Player Matchup

Cerberus
Cerberus
Jastarius
Cerberus
Level 27
God Stats
1W - 1L
1,147 SR
Queue Stats
18W - 22L
1,329 Elo+
Party 2
Chaac
Chaac
Spazums
Chaac
Level 102
God Stats
2W - 2L
1,178 SR
Queue Stats
19W - 28L
1,303 Elo+
Party 2
Anhur
Anhur
WizardBison
Anhur
Level 148
God Stats
22W - 21L
1,581 SR
Queue Stats
445W - 441L
1,562 Elo+
Solo
Team Averages
Level 92
1,302 SR
1,398 Elo+

VS

Team Averages
Level 74
1,351 SR
1,479 Elo+
Ares
Ares
BrawlyHawk609
Ares
Level 122
God Stats
0W - 1L
1,283 SR
Queue Stats
29W - 21L
1,424 Elo+
Party 1
Arachne
Arachne
GamerLoko3000
Arachne
Level 97
God Stats
2W - 4L
1,270 SR
Queue Stats
29W - 30L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Tycub1
Hou Yi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jastarius
Cerberus
11
0 / 2 / 7
8,409
764
5,590
11,736
11,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Spazums
Chaac
12
4 / 4 / 4
9,088
826
7,731
15,063
15,418
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 3
10,259
933
13,982
10,062
3,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
7,706
701
6,072
12,570
10,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
10
3 / 3 / 3
8,151
741
5,702
10,688
5,866
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Tycub1
Hou Yi
10
3 / 3 / 1
8,049
732
9,118
8,908
3,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
7
7
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Arachne
3
3
3
1.5
W
Cerberus
Jastarius
Cerberus
0
2
7
1.75
W
Chaac
Spazums
Chaac
4
4
4
1.5
L
Hou Yi
Tycub1
Hou Yi
3
3
1
1.17
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
20,892
36,861
Taken
32,166
30,953
Mitigated
20,069
13,607
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
372
0
1,183
12,570
10,502
0
2,517
9,581
15,058
0
L
Arachne
5,702
4,536
0
1,387
10,688
5,866
0
1,751
8,937
0
19,982
W
Cerberus
Jastarius
Cerberus
5,590
434
0
2,773
11,736
11,640
277
3,056
8,680
27,617
456
W
Chaac
Spazums
Chaac
7,731
902
311
5,671
15,063
15,418
188
2,315
12,748
466
30,110
L
Hou Yi
Tycub1
Hou Yi
9,118
4,137
0
921
8,908
3,701
0
679
8,229
0
23,872
W
13,982
5,602
0
4,852
10,062
3,895
1,860
1,247
8,815
0
62,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
23,906
224
Minions Killed
59
0
Camps Cleared
0
578,688
Distance Traveled
525,922
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,706
701
7
1
0
176,643
3
L
Arachne
8,151
741
23
2
0
193,572
0
W
Cerberus
8,409
764
81
7
0
195,990
1
W
Chaac
9,088
826
41
4
0
198,239
0
L
Hou Yi
8,049
732
29
3
0
155,707
0
W
Anhur
10,259
933
102
9
0
184,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role