Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Cadmus6696
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,473 Elo+
Party 3
Tiamat
Tiamat
Dirty_Red9_
Tiamat
Level 123
God Stats
0W - 1L
1,275 SR
Queue Stats
29W - 31L
1,515 Elo+
Party 3
Janus
Janus
Raunchy Cletus
Janus
Level 138
God Stats
2W - 7L
1,397 SR
Queue Stats
574W - 591L
1,584 Elo+
Solo
Yemoja
Yemoja
zambeSenpai
Yemoja
Level 129
God Stats
1W - 1L
1,821 SR
Queue Stats
48W - 51L
1,513 Elo+
Party 3
Team Averages
Level 124
1,499 SR
1,517 Elo+

VS

Team Averages
Level 109
1,594 SR
1,548 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AlexJones1
Rama
Level 25
God Stats
4W - 0L
1,867 SR
Queue Stats
99W - 85L
1,549 Elo+
Party 1
Raijin
Raijin
DarkSkiesHD
Raijin
Level 129
God Stats
1W - 1L
1,306 SR
Queue Stats
154W - 156L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jak Snack
Cu Chulainn
Level 113
God Stats
4W - 3L
1,715 SR
Queue Stats
179W - 166L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDarckZx
Ao Kuang
Level 129
God Stats
5W - 4L
1,582 SR
Queue Stats
196W - 177L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 6 / 4
7,684
768
5,309
9,946
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Cadmus6696
Artemis
13
1 / 4 / 5
7,046
705
9,396
8,697
4,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
3 / 3 / 7
8,079
808
15,119
9,913
9,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 5 / 2
9,183
918
12,862
9,548
4,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
1 / 3 / 7
7,256
726
6,808
10,915
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
5 / 0 / 13
8,631
863
8,547
14,576
7,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
7 / 1 / 7
9,267
927
14,573
9,413
4,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
13
2 / 3 / 8
7,465
747
8,170
10,206
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Jak Snack
Cu Chulainn
15
5 / 4 / 9
8,178
818
8,370
16,714
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TheDarckZx
Ao Kuang
12
1 / 5 / 8
7,314
731
5,725
9,867
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
13
Kills
20
21
Deaths
13
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
4
0.83
W
Yemoja
 
Yemoja
5
0
13
11.5
W
7
1
7
10.5
L
Artemis
Cadmus6696
Artemis
1
4
5
0.88
W
Raijin
2
3
8
2
L
Tiamat
3
3
7
2.17
W
Cu Chulainn
Jak Snack
Cu Chulainn
5
4
9
2.38
L
5
5
2
1.2
W
Ao Kuang
TheDarckZx
Ao Kuang
1
5
8
1
L
Yemoja
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
45,385
49,019
Taken
60,776
28,907
Mitigated
38,381
13,906
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,309
3,251
835
1,120
9,946
4,636
338
3,196
6,462
0
11,625
W
Yemoja
 
Yemoja
8,547
1,492
4,442
6,870
14,576
7,924
28
9,381
5,195
20,574
0
W
14,573
11,553
846
2,694
9,413
4,491
0
5,631
3,782
0
33,774
L
Artemis
Cadmus6696
Artemis
9,396
4,284
836
1,383
8,697
4,085
0
3,000
5,467
0
16,885
W
Raijin
8,170
607
994
1,889
10,206
4,369
0
5,877
4,329
12,035
0
L
Tiamat
15,119
354
537
2,958
9,913
9,204
44
4,280
5,440
31,090
0
W
Cu Chulainn
Jak Snack
Cu Chulainn
8,370
299
762
3,531
16,714
16,626
0
7,479
9,235
0
16,738
L
12,862
494
1,302
1,776
9,548
4,121
0
6,233
3,056
21,862
0
W
Ao Kuang
TheDarckZx
Ao Kuang
5,725
1,004
597
1,220
9,867
4,971
0
6,421
3,446
8,329
0
L
Yemoja
6,808
682
1,628
1,531
10,915
6,861
0
5,231
5,422
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
40,855
102
Minions Killed
108
0
Camps Cleared
0
926,257
Distance Traveled
892,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,684
768
15
2
0
179,640
0
W
Yemoja
8,631
863
16
2
0
175,897
0
W
Rama
9,267
927
56
6
0
185,421
0
L
Artemis
7,046
705
14
1
0
180,520
0
W
Raijin
7,465
747
7
1
0
163,717
0
L
Tiamat
8,079
808
39
4
0
214,464
0
W
Cu Chulainn
8,178
818
17
2
0
186,394
0
L
Janus
9,183
918
27
3
0
178,822
0
W
Ao Kuang
7,314
731
12
1
0
181,527
0
L
Yemoja
7,256
726
7
1
0
172,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role