944
Mitigated
28,843
11,445
Healing
22,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,279
748
539
2,302
12,440
5,261
0
4,197
8,243
0
21,964
W
10,030
2,151
4,485
2,470
8,434
3,175
627
2,020
6,318
19,705
0
W
10,709
1,563
1,753
2,463
10,686
13,282
169
2,372
8,314
2,108
20,428
L
2,236
285
728
919
13,453
18,863
0
5,361
8,092
910
4,388
L
5,809
95
0
2,018
8,473
4,411
0
2,952
5,521
13,807
0
W
Hachiman
NeoAnnubis
Hachiman
14,501
9,281
925
2,012
8,365
3,397
5,742
1,154
7,067
0
27,247
L
Artio
Trance619
Artio
2,292
193
1,916
1,791
15,247
20,676
0
6,584
8,663
6,659
0
W
11,177
752
2,881
2,737
7,912
3,589
1,121
1,005
6,811
26,189
0
L
Cliodhna
mydogbad
Cliodhna
5,506
294
0
1,232
11,635
4,733
0
3,987
7,648
0
11,018
W
10,762
3,466
769
2,027
10,256
5,400
0
2,009
7,904
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
48,203
53
Minions Killed
128
0
Camps Cleared
0
907,784
Distance Traveled
1,077,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,840
713
13
1
0
199,161
0
W
Ix Chel
9,275
843
22
2
0
208,793
0
W
Odin
10,290
935
12
1
0
256,070
0
L
Serqet
7,013
638
10
1
0
189,313
0
L
Nox
6,857
623
12
1
0
195,339
0
W
Hachiman
9,818
893
39
4
0
190,062
0
L
Artio
6,753
614
5
0
0
161,778
0
W
Anubis
9,324
848
33
3
0
201,711
0
L
Cliodhna
6,771
616
13
1
0
162,193
0
W
Set
9,496
863
22
2
0
221,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role