Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JayVsTheWrld624
Apollo
Level 7
God Stats
4W - 2L
1,728 SR
Queue Stats
6W - 13L
1,298 Elo+
Party 3
Sobek
Sobek
Parallel-a-
Sobek
Level 73
God Stats
1W - 1L
1,335 SR
Queue Stats
77W - 67L
1,402 Elo+
Party 3
Persephone
Persephone
daniloantileo
Persephone
Level 101
God Stats
2W - 3L
1,489 SR
Queue Stats
134W - 134L
1,440 Elo+
Party 2
Hades
Hades
yenericplay-wolf
Hades
Level 122
God Stats
12W - 10L
1,494 SR
Queue Stats
90W - 80L
1,491 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,426 Elo+

VS

Team Averages
Level 106
1,528 SR
1,428 Elo+
Anubis
Anubis
AlphaEndymion43
Anubis
Level 102
God Stats
2W - 1L
1,634 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
HankScorpi007
Sun Wukong
Level 152
God Stats
0W - 1L
1,966 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Izanami
Izanami
HeirofHotPockets
Izanami
Level 66
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
JudgeDemolich
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Hera
Hera
ellie-mussr
Hera
Level 121
God Stats
79W - 52L
1,311 SR
Queue Stats
151W - 148L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
5 / 3 / 1
6,371
708
7,247
9,627
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 1 / 0
4,361
485
2,062
6,063
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
5,214
579
1,209
3,341
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
daniloantileo
Persephone
9
0 / 0 / 0
5,229
581
953
4,972
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 3
5,065
563
2,986
5,441
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,590
621
4,704
6,247
2,842
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
HankScorpi007
Sun Wukong
7
0 / 2 / 0
3,894
433
1,817
6,569
5,345
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 0 / 0
3,389
377
43
251
48
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
8
3 / 1 / 0
5,151
572
5,221
7,778
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 0
5,201
578
4,371
4,146
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
1
1.83
L
1
4
2
0.5
L
Sun Wukong
HankScorpi007
Sun Wukong
0
2
0
0
L
0
0
0
0
W
1
1
0
1
L
Cthulhu
3
1
0
3
W
0
0
0
0
W
Persephone
daniloantileo
Persephone
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
16,156
29,444
Taken
24,991
12,822
Mitigated
13,314
8,832
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,247
1,524
0
1,912
9,627
4,734
0
5,454
4,173
0
44,684
L
4,704
726
0
1,264
6,247
2,842
0
1,069
5,178
30,631
0
L
Sun Wukong
HankScorpi007
Sun Wukong
1,817
636
89
663
6,569
5,345
0
961
5,608
0
10,566
L
43
0
0
0
251
48
0
0
251
0
1,898
W
2,062
1,107
0
1,516
6,063
2,140
0
2,852
3,211
0
25,212
L
Cthulhu
5,221
739
0
500
7,778
3,697
0
1,786
5,992
27,209
0
W
1,209
257
803
1,435
3,341
1,916
0
477
2,864
14,224
0
W
Persephone
daniloantileo
Persephone
953
0
0
1,116
4,972
1,726
0
3,315
1,657
32,235
0
L
4,371
831
0
1,048
4,146
1,382
0
1,332
2,814
39,732
0
W
2,986
256
100
1,950
5,441
2,306
0
2,198
3,243
24,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
23,225
254
Minions Killed
169
0
Camps Cleared
0
934,620
Distance Traveled
784,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,371
708
76
8
0
200,883
0
L
Anubis
5,590
621
52
6
0
185,667
0
L
Sun Wukong
3,894
433
10
1
0
193,812
0
L
Izanami
3,389
377
4
0
0
38,716
0
W
Apollo
4,361
485
31
3
0
183,001
0
L
Cthulhu
5,151
572
40
4
0
190,148
0
W
Sobek
5,214
579
34
4
0
185,805
0
W
Persephone
5,229
581
68
8
0
180,103
0
L
Hera
5,201
578
63
7
0
176,294
0
W
Hades
5,065
563
45
5
0
184,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role