Player Matchup

Neith
Neith
Austino7971
Neith
Level 36
God Stats
29W - 28L
1,528 SR
Queue Stats
57W - 64L
1,403 Elo+
Party 3
Bakasura
Bakasura
LesserCrab
Bakasura
Level 68
God Stats
3W - 6L
1,292 SR
Queue Stats
249W - 241L
1,499 Elo+
Solo
Fafnir
Fafnir
Prospero
Fafnir
Level 79
God Stats
2W - 3L
1,477 SR
Queue Stats
156W - 163L
1,406 Elo+
Party 3
Hel
Hel
smitedeletelater
Hel
Level 104
God Stats
1W - 4L
1,336 SR
Queue Stats
107W - 125L
1,469 Elo+
Party 3
Chaac
Chaac
whobaldy
Chaac
Level 67
God Stats
25W - 23L
1,533 SR
Queue Stats
115W - 141L
1,456 Elo+
Party 3
Team Averages
Level 71
1,433 SR
1,446 Elo+

VS

Team Averages
Level 54
1,574 SR
1,458 Elo+
Artio
Artio
LetzGetSalty
Artio
Level 17
God Stats
8W - 1L
1,878 SR
Queue Stats
11W - 6L
1,516 Elo+
Party 1
Anubis
Anubis
LumberGat532
Anubis
Level 59
God Stats
6W - 3L
1,477 SR
Queue Stats
278W - 252L
1,512 Elo+
Party 1
Mulan
Mulan
TOT_coolman33333
Mulan
Level 24
God Stats
34W - 33L
1,411 SR
Queue Stats
108W - 111L
1,382 Elo+
Party 2
Da Ji
Da Ji
TOT_coolmen360YT
Da Ji
Level 112
God Stats
3W - 7L
1,513 SR
Queue Stats
643W - 650L
1,434 Elo+
Party 2
Xbalanque
Xbalanque
vinooo772
Xbalanque
Level 59
God Stats
1W - 0L
1,591 SR
Queue Stats
44W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,341
434
1,232
3,553
891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LesserCrab
Bakasura
13
4 / 1 / 0
6,884
688
5,185
8,521
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Prospero
Fafnir
6
1 / 4 / 0
4,906
491
1,412
9,727
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
4,371
437
2,979
4,043
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
whobaldy
Chaac
8
0 / 5 / 2
4,696
470
3,593
9,093
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,450
545
843
6,385
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
4 / 0 / 6
6,225
623
9,027
7,343
3,138
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
6,183
618
1,399
4,329
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 1 / 2
6,974
697
5,325
7,328
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
vinooo772
Xbalanque
8
1 / 2 / 6
5,220
522
2,631
4,451
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Bakasura
LesserCrab
Bakasura
4
1
0
4
W
0
2
3
0.75
W
Anubis
4
0
6
7
L
Fafnir
Prospero
Fafnir
1
4
0
0.25
W
1
1
0
1
W
6
1
2
7
L
0
1
1
0.5
W
Xbalanque
vinooo772
Xbalanque
1
2
6
2
L
Chaac
whobaldy
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
19,225
34,937
Taken
29,836
17,211
Mitigated
13,662
11,810
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,232
386
0
1,105
3,553
891
261
1,208
2,345
0
19,773
L
Bakasura
LesserCrab
Bakasura
5,185
3,880
0
2,602
8,521
3,275
0
1,548
6,973
0
57,238
W
843
172
0
1,009
6,385
4,067
235
50
6,181
14,642
0
W
Anubis
9,027
728
0
4,152
7,343
3,138
445
2,420
4,555
39,766
0
L
Fafnir
Prospero
Fafnir
1,412
573
0
2,874
9,727
7,283
63
3,939
5,788
6,641
0
W
1,399
0
0
1,787
4,329
2,161
264
0
4,173
0
35,148
W
5,325
1,667
0
495
7,328
2,840
425
1,220
5,916
0
39,973
L
2,979
559
1,194
1,691
4,043
908
321
1,161
2,882
22,458
0
W
Xbalanque
vinooo772
Xbalanque
2,631
750
0
250
4,451
1,456
1,605
451
3,923
0
26,887
L
Chaac
whobaldy
Chaac
3,593
290
0
2,344
9,093
4,854
0
2,350
6,571
0
21,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
30,052
239
Minions Killed
267
0
Camps Cleared
0
994,631
Distance Traveled
962,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,341
434
38
4
0
181,475
0
L
Bakasura
6,884
688
118
12
0
244,846
0
W
Artio
5,450
545
28
3
0
208,112
0
W
Anubis
6,225
623
54
5
0
183,640
0
L
Fafnir
4,906
491
14
1
0
202,545
2
W
Mulan
6,183
618
76
8
0
171,336
0
W
Da Ji
6,974
697
60
6
0
215,822
0
L
Hel
4,371
437
42
4
0
169,426
4
W
Xbalanque
5,220
522
49
5
0
183,694
5
L
Chaac
4,696
470
27
3
0
196,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role