Player Matchup

Skadi
Skadi
Gold II
ArFgErT
Skadi
Gold II
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,530 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 187
1,500 SR
1,530 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,440 MMR
Olorun
Olorun
Bronze III
Bigbabybonze
Olorun
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArFgErT
Skadi
15
4 / 0 / 0
9,937
1,104
8,466
6,662
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
AnubisBakasuraHachimanKaliHades

VS

Bans
PersephoneHou YiLokiPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 0
7,341
816
4,197
9,606
5,228
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
ArFgErT
Skadi
4
0
0
4
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,466
Damage
4,197
6,662
Taken
9,606
3,819
Mitigated
5,228
2,500
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ArFgErT
Skadi
8,466
3,727
0
2,500
6,662
3,819
2,292
4,507
2,155
0
61,321
L
Olorun
4,197
1,572
0
1,933
9,606
5,228
0
214
9,392
31,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,937
Gold Earned
7,341
104
Minions Killed
60
7
Camps Cleared
0
162,697
Distance Traveled
133,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,937
1,104
104
12
7
162,697
0
L
Olorun
7,341
816
60
7
0
133,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role