Player Matchup

Thoth
Thoth
AnnoyingDovah
Thoth
Level 157
God Stats
0W - 4L
1,236 SR
Queue Stats
116W - 132L
1,397 Elo+
Party 1
Nike
Nike
FewerBirches
Nike
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 142L
1,484 Elo+
Solo
Izanami
Izanami
OllantaHumala
Izanami
Level 140
God Stats
2W - 3L
1,133 SR
Queue Stats
159W - 149L
1,542 Elo+
Solo
Ix Chel
Ix Chel
TokingTurian
Ix Chel
Level 131
God Stats
1W - 1L
1,715 SR
Queue Stats
193W - 195L
1,436 Elo+
Party 1
He Bo
He Bo
shlazam
He Bo
Level 123
God Stats
2W - 1L
1,277 SR
Queue Stats
91W - 103L
1,469 Elo+
Solo
Team Averages
Level 131
1,372 SR
1,466 Elo+

VS

Team Averages
Level 127
1,553 SR
1,469 Elo+
Ix Chel
Ix Chel
Camimi
Ix Chel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,469 Elo+
Solo
Heimdallr
Heimdallr
CelestialRex
Heimdallr
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
22W - 20L
1,475 Elo+
Solo
Kukulkan
Kukulkan
FadingStar
Kukulkan
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,333 Elo+
Solo
Fenrir
Fenrir
Savage Nightz
Fenrir
Level 144
God Stats
4W - 1L
1,498 SR
Queue Stats
91W - 84L
1,523 Elo+
Solo
Ah Puch
Ah Puch
kuruno16
Ah Puch
Level 149
God Stats
5W - 2L
1,573 SR
Queue Stats
275W - 273L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
7,421
675
4,337
11,358
4,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 4
8,425
766
8,116
14,970
15,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
16
5 / 4 / 2
9,085
826
5,828
10,432
4,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
TokingTurian
Ix Chel
13
2 / 6 / 4
7,762
706
10,164
12,654
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
shlazam
He Bo
13
3 / 7 / 5
8,116
738
10,698
11,725
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Camimi
Ix Chel
16
6 / 2 / 12
10,544
959
12,334
10,576
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
CelestialRex
Heimdallr
15
7 / 5 / 18
9,740
885
11,778
12,390
6,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
FadingStar
Kukulkan
16
3 / 3 / 16
9,991
908
8,934
8,906
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 15
9,740
885
8,608
13,136
13,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
kuruno16
Ah Puch
16
5 / 1 / 15
9,637
876
13,501
10,214
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
12
Kills
29
29
Deaths
14
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Ix Chel
Camimi
Ix Chel
6
2
12
6
W
Heimdallr
CelestialRex
Heimdallr
7
5
18
3.2
W
Kukulkan
FadingStar
Kukulkan
3
3
16
3.67
L
2
4
4
1
L
Izanami
5
4
2
1.5
W
8
3
15
5.17
L
Ix Chel
TokingTurian
Ix Chel
2
6
4
0.67
W
Ah Puch
kuruno16
Ah Puch
5
1
15
12.5
L
He Bo
shlazam
He Bo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
55,155
61,139
Taken
55,222
34,768
Mitigated
36,583
9,892
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
503
721
476
11,358
4,670
84
6,260
5,098
9,323
0
W
Ix Chel
Camimi
Ix Chel
12,334
2,091
4,219
4,232
10,576
6,074
1,606
4,553
6,023
25,270
0
W
Heimdallr
CelestialRex
Heimdallr
11,778
6,217
1,014
1,813
12,390
6,312
3,737
6,962
5,428
0
20,886
W
Kukulkan
FadingStar
Kukulkan
8,934
1,143
1,765
1,492
8,906
4,937
340
3,267
5,639
27,795
0
L
8,116
658
422
4,140
14,970
15,356
0
8,317
6,647
0
16,678
L
Izanami
5,828
3,182
433
973
10,432
4,978
1,069
6,443
3,989
0
24,308
W
8,608
1,222
1,111
1,927
13,136
13,746
721
5,526
7,610
0
11,748
L
Ix Chel
TokingTurian
Ix Chel
10,164
1,107
326
1,173
12,654
5,254
0
8,203
4,451
22,638
0
W
Ah Puch
kuruno16
Ah Puch
13,501
684
1,848
3,781
10,214
5,514
1,185
4,891
5,323
25,678
0
L
He Bo
shlazam
He Bo
10,698
654
423
805
11,725
4,510
62
5,546
6,179
12,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
49,652
118
Minions Killed
126
0
Camps Cleared
0
906,871
Distance Traveled
961,254
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,421
675
14
1
0
155,728
0
W
Ix Chel
10,544
959
30
3
0
192,835
0
W
Heimdallr
9,740
885
18
2
0
174,612
0
W
Kukulkan
9,991
908
61
6
0
192,193
0
L
Nike
8,425
766
20
2
0
224,295
0
L
Izanami
9,085
826
57
5
0
173,198
0
W
Fenrir
9,740
885
4
0
0
216,068
0
L
Ix Chel
7,762
706
23
2
0
151,866
0
W
Ah Puch
9,637
876
13
1
0
185,546
4
L
He Bo
8,116
738
4
0
0
201,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role