Player Matchup

Aphrodite
Aphrodite
JC_Morehart_05
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
OneShotWeave
Danzaburou
Level 145
God Stats
1W - 0L
1,537 SR
Queue Stats
20W - 22L
1,392 Elo+
Party 1
Athena
Athena
iamanewplayer6
Athena
Level 3
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
long-joiner77
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,345 Elo+
Party 2
King Arthur
King Arthur
two3volly
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,398 Elo+
Party 2
Team Averages
Level 43
1,551 SR
1,405 Elo+

VS

Team Averages
Level 36
1,435 SR
1,389 Elo+
Hera
Hera
Curly-F-R-Y
Hera
Level 23
God Stats
26W - 19L
1,557 SR
Queue Stats
26W - 21L
1,427 Elo+
Party 3
Kukulkan
Kukulkan
DingoWarrior749
Kukulkan
Level 39
God Stats
2W - 4L
1,084 SR
Queue Stats
34W - 60L
1,283 Elo+
Solo
Hades
Hades
Its_Jinxy062
Hades
Level 57
God Stats
30W - 24L
1,568 SR
Queue Stats
32W - 27L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
YungDrupout
Hun Batz
Level 16
God Stats
10W - 13L
1,368 SR
Queue Stats
10W - 13L
1,308 Elo+
Party 3
Achilles
Achilles
gurak53
Achilles
Level 47
God Stats
10W - 9L
1,599 SR
Queue Stats
375W - 358L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JC_Morehart_05
Aphrodite
18
4 / 1 / 15
11,774
1,070
11,221
15,730
13,272
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
OneShotWeave
Danzaburou
19
16 / 0 / 9
13,800
1,255
32,592
14,120
8,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 5 / 17
12,246
1,113
18,864
23,280
26,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
long-joiner77
Poseidon
18
1 / 3 / 19
11,493
1,045
23,186
10,967
5,567
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
two3volly
King Arthur
18
2 / 6 / 17
11,357
1,032
14,302
21,678
28,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

219

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
10,493
954
13,451
19,721
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
16
0 / 7 / 2
9,965
906
2,378
8,439
3,544
18
3 / 4 / 11
12,586
1,144
29,831
30,216
19,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
YungDrupout
Hun Batz
17
0 / 8 / 7
10,968
997
7,574
24,278
11,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
gurak53
Achilles
17
11 / 0 / 2
13,418
1,220
25,225
21,767
36,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
29
Kills
14
15
Deaths
29
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
L
Kukulkan
0
7
2
0.14
L
3
4
11
2.13
W
Aphrodite
JC_Morehart_05
Aphrodite
4
1
15
11.5
W
Danzaburou
OneShotWeave
Danzaburou
16
0
9
20.5
L
Hun Batz
YungDrupout
Hun Batz
0
8
7
0.44
L
Achilles
gurak53
Achilles
11
0
2
12
W
6
5
17
2.9
W
Poseidon
long-joiner77
Poseidon
1
3
19
3.5
W
King Arthur
two3volly
King Arthur
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,165
Damage
78,459
85,775
Taken
104,421
82,334
Mitigated
80,171
10,315
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,451
5,040
0
214
19,721
9,215
0
10,044
9,677
29,620
0
L
Kukulkan
2,378
1,082
0
0
8,439
3,544
0
4,460
3,979
9,315
0
L
29,831
1,713
3,288
4,957
30,216
19,325
0
14,599
15,617
63,701
0
W
Aphrodite
JC_Morehart_05
Aphrodite
11,221
1,913
3,580
3,728
15,730
13,272
0
9,352
6,191
21,919
0
W
Danzaburou
OneShotWeave
Danzaburou
32,592
24,520
0
1,809
14,120
8,122
0
7,640
6,232
0
54,096
L
Hun Batz
YungDrupout
Hun Batz
7,574
3,200
0
606
24,278
11,275
0
12,589
11,689
0
19,427
L
Achilles
gurak53
Achilles
25,225
3,024
0
2,526
21,767
36,812
0
10,629
11,138
0
33,949
W
18,864
8,598
0
62
23,280
26,428
0
11,927
9,887
29,551
1,960
W
Poseidon
long-joiner77
Poseidon
23,186
4,388
0
886
10,967
5,567
0
5,874
4,851
50,700
0
W
King Arthur
two3volly
King Arthur
14,302
2,156
0
250
21,678
28,945
0
10,867
9,578
244
26,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
57,430
176
Minions Killed
165
4
Camps Cleared
6
1,118,501
Distance Traveled
933,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,493
954
25
2
1
188,105
0
L
Kukulkan
9,965
906
16
1
1
86,645
0
L
Hades
12,586
1,144
76
7
1
225,013
0
W
Aphrodite
11,774
1,070
30
3
2
238,773
0
W
Danzaburou
13,800
1,255
51
5
0
202,895
0
L
Hun Batz
10,968
997
34
3
2
190,551
0
L
Achilles
13,418
1,220
14
1
1
243,238
0
W
Athena
12,246
1,113
24
2
1
226,346
0
W
Poseidon
11,493
1,045
60
5
1
220,541
0
W
King Arthur
11,357
1,032
11
1
0
229,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role