Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Elhamonsito
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 244L
1,462 Elo+
Solo
Ah Puch
Ah Puch
PoB DaeV
Ah Puch
Level 120
God Stats
6W - 6L
1,403 SR
Queue Stats
272W - 263L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
SSDivine
Guan Yu
Level 148
God Stats
9W - 4L
1,238 SR
Queue Stats
130W - 140L
1,473 Elo+
Solo
Danzaburou
Danzaburou
xPBx DeaD CandY
Danzaburou
Level 107
God Stats
12W - 9L
1,677 SR
Queue Stats
197W - 196L
1,413 Elo+
Party 1
Team Averages
Level 125
1,464 SR
1,459 Elo+

VS

Team Averages
Level 100
1,571 SR
1,490 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Budstache55
Loki
Level 114
God Stats
16W - 3L
1,809 SR
Queue Stats
313W - 286L
1,446 Elo+
Solo
Raijin
Raijin
Magnificent___J
Raijin
Level 159
God Stats
14W - 10L
1,581 SR
Queue Stats
345W - 326L
1,544 Elo+
Solo
Skadi
Skadi
Masterdant
Skadi
Level 75
God Stats
25W - 23L
1,467 SR
Queue Stats
228W - 197L
1,471 Elo+
Solo
Sylvanus
Sylvanus
buio-Veleno
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 0 / 2
7,458
622
5,392
9,121
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 2
6,549
546
4,769
11,697
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PoB DaeV
Ah Puch
12
5 / 1 / 1
7,360
613
8,063
5,582
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SSDivine
Guan Yu
10
1 / 0 / 3
6,529
544
2,867
8,466
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xPBx DeaD CandY
Danzaburou
11
1 / 1 / 4
6,732
561
6,065
7,790
3,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 2 / 0
6,524
544
5,219
9,661
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,124
510
4,813
7,163
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
5,977
498
1,430
5,393
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
0 / 2 / 0
5,791
483
5,338
8,099
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
buio-Veleno
Sylvanus
9
0 / 3 / 0
5,609
467
3,820
11,340
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
3
3
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
2
4
L
Thor
 
Thor
2
2
0
1
L
1
1
0
1
W
0
1
2
1
L
0
2
0
0
L
Skadi
0
2
0
0
W
Ah Puch
PoB DaeV
Ah Puch
5
1
1
5.5
W
Guan Yu
SSDivine
Guan Yu
1
0
3
2.5
L
Sylvanus
buio-Veleno
Sylvanus
0
3
0
0
W
Danzaburou
xPBx DeaD CandY
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
20,620
42,656
Taken
41,656
22,119
Mitigated
20,591
20,676
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,392
1,390
0
5,468
9,121
3,381
376
1,138
7,983
0
59,691
L
Thor
 
Thor
5,219
1,922
0
465
9,661
3,760
0
2,195
7,466
0
45,325
L
4,813
683
0
329
7,163
3,031
0
4,410
2,709
0
39,342
W
4,769
1,021
78
4,527
11,697
7,178
41
106
11,591
45,919
0
L
1,430
0
0
1,138
5,393
2,002
0
3,004
2,389
39,398
0
L
Skadi
5,338
2,497
0
2,435
8,099
2,592
702
0
8,099
0
41,529
W
Ah Puch
PoB DaeV
Ah Puch
8,063
487
150
2,455
5,582
2,068
730
1,276
4,306
50,780
0
W
Guan Yu
SSDivine
Guan Yu
2,867
851
290
4,023
8,466
6,230
63
1,564
6,902
0
23,259
L
Sylvanus
buio-Veleno
Sylvanus
3,820
1,516
816
2,758
11,340
9,206
0
3,147
8,161
22,758
0
W
Danzaburou
xPBx DeaD CandY
Danzaburou
6,065
2,175
62
3,623
7,790
3,262
679
1,166
6,624
0
43,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
30,025
364
Minions Killed
321
0
Camps Cleared
0
1,196,244
Distance Traveled
1,067,273
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,458
622
92
8
0
262,754
0
L
Thor
6,524
544
71
6
0
249,853
0
L
Loki
6,124
510
58
5
0
239,108
0
W
Terra
6,549
546
82
7
0
242,528
1
L
Raijin
5,977
498
90
8
0
158,631
1
L
Skadi
5,791
483
72
6
0
214,087
0
W
Ah Puch
7,360
613
70
6
0
221,777
0
W
Guan Yu
6,529
544
35
3
0
243,734
6
L
Sylvanus
5,609
467
30
3
0
205,594
2
W
Danzaburou
6,732
561
85
7
0
225,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role