Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
BunczakLubomir
Morgan Le Fay
Bronze III
Level 142
God Stats
6W - 4L
1,666 SR
Queue Stats
7W - 6L
1,532 MMR
Party 2
Ravana
Ravana
Gold V
hazem41
Ravana
Gold V
Level 148
God Stats
29W - 29L
1,503 SR
Queue Stats
67W - 91L
1,414 MMR
Solo
Cupid
Cupid
Bronze III
zotacYBICA
Cupid
Bronze III
Level 129
God Stats
3W - 2L
1,636 SR
Queue Stats
5W - 5L
1,440 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,601 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,524 SR
1,389 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
ArisVonAt
Cabrakan
Gold IV
Level 51
God Stats
3W - 3L
1,554 SR
Queue Stats
157W - 227L
1,529 MMR
Party 1
Thor
Thor
Silver III
Arsenadze
Thor
Silver III
Level 127
God Stats
8W - 15L
1,519 SR
Queue Stats
224W - 320L
1,138 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BunczakLubomir
Morgan Le Fay
15
10 / 1 / 9
12,469
891
15,377
10,336
3,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
hazem41
Ravana
14
5 / 2 / 12
11,492
821
12,837
13,327
6,501
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
15
5 / 0 / 14
12,191
871
14,699
15,265
5,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
RaijinNoxMartichorasAchillesChaac

VS

Bans
AresLokiGaneshaChironAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 5 / 0
10,934
781
12,982
11,325
3,954
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ArisVonAt
Cabrakan
11
1 / 8 / 2
9,411
672
7,229
20,332
23,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 7 / 0
8,902
636
5,557
15,182
11,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
3
3
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
L
Cabrakan
ArisVonAt
Cabrakan
1
8
2
0.25
L
Thor
0
7
0
0
W
Morgan Le Fay
BunczakLubomir
Morgan Le Fay
10
1
9
14.5
W
Ravana
hazem41
Ravana
5
2
12
5.5
W
Cupid
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
25,768
38,928
Taken
46,839
15,410
Mitigated
38,419
11,951
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,982
1,444
0
1,060
11,325
3,954
0
2,976
8,349
61,513
0
L
Cabrakan
ArisVonAt
Cabrakan
7,229
971
0
1,020
20,332
23,372
0
6,554
13,778
13,832
0
L
Thor
5,557
1,047
0
0
15,182
11,093
0
6,137
9,045
0
21,418
W
Morgan Le Fay
BunczakLubomir
Morgan Le Fay
15,377
2,509
515
2,499
10,336
3,563
1,029
4,096
6,240
57,254
0
W
Ravana
hazem41
Ravana
12,837
2,948
0
2,741
13,327
6,501
713
8,368
4,959
0
29,620
W
Cupid
14,699
8,635
0
6,196
15,265
5,346
756
7,869
7,396
0
63,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
29,247
163
Minions Killed
121
0
Camps Cleared
0
847,746
Distance Traveled
702,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,934
781
92
7
0
236,396
0
L
Cabrakan
9,411
672
8
1
0
253,769
0
L
Thor
8,902
636
21
2
0
212,295
3
W
Morgan Le Fay
12,469
891
50
4
0
291,625
0
W
Ravana
11,492
821
30
2
0
287,852
1
W
Cupid
12,191
871
83
6
0
268,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role