Player Matchup

Medusa
Medusa
Berserker_Kolbie
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
Level 129
God Stats
10W - 12L
1,225 SR
Queue Stats
250W - 229L
1,458 Elo+
Party 2
Mercury
Mercury
Kiara--Simp
Mercury
Level 86
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 13L
1,512 Elo+
Party 3
Nemesis
Nemesis
MAMBA24LIFE8
Nemesis
Level 142
God Stats
1W - 2L
1,716 SR
Queue Stats
497W - 501L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Skwigelf
Ix Chel
Level 146
God Stats
0W - 1L
1,703 SR
Queue Stats
258W - 237L
1,464 Elo+
Party 2
Team Averages
Level 117
1,474 SR
1,499 Elo+

VS

Team Averages
Level 135
1,477 SR
1,513 Elo+
Da Ji
Da Ji
Cjdubbz2181
Da Ji
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
677W - 681L
1,556 Elo+
Solo
Tyr
Tyr
LordRose1959
Tyr
Level 83
God Stats
3W - 7L
1,301 SR
Queue Stats
262W - 267L
1,432 Elo+
Solo
Yu Huang
Yu Huang
NarutoUchiha420
Yu Huang
Level 156
God Stats
4W - 1L
1,494 SR
Queue Stats
385W - 387L
1,507 Elo+
Party 1
Artio
Artio
PoOkYjOhNsOn
Artio
Level 237
God Stats
6W - 10L
1,388 SR
Queue Stats
865W - 883L
1,546 Elo+
Party 1
Raijin
Raijin
lonewolfnot
Raijin
Level 129
God Stats
2W - 2L
1,704 SR
Queue Stats
183W - 143L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,125
830
8,569
12,260
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
14
2 / 5 / 4
8,245
750
12,429
13,532
6,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Kiara--Simp
Mercury
15
3 / 7 / 9
8,811
801
6,257
13,165
5,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
MAMBA24LIFE8
Nemesis
13
0 / 3 / 11
8,206
746
5,788
13,203
14,130
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
Skwigelf
Ix Chel
15
2 / 3 / 8
8,316
756
11,445
10,138
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
9,535
867
9,114
9,899
7,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 14
9,197
836
11,361
14,148
16,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
17
5 / 1 / 11
9,681
880
15,186
8,752
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 15
9,491
863
6,373
21,390
25,456
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
17
7 / 3 / 12
10,181
926
14,342
10,535
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
11
Kills
22
22
Deaths
13
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
6
3
10
3.67
L
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
2
5
4
0.8
L
Mercury
Kiara--Simp
Mercury
3
7
9
1.07
W
2
2
14
4.5
L
Nemesis
MAMBA24LIFE8
Nemesis
0
3
11
1.83
W
Yu Huang
5
1
11
10.5
W
2
4
15
2.38
L
Ix Chel
Skwigelf
Ix Chel
2
3
8
2
W
Raijin
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,488
Damage
56,376
62,298
Taken
64,724
36,451
Mitigated
60,008
20,421
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,569
4,626
1,027
3,032
12,260
5,716
214
8,158
4,102
0
17,485
W
9,114
991
2,044
1,293
9,899
7,144
522
1,755
8,144
0
14,967
L
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
12,429
3,210
839
1,247
13,532
6,108
196
6,650
6,882
0
26,800
L
Mercury
Kiara--Simp
Mercury
6,257
2,960
969
1,506
13,165
5,818
801
7,231
5,934
0
11,557
W
11,361
389
0
1,811
14,148
16,691
509
4,302
9,846
0
19,435
L
Nemesis
MAMBA24LIFE8
Nemesis
5,788
620
791
2,427
13,203
14,130
165
7,134
6,069
0
11,636
W
Yu Huang
15,186
533
1,061
2,493
8,752
5,148
2,010
394
8,358
26,936
0
W
6,373
188
4,903
7,509
21,390
25,456
204
3,354
18,036
12,261
856
L
Ix Chel
Skwigelf
Ix Chel
11,445
1,771
5,220
3,363
10,138
4,679
359
5,872
4,266
26,528
0
W
Raijin
14,342
983
2,367
2,897
10,535
5,569
782
1,640
8,895
37,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
48,085
113
Minions Killed
157
0
Camps Cleared
0
1,117,001
Distance Traveled
1,088,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,125
830
30
3
0
220,216
0
W
Da Ji
9,535
867
15
1
0
227,227
0
L
Ah Muzen Cab
8,245
750
35
3
0
208,261
0
L
Mercury
8,811
801
12
1
0
232,197
0
W
Tyr
9,197
836
33
3
0
237,115
0
L
Nemesis
8,206
746
15
1
0
225,512
0
W
Yu Huang
9,681
880
28
3
0
216,520
0
W
Artio
9,491
863
12
1
0
213,970
0
L
Ix Chel
8,316
756
21
2
0
230,815
0
W
Raijin
10,181
926
69
6
0
193,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role