Player Matchup

Danzaburou
Danzaburou
BIGBOOTIEGOB
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
Dantasy
Aphrodite
Level 42
God Stats
0W - 1L
1,388 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 1
Surtr
Surtr
Nightmare236852
Surtr
Level 118
God Stats
7W - 5L
1,460 SR
Queue Stats
59W - 67L
1,516 Elo+
Solo
Fenrir
Fenrir
WOCKESHAAAAAA
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 1
Zeus
Zeus
jaypsx1
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,440 Elo+
Party 1
Team Averages
Level 50
1,469 SR
1,432 Elo+

VS

Team Averages
Level 114
1,704 SR
1,482 Elo+
Ah Puch
Ah Puch
KINGSKOBLAR
Ah Puch
Level 180
God Stats
337W - 330L
1,543 SR
Queue Stats
502W - 499L
1,514 Elo+
Solo
Zeus
Zeus
Lycan_X16
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,366 Elo+
Solo
Atlas
Atlas
OhGodzilla
Atlas
Level 158
God Stats
15W - 3L
1,978 SR
Queue Stats
258W - 125L
1,665 Elo+
Solo
Hachiman
Hachiman
SLUGS101
Hachiman
Level 103
God Stats
2W - 0L
1,945 SR
Queue Stats
219W - 188L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
TrizzyThaSavage
Gilgamesh
Level 46
God Stats
5W - 2L
1,553 SR
Queue Stats
79W - 68L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGBOOTIEGOB
Danzaburou
14
0 / 4 / 6
8,203
631
7,210
11,162
5,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
Dantasy
Aphrodite
16
2 / 4 / 4
9,507
731
5,380
17,704
18,944
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 2 / 3
8,188
630
6,907
14,143
13,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 3
7,821
602
7,236
13,025
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
jaypsx1
Zeus
15
4 / 4 / 2
8,820
678
12,333
11,327
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KINGSKOBLAR
Ah Puch
18
2 / 2 / 6
10,129
779
8,818
8,118
3,707
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
15
1 / 1 / 8
9,012
693
9,569
5,103
2,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
16
5 / 0 / 13
10,634
818
13,456
10,981
13,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
SLUGS101
Hachiman
17
5 / 3 / 8
10,089
776
18,076
13,680
7,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TrizzyThaSavage
Gilgamesh
16
6 / 2 / 10
9,947
765
7,399
14,062
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
19
19
Deaths
8
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIGBOOTIEGOB
Danzaburou
0
4
6
0.75
L
Aphrodite
Dantasy
Aphrodite
2
4
4
1
W
Ah Puch
KINGSKOBLAR
Ah Puch
2
2
6
2.5
W
Zeus
1
1
8
5
L
1
2
3
1.25
W
Atlas
5
0
13
11.5
W
Hachiman
SLUGS101
Hachiman
5
3
8
3
W
Gilgamesh
TrizzyThaSavage
Gilgamesh
6
2
10
5.5
L
1
5
3
0.5
L
Zeus
jaypsx1
Zeus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
57,318
67,361
Taken
51,944
51,474
Mitigated
43,705
19,045
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIGBOOTIEGOB
Danzaburou
7,210
2,406
0
2,192
11,162
5,958
0
5,471
5,530
0
32,566
L
Aphrodite
Dantasy
Aphrodite
5,380
995
4,986
7,833
17,704
18,944
21
9,115
8,375
21,067
0
W
Ah Puch
KINGSKOBLAR
Ah Puch
8,818
147
0
1,218
8,118
3,707
679
2,138
5,827
59,172
0
W
Zeus
9,569
1,153
734
719
5,103
2,193
998
2,426
2,629
30,444
0
L
6,907
1,504
339
1,245
14,143
13,580
42
5,621
8,363
2,259
19,613
W
Atlas
13,456
5,330
0
1,039
10,981
13,532
722
4,592
6,199
20,700
0
W
Hachiman
SLUGS101
Hachiman
18,076
12,127
0
3,775
13,680
7,187
3,776
4,612
8,977
0
49,867
W
Gilgamesh
TrizzyThaSavage
Gilgamesh
7,399
1,524
0
1,283
14,062
17,086
457
4,675
9,121
0
18,851
L
7,236
1,288
0
1,296
13,025
7,943
0
7,309
5,393
0
13,397
L
Zeus
jaypsx1
Zeus
12,333
2,199
0
1,154
11,327
5,049
114
3,896
7,237
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
49,811
188
Minions Killed
287
0
Camps Cleared
0
1,161,931
Distance Traveled
1,322,385
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,203
631
47
4
0
226,609
0
L
Aphrodite
9,507
731
43
3
0
234,956
0
W
Ah Puch
10,129
779
103
8
0
279,742
0
W
Zeus
9,012
693
57
4
0
269,427
1
L
Surtr
8,188
630
30
2
0
248,208
0
W
Atlas
10,634
818
13
1
0
266,535
0
W
Hachiman
10,089
776
93
7
0
248,441
0
W
Gilgamesh
9,947
765
21
2
0
258,240
0
L
Fenrir
7,821
602
23
2
0
230,809
0
L
Zeus
8,820
678
45
3
0
221,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role