Player Matchup

King Arthur
King Arthur
Gigglechitin
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,500 Elo+
Party 2
Chiron
Chiron
HarryDee365
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,430 Elo+
Party 1
Ymir
Ymir
SugarMamaMorgan
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,500 Elo+
Party 2
Ishtar
Ishtar
chuckles57
Ishtar
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 106L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
minionslayer1000
Nu Wa
Level 27
God Stats
1W - 1L
1,529 SR
Queue Stats
27W - 49L
1,341 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,454 Elo+

VS

Team Averages
Level 94
1,546 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
FleecyAlpac4
Yu Huang
Level 103
God Stats
6W - 3L
1,618 SR
Queue Stats
248W - 269L
1,425 Elo+
Solo
Hachiman
Hachiman
OilyLubrication
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,532 Elo+
Solo
Maui
Maui
Zermatts
Maui
Level 126
God Stats
5W - 2L
1,729 SR
Queue Stats
215W - 224L
1,469 Elo+
Solo
Thor
Thor
thugsandals
Thor
Level 58
God Stats
2W - 2L
1,380 SR
Queue Stats
287W - 310L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gigglechitin
King Arthur
13
1 / 8 / 1
7,711
551
4,303
13,661
8,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
16
4 / 2 / 2
9,698
693
19,863
11,862
6,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 6 / 2
7,797
557
708
17,839
20,346
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
chuckles57
Ishtar
15
0 / 6 / 5
8,141
582
8,213
13,945
7,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 3
9,531
681
15,491
7,322
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 1 / 12
11,259
804
15,617
10,400
5,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
FleecyAlpac4
Yu Huang
19
6 / 1 / 14
11,226
802
13,705
9,223
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
5 / 1 / 18
11,293
807
14,522
11,506
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
18
1 / 2 / 21
11,601
829
6,198
15,963
17,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 10
10,159
726
10,198
12,847
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
7
Kills
24
24
Deaths
8
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
12
13
W
Yu Huang
FleecyAlpac4
Yu Huang
6
1
14
13
L
King Arthur
Gigglechitin
King Arthur
1
8
1
0.19
L
Chiron
4
2
2
2.5
W
Hachiman
5
1
18
14
L
0
6
2
0.17
W
Maui
1
2
21
5.75
L
Ishtar
chuckles57
Ishtar
0
6
5
0.42
L
2
2
3
1.75
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
60,240
64,629
Taken
59,939
46,242
Mitigated
39,422
15,727
Healing
24,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,617
1,660
942
1,751
10,400
5,097
2,024
2,581
7,819
54,029
0
W
Yu Huang
FleecyAlpac4
Yu Huang
13,705
899
1,157
991
9,223
4,966
1,028
3,579
5,644
54,958
0
L
King Arthur
Gigglechitin
King Arthur
4,303
421
0
0
13,661
8,331
0
6,860
6,801
0
6,620
L
Chiron
19,863
4,394
4,130
5,183
11,862
6,280
100
6,054
5,808
0
41,368
W
Hachiman
14,522
6,396
3,405
4,308
11,506
5,848
3,338
4,017
7,489
0
33,829
L
708
129
210
2,621
17,839
20,346
0
10,788
7,051
3,863
0
W
Maui
6,198
791
3,854
3,466
15,963
17,271
624
2,827
13,136
14,575
0
L
Ishtar
chuckles57
Ishtar
8,213
2,774
0
1,569
13,945
7,335
0
7,452
6,493
0
17,372
L
15,491
4,658
1,326
688
7,322
3,950
84
4,366
2,956
36,235
0
W
10,198
319
2,544
2,017
12,847
6,240
352
3,195
9,652
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
55,538
126
Minions Killed
246
0
Camps Cleared
0
1,130,530
Distance Traveled
1,291,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,259
804
91
7
0
250,152
0
W
Yu Huang
11,226
802
80
6
0
254,287
0
L
King Arthur
7,711
551
2
0
0
224,359
0
L
Chiron
9,698
693
57
4
0
219,480
0
W
Hachiman
11,293
807
23
2
0
265,583
0
L
Ymir
7,797
557
4
0
0
220,546
0
W
Maui
11,601
829
14
1
0
268,709
0
L
Ishtar
8,141
582
17
1
0
226,595
0
L
Nu Wa
9,531
681
46
3
0
239,550
0
W
Thor
10,159
726
38
3
0
252,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role